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[32x] Coterie Craft - Default Revamped

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Cpt. Corn
Level 85 : Elite Deity
1,354
COTERIE CRAFT
is not your traditional faithful pack, it's not default...

INSTEAD, it has evolved into something eye-pleasing and iconic. Call it whatever you want: lush, soft, simple, smooth, HD, cartoony... it's whatever it needs to be to make Minecraft look like the game it ought to be.

"DEFAULT REVAMPED"
is just what I call it...

Coterie Craft intends to improve the appearance and fervor of Minecraft by giving it the textures it deserves, and that goal has been preserved thanks to the efforts of those who continue my pack: Ganlolde and karst.

This pack holds its original inspiration from ExtraNoise's QUANDARY PACK, which featured work from Bonemouse as well as myself, Cpt. Corn.

(Basically the history of it all and a little bit about myself)

It all started with the Quandary Texture Pack, created by ExtraNoise, he set the baseline for this pack. ExtraNoise was quite big within the texture pack community, widely known in the days of Minecraft Alpha for "sprucing up the default textures" and his assortment of seasons, by which changed the grass and foliage color to look coherent to the designated month and/or season type within the year. He would also contribute some of his textures to Rhodox, author of the Painterly Pack, such as the leather sprite to name one. But not too long after I got my Minecraft account, awarded through an honorable mention in the 2010 WoM Halloween Contest, I felt that his textures could be improved upon, or to at least have them look good in my Minecraft.

Thus, in the late December of 2010, was born the Best of Quandary Texture Pack. It wasn't much to be honest, but it had a purpose. Apparently ExtraNoise became unresponsive by this time, updates in his pack no longer came... and I decided to step into the scene to some degree. Bonemouse, a major contributor to Quandary for his outstanding mob textures (currently the author of his own pack, Isabella), supported my work, even if it was made rather simply through the basic mechanisms of "copy" and "paste." But then again it wasn't all that bad, I did some recoloring and knew how to apply smoothness... so I guess it was an 'OK' compilation at the time. Again, bonemouse was supportive and so were other members within ExtraNoise's thread on the Minecraft Forums, I respectfully gained supporters over time and met many great contributors as well as nice people, no longer on the forums now, but dearly remembered.

To mention one of these people, with varying fascination towards each one of them, Morgus was the first to comment on my topic. But what was almost ironic about the matter was that ExtraNoise sponsored one of Morgus' comments as a kind of technique in presenting one's own content with words outside your own; he said, "Love it! [...] Many subtle changes while preserving the original atmosphere." Morgus then says to my pack, "Nothing to improve imho. I am using this with great pleasure." (probably using this version at the time) So I was kinda proud to have that initially positive feedback from the get-go. By this time I had already created my own quandary-style armor models based on the sprites that Quandary had... and it was a good update; bonemouse approved. Posted Image

Another person I'd like to mention, Axapez! He, along with many other contributors, had presented me with honest, unrestrained and well-appreciated, constructive criticism that helped this pack grow to greater demand. Eventually we joked about this "Axapez standard," whereas he would always have something to say for the better improvement of the pack, always giving me something to do as it would seem, and it was this standard that many appreciated when I upheld it, especially Master7432 and i_r_everyday_azn.

As more and more improvements were made, the Best of Quandary Pack became less of a compilation and more of a revival of Quandary, considering ExtraNoise was gone for such a long time. The pack was then called Quandary Reborn, but the name was only fitting for so long. Eventually many of my old-time contributors began to fade, but new contributors came in the process, for whom were many fans of Quandary. ExtraNoise also came back after such a long time, and later incorporated my armor models into his newer version of Quandary, but with much unwanted change, such as his new cobblestone, it had many of his fans find a distaste in the newer Quandary and sought to it that Quandary Reborn would retain the old Quandary as they remembered it.

My edits to the pack were entitled towards preserving Quandary, at least to the eyes of those who found my pack with much expectation, then to their disappointment. While many of my long-time contributors looked for ways to improve their Minecraft however way they felt necessary through the constructive criticism that they have always offered, my pack grew apart from the old Quandary look that many had desired and continued to take on a more independent role in fulfilling the needs of others who wanted an improved vanilla Minecraft look, so to speak. Two factions came out of this situation, but there was a way to resolve it. The name Quandary Reborn was no longer an accurate name for the pack it was, for it had grown more independent as I kept pouring more of my originality into the mix by making all kinds of edits to it's original foundation; all to their liking. Names were debatable at the time, and I tend to be very picky when it comes to names, but we found one that fit. The word "Coterie," by definition, was to represent a group of people who shared a similar interest, such as my fellow contributors at the time, then the word "Craft" was traditional generic for a texture pack name, but it fit nicely when it came together - Coterie Craft.

