My expanded Arms & Armor pack is a fresh take on the traditional Minecraft textures. Drawing inspiration from other dark fantasy worlds, this pack provides textures with more detail and will look great in your medieval worlds while maintaining play-ability (gold armor is immediately recognizable as gold armor for example). This pack contains not only the Arms & Armor textures from my original pack but also includes my custom textures for several crafting tables and a few decorative blocks which makes it easy to pair with a builder's pack of your choosing or to simply enhance your look while building with (mostly) vanilla block textures.
This pack also includes damaged item textures (Optifine not-required) as well as light and heavy variants for all armor types (Optifine Required). These variant armor textures are accessible by renaming your armor with an anvil. For example, renaming your Diamond Helmet to "Heavy Diamond Helmet" will change the texture to the heavy variant, renaming your leather boots to "Light Leather Boots" will change the texture to the light variant. Any non-traditional naming conventions will use the standard texture.
I cover more detail and showcase every texture from the pack in the video below:
look
For example, knife -> short sword -> long sword, or light axe -> axe -> combat axe.
If you need some ideas, I might help ;)
Do you plan to create some entity ressource ? (zombie, skeleton, etc)
But anyway, this is a fantastic ressource! I may combine it with a Combat datapack (to add some speed for light variant, or toughtness for heavy ones!)