Minecraft Texture Packs / Realistic Packs

Sign Entity Render Distance fix + Better Iron Bars

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  • check_circle Misc
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Vahaan's Avatar Vahaan
Level 17 : Journeyman Crafter
11
This pack has 2 purposes as it stands:

Fixing signs derendering from long distances, and fixing iron bars to look great!

Features:
  • New Iron Bar texture + model (matches anvils, chains, deepslates)
  • (Debugged buttons) Signs can be placed on the ceiling and flat on the floor
  • Stone Signs + Blackstone Signs (without replacing any existing signs)
  • Extrudes the rail and ladder model to be 3-dimensional
  • Removes the gold handle from dark oak doors.
  • Birch doors and trapdoors are now all tan, without white squares.
  • Gets rid of Beetroot and adds corn instead (Idea from Better Vanilla Building!)
  • Grass has varying heights.
  • Compatibility with 1.20.1 signs/buttons
Cons:

(All the "new" signs can only be used in creative mode + debug stick or worldedit to change the blockstates, and will make using buttons for functional purposes very annoying)


For those interested in realism and architecture in Minecraft, I recommend using Krista's Better Walls with this pack! It fixes the debugged wall block model so it's not invisible which is absolutely insane for building.


TO BE CLEAR, THE "SIGNS" ARE REMODELED POWERED BUTTONS AND BEST UTILIZED FOR DEBUG STICK USERS FOR REALISM/ORGANIC BUILDERS THAT NEED TO SEE THINGS FROM HIGH DISTANCES. DEBUG STICK IS OBTAINED WITH </give @p debug_stick>



I have a lot more content up my sleeve, but I wanted to release this as quickly as possible to all the people out there that have wanted my pack!
Please give me feedback or join my discord to let me know of any potential fixes, additions, or changes you would like to see!
Also check out my other social media if you want :)


Finished/Unreleased Content:
  • Optifine Biome Dependent Textures to make Dripstone into icicles in Snow Biomes (Not implemented).
  • Emissive Textures--100% vanilla using ShockMicro's vanilla dynamic emissives (https://github.com/ShockMicro/VanillaDynamicEmissives/releases) For Sculk, Ore, Enchanting Tables, and other decor!
  • Flower variants (Not implemented).
  • Trapdoor varieties using powered=true blockstate (Not implemented).
  • Shifting the color of red bricks to have a more varied arrangement.

Planned Content:

  • Sandstone and Quartz Anvils (damaged and chipped versions)
  • Loom top face > dirt planter (I use looms as planters a lot)
  • Cartography Table and fletching table rotational consistency
  • Bookshelf Variety
  • Droppers > Crates
  • Slightly Better Lantern model
  • Sconced Torches
  • Biome Dependent Flower Variants
  • Better Lilypad texture
  • Fixing debugged doors' invisible strip on their block model.
  • Giving tinted glass a frame and window bar + connected textures.

Bug Fixes:
  • Detector Rail texture was missing.
  • Pack was uploaded 1 folder too deep, needed .zip to be extracted to be detected by MC natively.
  • Dark oak door icon still had gold handle.
CreditBetter Vanilla Building for ideas, inspiration, and helping me fix lots of issues with broken JSON files. My friend Potomy who inspired the iron bar remodel, and Krista's Better Walls for getting me into realist style builds!
Progress90% complete
Game VersionMinecraft 1.20
Resolution16x
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1
11/14/2023 11:21 pm
Level 58 : Grandmaster Ranger
Claire1593
Claire1593's Avatar
Amazing!
1
09/13/2023 1:47 am
Level 10 : Journeyman Miner
OtakuCraft
OtakuCraft's Avatar
So sadge i wish this is on bedrock
1
11/30/2022 4:23 pm
Level 41 : Master Architect
JPCore_
JPCore_'s Avatar
I've seen it via a Discord stream and it's so nice. A very welcome pack that doesn't ruin to beauty of Minecraft while enhancing our visual experience as builders and enjoyers.

Great stuff, Vahaan!
1
11/30/2022 1:55 pm
Level 1 : New Miner
User4209664G
User4209664G's Avatar
Love the iron bars and corn
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