As was the new and current name of Coterie Craft, established in the early March of 2011, fully independent from it's original counterpart with goal to provide Minecraft's "New Default" by improving the gameplay and fervor of Minecraft, the Quandary name, on the other hand, is still a good one but has often been confused and wrongfully ridiculed due to my pack's similarities and surpassing success over time. A similar story can also be said about Dusty's Textures being used by Gerudoku, except no one has really given Dusty any noticeable credit for all the item sprites he made, whereas I hope that ExtraNoise's work, along with any other sources that I may use, are credited properly and noticeably, so that they may be supported for their efforts. Moreover, I hope this excerpt on my pack's history will serve some justice in providing evidence to the past and well-being for the future.

Help support Coterie Craft:

I have been reluctant about providing a donate button for a very long time, let alone trusting adfly. The time never seemed right for me to "advertise" a way where I could profit from this project, especially when its core objective is to provide a revamped version of default for anyone who wishes to use it. The only exception I have for those who wish to donate is towards my college fund.

Still, if it were to come down to me being the donator, I would respectively support ExtraNoise's work, since he set the baseline for my pack. Without his Quandary Pack, I probably would not become the texture artist that I am today. Perhaps, to keep it fair, the donations should be split 50:50 between him and I, unless you are compelled to do otherwise.

Thank you ever so much. ^-^

Image

OR

Help support Quandary:



"The Quandary Texture Pack for Minecraft is done as a labor of love for the game. I dono��t charge for the pack, or use a third-party advertising program that forces my users to jump through a bunch of hoops, or even place ads on the site. However, a small donation means a ton to my wife and I. Please also consider the other artists who have contributed some sprites to Quandary as well!


And, thank you. :) " -ExtraNoise

Imagebtn_donate_SMgif

Credits:
  • ExtraNoise's Quandary Texture Pack (Armor models and birch textures by Cpt. Corn)
  • Rhodox's Painterly Pack (Certain foliage sprites and water texture)
  • And work by bonemouse who helped worked on Quandary and created his own pack Isabella II


FAQ: Can I use your textures?:
If you do the following, you may do whatever you wish with the textures provided in Coterie Craft:

1.) You must display a link to my texture pack in a noticeable location, showing that I'm the original author.
2.) You can use adf.ly if you wish
Credit:The Quandary Texture Pack, Painterly Pack, and a bit of work by bonemouse.
Progress: 100% Complete
Game Version:Minecraft 1.12.2
Resolution:32x32
  • Armor
  • Art
  • Environment
  • GUI
  • Items
  • Misc
  • Mobs
  • Particles
  • Terrain

Note: Showing last 25 of 59 logs.

Version V1.12 : 01/17/2018 8:14:49 pm1/17/18

-Added Recipe Book GUI
-Added Toasts GUI
-Added Advancements GUI
-Added Recipe Background GUI
-Added Shulker Box GUI
-Updated Inventory GUI for 1.12
-Added Bed Textures
-Textured Llama Mob
-Changed End Portal Texture

Version V1.10_r1 - Version V1.11_r4 : 12/22/2017 4:15:17 pm12/22/17

Version V1.11_r4 - 2/19/17

Cpt. Corn:

-Added Vex texture

Version V1.11_r3 - 2/18/17

Cpt. Corn:

-Added Missing Map Icons

Version V1.11_r2 - 2/18/17

Cpt. Corn:

-Added Illager textures
-Added Observer block textures
-Added White Glazed Terracotta texture
-Added Concrete Block textures


Version V1.10_r9 - 2/5/17

Cpt. Corn:
-Changed Mushrooms
-Changed Mobs


Version V1.10_r8 - 2/4/17

Cpt. Corn:

-Reverted Pig Mob
-Reverted Cow
-Reverted Squid
-Reverted Spider
-Changed Steve Skin
-Changed Beacon
-Changed Nether Star
-Reverted Storage Block Changes

