- check_circle Armor
- check_circle Art
- check_circle Environment
- check_circle Font
- check_circle GUI
- check_circle Items
- check_circle Misc
- check_circle Mobs
- check_circle Terrain
- check_circle Models
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What's Optimum Realism?
Optimum Realism is a realistically themed resource pack meant to aim a perfect balance between performance and quality.
I'm not trying to make the Minecraft blocks realistic, I'm trying to replace them with their real-life counterparts itself.
Is it free?
Yes, it is partially. The demo 128x version of Optimum Realism is for free. 512x and 2048x are patron-exclusive only.
You will also receive work-in-progress updates when you join a higher tier!
Click here to go to the Patreon page.
What are these releases?
Each update of Optimum Realism is a release. basically a new version of it. Each release has a beta stage which is available exclusively to patrons.
The next major update is likely to come after 1-4 months approximately but it all depends on how many things I can add.
What are the best shaders to use it with?
Personally, I'd suggest to use Kappa 4.0 or SEUS PTGI.
Some of the key features:
- The diversity between the intensity of sticks and leaves on the grass block
- Sometimes in the jungle biome, grass will have bananas on them.
- Blocks are not only realistic, they are literally meant to be real-life blocks not just realistically themed Minecraft blocks
- Optimum Realism focuses more on indoors rather than outdoors which means the textures are less but the quality is extreme.
- And much more left for you to explore.
What are the minimum requirements?
Optimum Realism will run fine on a decent gaming computer. You don't require an RTX card to run the resource pack. Anything like a GTX 1080 would be fine to run the 512x and 2048x variants of the resource pack. I'd recommend a pc that has a minimum of 8GB ram on it to run the resource pack without lag spikes.
Screenshots are clicked on 2048x.
Progress | 65% complete |
Game Version | Minecraft 1.17.1 |
Resolution | 2048x |
Tags |
71 Update Logs
R19 : by Atmosphere_Of_Tech 03/06/2024 3:17:53 amMar 6th
So what was added?
- Firstly, I updated Moss because the older texture was too shiny and too perfect.
- I reworked bricks and also added CTM:- This was to add more dynamically varied textures on them which change per block every 4 times(in pattern)
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