- check_circle Armor
- check_circle GUI
- check_circle Items
- check_circle Misc
- check_circle Mobs
- check_circle Terrain
- check_circle Models
Published Dec 10th, 2020, 12/10/20 7:56 pm
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This project is a texture pack that adds a little touch of Dahkniss to your world.
A good number of things' textures have been changed to make them Black versions of their original selves. This includes:
•All Nether Brick varieties (and Netherrack) because it looks very cool
•Everything Diamond, because Black Diamonds are also cool
•A host of other special blocks, like TNT and Black o'Lantern
•All varieties of Soul Fire (the actual fire, Soul Campfire, Soul Lantern, and Soul Torch) - they use Black fire instead of cyan
•All of the sheep (they're all Black Sheep)
As well, the GUI has been darkened to really reflect "Dark Mode". The real beauty is shown off with the regular everyday blocks - everything has been enhanced with a little Dahkniss, while colors have been enriched and made much more vibrant throughout the game, as seen in the pics.
A good number of things' textures have been changed to make them Black versions of their original selves. This includes:
•All Nether Brick varieties (and Netherrack) because it looks very cool
•Everything Diamond, because Black Diamonds are also cool
•A host of other special blocks, like TNT and Black o'Lantern
•All varieties of Soul Fire (the actual fire, Soul Campfire, Soul Lantern, and Soul Torch) - they use Black fire instead of cyan
•All of the sheep (they're all Black Sheep)
As well, the GUI has been darkened to really reflect "Dark Mode". The real beauty is shown off with the regular everyday blocks - everything has been enhanced with a little Dahkniss, while colors have been enriched and made much more vibrant throughout the game, as seen in the pics.
Progress | 100% complete |
Game Version | Minecraft 1.16.5 |
Resolution | 16x |
Tags |
tools/tracking
4872237
4
minecraft-dark-mode-bringing-the-dahkniss
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piola el pack de texturas B)
What this means is that, in order for 'bringing the dahkniss' not to make darkened textures look 'washed-out', one does need to compensate with saturation adjustments.
That being said, yes - I did intentionally 'overcompensate' in many places - this gives it a more saturated look than the default one. Good eye!