Version V1.10_r7 - 2/2/17

Cpt. Corn:

-Reverted Changes in Wooden Planks
-Changed Tall Grass

Version V1.10_r6 - 1/19/17

Cpt. Corn:

Blocks:
-Changed Stone Slabs
-Changed Stone
-Changed Flowers
-Changed Tall Grass
-Changed Wooden Planks
-Changed Iron Block
-Changed Gold Block
-Changed Diamond Block
-Changed Emerald Block
-Changed Nether Wart Sprites
-Changed Sticky Piston
-Changed Dispenser Block
-Changed Furnace
-Changed Dropper
-Changed Piston
-Changed Repeater
-Changed Comparator
=Changed Sponge
-Changed Diorite Blocks
-Changed Granite Blocks
-Changed Andesite Blocks
-Changed Rose Bush
-Changed Dark Prismarine
-Changed Snow
-Changed Sea Lantern
-Addded Command Blocks from Broterie Craft
-Added Item Frame from Broterie Craft

Items:
-Changed End Crystal Sprite
-Added Iron Nugget

Version V1.10_r2 - 9/8/16
Cpt. Corn:

-Changed Acacia Log texture

-Changed Spruce Log texture

Version V1.10_r1 - 9/5/16 - The 32x Update!
Cpt. Corn:

General:
-Added a 32x version
-Added missing 1.10, 1.9, and 1.8 textures
-Changed various sprites and blocks
-Changed various texures in the entity folder

Particles:
-Changed Smoke particle
-Added textures for missing Particles

GUI:
-Added textures for status effects
-Changed Brewing Stand GUI
-Changed Horse Inventory GUI
-Added Missing Icons
-Added Stream Indicator texture

Enities:
-Added Alex texture
-Added Banner texture
-Added Beacon and End Gateway Beam textures
-Added Bear texture
-Added Boat textures
-Added Cat textures
-Added Creeper armor texture
-Added Ender Crystal texture
-Added Ender Chest texture
-Added Ender Dragon texture
-Added Elytra texture
-Added Endermite texture
-Added Guardian and Elder Guardian textures
-Added Guardian beam texture
-Added Horse Armor textures
-Added Sheep texture
-Added Shulker texture
-Added Silverfish texture
-Added Snowman texture
-Added Shield textures
-Added Witch texture
-Added Wither textures
-Added Villager and Zombie villager textures
-Added Zombie Pigmen texture
-Changed Bat texture
-Changed Creeper texture
-Changed Cow textures
-Changed Experience orb texture
-Changed Explosion texture
-Changed Horse textures
-Changed Spider texture
-Changed Ghast texture
-Changed Pig texture
-Changed Squid texture
-Changed Skeleton texture
-Changed Steve texture
-Changed Spider and Spider eyes textures
-Changed Sign texture
-Changed Wolf texture

Blocks:
-Added Big Oak and Acacia Leaves textures
-Added Bone Block textures
-Added Beetroot crop textures
-Added Bookshelf Top and Bottom textures
-Added Bed textures
-Addded Chrous Flower textures
-Added End Rod texture
-Added End Stone texture
-Added Iron Trapdoor texture
-Added Magma block texture
-Added Structure Block textures
-Changed Beacon texture
-Changed Brewing Stand texture
-Changed Cactus textures
-Changed Command Block textures
-Changed Enchantment Table texture
-Changed Endstone
-Changed Myceliym textures
-Changed Mushroom textures
-Changed Prismarine textures
-Changed Path grass texture
-Changed Quartz ore
-Changed Slime block texture


Items:
-Addded 1.9/1.10 Boat sprites
-Added Structure Void and Barrier sprites
-Added Beetroot sprite
-Added Beetroot Soup sprite
-Added Rabbit Soup sprite
-Added Beetroot Seed sprite
-Added Brewing Stand sprite
-Added Chrous Fruit sprites
-Added Elytra sprites
-Added End Crystal sprite
-Added Empty Shield Slot sprite
-Added Horse Armor textures
-Added Mutton sprites
-Added Nether Star sprite
-Added Rabbit Foot sprite
-Added Rotten Flesh sprite
-Added Lead sprite
-Added Spider Eye sprites
-Added Spawn Egg sprites
-Changed Blazerod sprite
-Changed Beef sprites
-Changed Cauldron sprite
-Changed Egg sprite
-Changed Ender eye sprite
-Changed Enchanted and written book sprites
-Changed Clock sprite
-Changed Ink Sac sprite
-Changed feather sprite
-Changed Emerald sprite
-Changed Gold Nugget sprite
-Changed All Fish sprites
-Changed Fireball.png sprite
-Changed Firework sprite
-Changed Fireworks Charge sprites
-Changed Melon sprites
-Changed Potion sprites
-Changed Painting sprite
-Changed Potato sprite
-Changed Seed sprites
-Changed Slime Ball sprite

