Minecraft Texture Packs / Themed Packs

Glendale [16x] [v3.2] [1.8 3D Blocks]

  • check_circle Armor
  • check_circle Art
  • check_circle Environment
  • check_circle Font
  • check_circle GUI
  • check_circle Items
  • check_circle Misc
  • check_circle Mobs
  • check_circle Particles
  • check_circle Terrain
  • 58,709 views, 2 today
  • 17,184 downloads, 0 today
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TheIronBlock avatar TheIronBlock
Level 45 : Master Artist

The Glendale pack started out back in Beta as a texture pack designed for use along with my adventure map, Glendale Island. After a lot of work and time went into the pack, perhaps more so then the map it's self, and how I started using it for general game play, I scrapped the plan of making it just for one map, and turned it into a general Minecraft texture pack.

Mod support & Addons Coming soon.

Information, sneak peeks and previews of WIP's can be found on the Minecraft Forums Topic.

1.8 Custom Mesh Support!


Uses MCPATCHER/Optifine  features such as:

CTM (Connective Texture)
Fog, Trees, and water Biome tinting
Custom Lightmap
Custom Night Sky
Random Mob support

Further Information, Change logs, & Updates Can be found On the Minecraft Forums


Curse.com Minecraft Spotlight - Glendale

Big thanks to David and Toby for featuring Glendale in their Minecraft Weekly News for April 5th!

Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.
All textures/Mesh/Models made and images displayed unless otherwise stated may not be edited or redistributed/repacked without direct and prof of permission.
Any use of graphics/mesh's/models (once permission is granted with prof shown) must not be used in any way to make money.
Ignorance or failure to read this, and the classic  'I didn't know'  will not excuse you.

Permission to use also does NOT mean permission to profit off of.
As in putting it behind an adfly/pay link once permission is given.

I have a right to retract any permission given if it violates my terms of use.
Progress95% complete
Game VersionMinecraft 1.8

7 Update Logs

3.2 MC 1.8 Ready : by TheIronBlock 09/04/2014 6:28:00 pmSep 4th, 2014

Biomes colores yet again tweaked to give more variants between a few biomes.
Blockstates to a few basic blocks edited to remove unwanted biome tinting, and block texture rotations.

Female Player Alex got a nice skin.
Endermite no longer textured after the silverfish (forgot they gave it its own model)

All Stained Clay have had their hues altered (some colors were just ew).
Oak planks got their contrast raised.
Acacia planks got their hue shifted faintly to a more burgendy look.
Spruce planks got lightend in hue.
Sandstone smooth, top and bottom has gotten a face lift.
Torches fully changed to a new look.
New Course Dirt Texture
Sponge has been textured for months but now can be used! :D
Daylight Detector inverted textured
New Doors all textured.

A white spec under the gold bars removed

New Oak Fences *
New Netherbrick Fence *
New Quarts Pillars
New Sandstone Pillars
New Bed
New Lantern
New Sugercane
New Bookcases
New Crafting Table
New Ladder
New Cactus
New Redstone Torch

*Rest of the Fences will be done at a later date.

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12/23/2014 6:46 pm
Level 44 : Master Lad
Gravedigger7777 avatar
This pack is amazing!
09/19/2014 4:34 pm
Level 1 : New Explorer
economicrex66 avatar
Is glandale classic for tekkit classic or what because when I downloaded the origional which is this one, I ran tekkit classic and it doesn't work, the texture stayed the same as the default texture pack. So sould the glendale classic be the one?
08/24/2014 5:15 pm
Level 45 : Master Artist
TheIronBlock avatar
Just FYI: Update is coming soon, now that the format for the new 3d blocks has indeed been finalized I can start the long haul of re-making all of them and adding in new ones.
07/17/2014 4:23 pm
Level 50 : Grandmaster Artist
thecrazydudesrd avatar
Now I see why I couldn't find your pack... Different username XD

Hope to see this pack soar high for it deserves it.
07/31/2014 9:45 am
Level 45 : Master Artist
TheIronBlock avatar
Hahaha yeah this is my gamer/youtube username. :3 well not fully youtube name, IronBlockGames be that one.
04/22/2014 4:51 pm
Level 42 : Master Architect
Craft avatar
i dont expect you to care but what 3d model program did you use? ;-; im making my own texture pack and i would like to use it for my 128 texture pack ;-; :(
05/01/2014 9:32 pm
Level 45 : Master Artist
TheIronBlock avatar
It's not a 3D modeling program. It's basic .json editing that can be done in any text editor. You just use an image as your guide. You literitly count pixels to tell it where to place each corner of a block.
   "type": "cube",
    "from": [ 1, -2, 1 ],
    "to": [ 2, 14, 2 ],
    "faceData": {
        "down": {
            "uv": [ 7, 5, 9, 7 ],
            "textureFacing": "down",
            "cull": false

etc etc for rest of directions...

theres one cube for one of the reeds I have.. from and two are the block coords, the rest is all texture mapping the faces of said cube.

Theres an easy to follow tutorial on the Minecraft forums.
04/23/2014 5:49 pm
Level 22 : Expert Taco
FerociousNose avatar
I think you should try BDCraft Cubik Pro. That's what most people use.
05/01/2014 9:26 pm
Level 45 : Master Artist
TheIronBlock avatar
It's not what I use. You can do it all by hand in a text editor. It's also better to do it by hand.
I was gifted the pro version after the spotlight David and Toby did, but trying it I find it to be a buggy mess, crashes a lot and has no option to remove unused faces... so like.. you never see the inside of a block if it's against another block.. that face isn't needed, so why include it? Cubik don't let you, so thats something extra to render and can cause uneeded boggyness on your system.  Plus the UV mapping is locked at 16x size, so you cant do anything bigger then 16x textures.
06/09/2013 6:12 pm
Level 45 : Master Answer
Hoodoo avatar
Your texturing is wooow! The shapes are incredible, even if some colors choices are not my taste, I love it. This deserves more views. And everyone needs to see your zombie ;)
Diamond! :D
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