Version 5s.02 : 02/10/2014 1:15:49 pm2/10/14

V5s.02---(2/10/2014)
Cpt. Corn:

-Changed packed ice
-Made ice and packed ice easier to tell apart

Version 5s.01 : 01/25/2014 1:43:19 pm1/25/14

V5s.01---(1/25/2014)
Cpt. Corn:

-Improved intended compatibility change, as noted in V5s.00.

Version 5s.00 : 01/25/2014 5:43:28 am1/25/14

V5s.00---(1/25/2014)
Cpt. Corn:

-Earlier versions of Minecraft are now compatible with this pack (MC1.4.6 and below).
*Should be compatible with Beta 1.7.3*

Version 4s.39 : 12/23/2013 4:03:34 pm12/23/13

v4s.39---(12/23/2013)
Cpt. Corn:

-Updated certain GUI
-Edited powered rails

Version 4s.38 : 12/20/2013 6:07:41 pm12/20/13

v4s.38---(12/20/2013)
Cpt. Corn:

-Removed some of the old default sounds

Version 4s.37 : 12/11/2013 7:07:56 pm12/11/13

v4s.37---(12/11/2013)
Cpt. Corn:

-Added old default sounds

Version 4s.36 : 11/28/2013 6:15:07 pm11/28/13

v4s.36---(11/28/2013)
Cpt. Corn:

-Added resource_packs.png

Version 4s.35 : 11/18/2013 2:17:11 am11/18/13

v4s.35---(11/17/2013)
Cpt. Corn:

-Edited different squid types for random mobs

Version 4s.34 : 11/18/2013 2:16:25 am11/18/13

v4s.34---(11/17/2013)
Cpt. Corn:

-Added new textures:
>Added Golden Chickens to random mods
>Added different squid types to random mobs
>Added Hopper Minecart sprite

Version 4s.33 : 11/18/2013 2:16:05 am11/18/13

-Added Iron, Gold, and Diamond Random blocks
-Edited Aether Inventory GUI

Version 4s.32 : 11/18/2013 2:14:43 am11/18/13

v4s.32---(11/12/2013)
Ganlolde:
-Added new textures
>Raw Salmon
>Cooked Salmon

Karst:
-Added new textures
>Hopper Minecart sprite
>Aether mod inventory GUI

-Edited textures
>Command Block Minecart sprite

-Fixed Aether mod comptibility

Version 4s.31 : 11/02/2013 4:54:01 pm11/02/13

v4s.31---(11/2/2013)
Ganlolde:
- Added new textures
>Acacia log
>Acacia plank
>Acacia sapling
>Azure Bluet
>Blue Orchid
>Colored Glass
>Dark Oak log
>Dark Oak plank
>Dark Oak sapling
>Double Tall Grass
>Large Fern
>Lilac
>Packed Ice
>Podzol
>Red Sand
>Rose Bush
>Syringa
>Tulips

- Edited Textures
>Comand Block Minecart sprite

Karst: (Welcome the new member of the Coterie team!)
-Added new textures:
>Allium (edited by Ganlolde)
>Daisy (edited by Ganlolde)
>Peony (edited by Ganlolde)
>Sunflower (edited by Ganlolde)

-Added Random Blocks Support:
>Five new cake variants

-Fixed Aether Mod compatibility

Version 4s.30 : 09/15/2013 10:21:12 pm9/15/13

v4s.30---(9/15/13)
Cpt. Corn:
-Added new textures:
>Coal block
>Flower pot

-Changed the following textures:
>Brewing stand
>Diamond and Iron tools
>Fixed position of Ender pearl and Ender eye

-Added new sprites:
>Magma cream
>Name tag
>Charcoal

Version 4s.29 : 09/12/2013 1:51:20 pm9/12/13

v4s.29---(9/12/13)
Ganlolde:
-Added new textures:
>White horse
>Black horse
>Brown horse
>Dark brown horse (Not entirely content with this one yet)
>Gray horse
>Chestnut horse
>Cream horse

Other edits:
>White spotted horse marking
>Black speckled horse marking
>White paint horse marking
>White socks horse marking

Version 4s.28 : 09/07/2013 12:21:46 am9/07/13

v4s.28---(9/7/13)
Ganlolde:
-Fixed CTM on Optifine (Thanks Oldshoes!)
-Added coal block texture

Version 4s.25 : 07/25/2013 6:42:14 pm7/25/13

Cpt. Corn:
-Added new textures:
>Blazerod
>Blazepowder
>Blaze

Version 4s.24 : 07/21/2013 4:28:54 am7/21/13

v4s.24 ---(4/21/13)
Cpt. Corn:
-Reverted cobblestone and stone brick textures back to normal.

Version 4s.23 : 07/15/2013 9:40:26 pm7/15/13

v4s.23 ---(7/15/13)
Cpt. Corn:
-Added new textures:
>All mushroom blocks!
>Cobblestone and mossy cobblestone. (The old brick-like cobble, that many of you are used to, will take the place of stone bricks.)
>Diamond horse armor.
>Wither Skeleton mob.
>Top/Bottom-surface of all wooden log types.
>and the Anvil.

-Other edits:
-Improved hardened and stained clay textures.
-Improved wood, stone, and golden tool textures.
-Fixed still water animation "delay."
-Edited light detector block.
-Jungle planks now have a better color.
-Removed Wither mob texture.

-Pack format change(s):
>Moved CTM and Random Mobs (mods) to their proper folder.

Version 4s.21 : 06/23/2013 2:39:29 am6/23/13

v4s.21 ---(6/23/13)
Cpt. Corn:
-Replaced mirror download with a Snapshot 13w25c compatible version of Coterie Craft. Since this download is compatible to MC 1.6's soon expected release, the download has been labeled as v4s.22. If there is no new snapshot version available, then a mirror download will be in its place.

-Removed Pocket Edition support from this pack, so that an updated version can be uploaded as a separate pack on PMC for the users' convenience.

-Revamped diamond armor models and sprites!
-Added new cake texture! (That old portal cake was getting pretty old...)
-Changed the color of diamond armor sprites to match the diamond block more accurately.

Version 4s.20 : 06/19/2013 2:39:56 am6/19/13

v4s.20 ---(6/19/13)
First update in a while by Cpt. Corn:

-Fixed format of texture pack:
>Deleted unnecessary folders and files
>Moved sun and moon to environment folders
>Changed grasscolor and foliagecolor.pngs
>Fixed spider and cow textures

-Revamped armor models and sprites!:
>Iron armor
>Golden armor
(Diamond armor is still in progress)

-Added 10 new sprites:
>Flower pot
>Fireball
>Ghast tear
>Raw chicken
>Cooked chicken
>Minecart with TNT
>Empty map
>Music Disc - "Wait"
>Ender Pearl
>Ender eye

-Remade the following textures:
>Carrot
>Golden carrot
>Carrot on a stick
>Several dye sprites...
>Nether quartz (item)
>Shears
>Cookie

-Other edits:
>Repair GUI
>Sugar cane item
>Netherbrick item (slightly brighter than before)
>Diode and comparator items
>Quartz block

Version 4s.13 : 04/10/2013 1:46:06 pm4/10/13

v4s.13 ---(4/10/13)
-Fifth update by Ganlolde:

-Added support for Random Mobs:
>Added three additional chicken skins.
>Added four additional cow skins.
>Added four additional pig skins.
>Added one additional spider skins.
>Added two additional wolf skins.

-Fixed CTM (For real this time :P)

Version 4s.12 : 04/03/2013 1:39:34 pm4/03/13

v4s.12 ---(4/3/13)
-Fourth update by Ganlolde:

-Optimized/fixed water animations
-Fixed CTM textures

Version 4s.11 : 03/17/2013 5:08:09 pm3/17/13

v4s.11 ---(3/17/13)
-Third update by Ganlolde:
(Note: If your version seems to be missing some of these fixes, try re-downloading. If problems persist, be sure to let me know!)

-Fixed eight things: (Thank you guys for finding these problems!)
>Clock is working.
>Compass is working.
>Potato is correct texture.
>Baked potato is correct texture.
>Firework texture added back in.
>Firework star texture added back in.
>Firework star overlay texture added back in.
>Enchanted book texture added back in.

-Added one new texture:
>Comparator icon

Comments : 1,803

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one of the best "updated default" packs ever.
  • Cpt. Corn
  • Level 85
  • Elite Deity
  • January 19, 2018, 8:25 am
Thank you! Now which version of coterie do you prefer 16x or 32x?
I love both but I am currently using the 32x
  • Cpt. Corn
  • Level 85
  • Elite Deity
  • January 19, 2018, 7:04 pm
Have you tried my other pack Eternal Hearts? What's your thoughts on that project?
ok tnx so much but can I put the texture pack on here ore do I have to put it on a website ?
  • Ganlolde
  • Level 19
  • Journeyman Artist
  • February 3, 2014, 12:05 pm
Website would be the best idea
  • 1Enderman10
  • Level 3
  • Apprentice Engineer
  • January 27, 2014, 9:41 am
Umm, Hello Cpt. Corn! Would it be possible if I could borrow your dirt, grass, and log textures as placeholders for my resource pack? If not that's ok, or if you don't want to allow me to use all three of these textures, then tell me the textures you would allow me to use! :)
  • Cpt. Corn
  • Level 85
  • Elite Deity
  • January 27, 2014, 10:37 am
You may do whatever you wish with the textures provided in Coterie Craft:

1.) You must display a link to my texture pack in a noticeable location, showing that I'm the original author.
2.) You must NOT use adf.ly (or those like it) if you are using my textures, given the fact that I do not use adf.ly myself.
  • karst
  • Level 41
  • Master Pony
  • January 26, 2014, 9:53 pm
The Problem from next update is that texturepacks will not be 100% complicable with all versions, since we have to update the Enchantment Gui. We are working on them :D
  • z_ah
  • Level 18
  • Journeyman Pokemon
  • January 25, 2014, 5:09 am
This Is one of my Favorite texture packs!
  • karst
  • Level 41
  • Master Pony
  • January 26, 2014, 9:51 pm
:D
  • IanDig
  • Level 23
  • Expert Taco
  • January 24, 2014, 6:57 pm
The youtuber spaceshipawesome uses this texture pack.
  • Cpt. Corn
  • Level 85
  • Elite Deity
  • January 24, 2014, 7:11 pm
Ah, that's nice to know. I'll keep him in mind next to kuledud3.
  • IanDig
  • Level 23
  • Expert Taco
  • January 24, 2014, 7:38 pm
Yup. :)

http://m.youtube.com/user/SpaceshipAwesome?desktop_uri=%2Fuser%2FSpaceshipAwesome



I'm watching their videos, and I realize - wait-that's not the default... That's a really nice texture pack. so here I am!

fyi, he swears a lot, but he's funny.
  • Cpt. Corn
  • Level 85
  • Elite Deity
  • January 24, 2014, 9:33 pm
That's fine. I like humor where they use swearing comedically, instead of just mouthing off like a prick. Example: Roosterteeth... can hardly listen to this guy - I don't find his swearing funny.
  • IanDig
  • Level 23
  • Expert Taco
  • January 25, 2014, 5:02 am
PewDiePie. He uses the f word or mother f which word every 5 seconds. And when I say 5 seconds, I'm not exaggerating.
  • Cpt. Corn
  • Level 85
  • Elite Deity
  • February 3, 2014, 6:45 pm
True, but at least his tone of voice is more tolerable than Roosterteeth. Even then, it's not really acceptable, considering his audience of youngings, but to each his own.
  • Ivy
  • Level 14
  • Journeyman Toast
  • January 20, 2014, 9:38 pm
Awesome work man, I've always missed the Quandary pack since it stopped being supported.
A thing or two that could be changed - the ice seems a bit too opaque, and it's easy to confuse it with the packed ice. Also.. the cobblestone seems nearly identical to the stone bricks. Would it be possible to use a more vanilla-like texture for cobble & moss stone?
Other than that, excellent work!
  • hemary64
  • Level 2
  • Apprentice Miner
  • January 20, 2014, 5:28 am
brings back the goold memories of the quandury craft pack
  • Th3Powe4
  • Level 26
  • Expert Pixel Puncher
  • January 16, 2014, 7:13 pm
hey Cpt.Corn do you think this texture pack will ever come to ps3 edition or Xbox 360?

i have been using this texture pack for 2 years straight and i hope to continue using it on a system like ps3 and xbox just so u can know i dont own a xbox just ps3 but it would be great if this came out on the systems
  • Ganlolde
  • Level 19
  • Journeyman Artist
  • January 19, 2014, 9:48 am
Custom texture packs cannot be uploaded to console without modifying the console files.
  • Th3Powe4
  • Level 26
  • Expert Pixel Puncher
  • January 19, 2014, 10:45 am
oh ok thx? at'least i know :)
  • Ayjilanth
  • Level 52
  • Grandmaster Artist
  • January 16, 2014, 2:14 pm
Hi, it's just to say I like coterie craft and I've started a 32x32 version of it a long while ago.
I'm asking to all the coterie fans : Should I continue it ?
answer in this blog : ->www.planetminecraft.com/blog/coterie-craft-32x32-/
  • Ganlolde
  • Level 19
  • Journeyman Artist
  • January 19, 2014, 9:58 am
You're more than welcome to continue it if you want. Just be sure to properly credit it and put a link here somewhere in it. Also, Coterie Craft does not use adfly, as such we would appreciate it if packs using it did not either. (In case you upload it in the future)
  • karst
  • Level 41
  • Master Pony
  • January 19, 2014, 3:21 am
It looks really good though, if you like to continue, I should say, you are doing a great job. In my opinion you should continue, but only if you like to do it, do not force yourself, that feels bad to me. Continue doing stuff you like to do, and if that is this, than, in my opinion, you should keep up the great work you have done already :)
Might other CotrieCraft Members will answer you aswell
Are we ever going to get the customizer back?
  • Ganlolde
  • Level 19
  • Journeyman Artist
  • January 1, 2014, 4:52 pm
I wish we could, but as I have explained before it is out of my hands. The customizer depends on the site it is hosted on. That site has not been updated for quite awhile. Plethora cannot update until the site does.
  • x_Majestic_x
  • Level 6
  • Apprentice Architect
  • December 31, 2013, 7:29 pm
Everyone Happy New Years!!!!
Happy New Year everyone!!! May 2014 be one great year!
  • x_Majestic_x
  • Level 6
  • Apprentice Architect
  • December 31, 2013, 7:28 pm
Happy new year
  • Ganlolde
  • Level 19
  • Journeyman Artist
  • December 25, 2013, 6:01 am
Happy holidays to the Coterie community!
  • Cpt. Corn
  • Level 85
  • Elite Deity
  • December 25, 2013, 9:18 pm
Merry Christmas! ^-^
  • Seivelath
  • Level 22
  • Expert Network
  • December 24, 2013, 11:26 am
Merry Christmas! Enjoy your gift of a free shiny blue rock!
  • Chrungo
  • Level 1
  • New Miner
  • December 20, 2013, 2:45 pm
Could you please change the cobblestone texture, it looks a bit like stone bricks and could you remove the dot in the middle of the crosshair. You don't have to do this if you don't want to.
  • Ganlolde
  • Level 19
  • Journeyman Artist
  • December 20, 2013, 5:59 pm
Cobblestone texture is a touchy subject. Captain has introduced several new versions of the texture but it seems that the majority of users prefer the current cobblestone (I tend to agree). As far as the reticle goes, I haven't heard many complaints about that one so I doubt we make an official retexture of it. Since it is a fairly easy change however, if you pm me I would be willing to make a custom cursor for you without the center dot and walk you through how to install it. Thanks for the critiques!
  • karst
  • Level 41
  • Master Pony
  • December 20, 2013, 1:33 pm
Happy Hollidays from me!!!!!!!!!!!!!
Please, PLEASE go back to the old sounds for falling, taking damage, and opening chests. I created an account on PMC just so I could post here. This has been my go-to texture pack for over a year. I love that it changes the things that need to be changed, and leaves the rest alone. So PLEASE get rid of the horrible, deep man-voice that sounds every time I jump off something. Combat or sorting through chests with these new sounds requires me to mute my speakers.
Everything else you've done with this pack is amazing, just revert back to the original sounds. I don't want to have to edit it for every update :/
Same here, came to say this. The new sounds are terrible. I'm okay with new sounds that are very similar to the old ones, but these are just annoying, especially the player sound when taking damage
  • karst
  • Level 41
  • Master Pony
  • December 19, 2013, 6:42 am
waiting till next Snapshot, it comes out in january.
I hope I can make some new textures :P
  • karst
  • Level 41
  • Master Pony
  • December 12, 2013, 3:21 am
I think we have 2 add a JSON-file called sounds, before the new sounds really work, but I am not sure of that.
  • TheN00bPwner
  • Level 16
  • Journeyman Cake
  • December 8, 2013, 11:35 am
I love this texture pack Diamond!!!
  • karst
  • Level 41
  • Master Pony
  • December 10, 2013, 4:52 am
Ty, all rates are very much appreciated
  • MineTwine45
  • Level 27
  • Expert Button Pusher
  • December 7, 2013, 3:41 am
Are there any plans for editing the default sounds? It would be quite interesting to see what you could come up with.
  • Ganlolde
  • Level 19
  • Journeyman Artist
  • December 8, 2013, 12:25 pm
Personally, I don't have any plans to. While I have the software to do it, I think changing the sounds would be a big break from the "new default" goal. Improving them is maybe something I would look into but I make no promises as far as that goes.
  • Cpt. Corn
  • Level 85
  • Elite Deity
  • December 8, 2013, 1:36 pm
Actually, I think we would achieve "new default" if we were to add back the old, iconic sounds that are no longer present in the current Minecraft. If anything, we could choose what sounds stay and what sounds should go, and then if both versions of a certain sound sounds bad, then we will have to replace it somehow. It shouldn't be hard to implement, but I haven't had the time to place focus on this issue.... the college semester is in its last stretch - projects and papers.
  • MineTwine45
  • Level 27
  • Expert Button Pusher
  • December 9, 2013, 4:50 pm
I miss the old sounds a ton... The new ones just seem, meh. Doesn't seem too cartoony-like to me, but that is just my preference. Would be a cool thing to add the older sounds back, but it isn't my place to make the decisions.
  • Cpt. Corn
  • Level 85
  • Elite Deity
  • December 10, 2013, 6:29 am
In many places on PMC, many popular, your voice may not be heard, and, indeed, it wouldn't be your place to make the decision.

But here it's a little different, your voice matters, and it contributes to the constructive criticism and insight that a texture pack desperately needs in order to be good, especially when a theme such as this one is not as clear-cut as one would imagine. I personally agree with your opinion, and it's what we have planned.
  • MineTwine45
  • Level 27
  • Expert Button Pusher
  • January 5, 2014, 10:59 am
Awesome, I am looking forward to future versions!
  • Ganlolde
  • Level 19
  • Journeyman Artist
  • December 8, 2013, 3:39 pm
I hadn't thought about that! Sounds like a great idea to me. As far as the end of the semester goes... my feelings about it can be summed up like this: -.-
  • Cpt. Corn
  • Level 85
  • Elite Deity
  • December 10, 2013, 6:34 am
It should be over after December 16th, and then I go out to a vacation to visit my relatives starting December 24th.
I don't care if it's incomplete I'm still downloading it this was awesome in earlier versions and I'm sure it's now even better.
  • BenBomb33
  • Level 26
  • Expert Pixel Puncher
  • December 3, 2013, 6:55 pm
The helmets on every armor look… awkward. The middle piece of the helmet looks odd. You cannot really see the skin through it too well, and it the middle piece goes down too far. The whole helmet looks too big for the character in my opinion. I really like this pack, so I hope you take this as constructive criticism :)
  • Ganlolde
  • Level 19
  • Journeyman Artist
  • December 4, 2013, 8:08 am
Constructive criticism is always appreciated :)
  • BenBomb33
  • Level 26
  • Expert Pixel Puncher
  • December 4, 2013, 12:36 pm
Edit on my last post, only the iron and diamond helmets have the middle piece. But I still think all the helmets look too big
  • karst
  • Level 41
  • Master Pony
  • December 5, 2013, 3:45 am
Yea, true it is only the Diamond and Iron, but still.
I am not sure if we are going to do something with it. But thanks for the criticism ;D
  • BenBomb33
  • Level 26
  • Expert Pixel Puncher
  • December 5, 2013, 5:22 pm
Alrighty, but do you understand what I mean when I say it looks too big?
Can you upload the items.png picture in the pack so the textures are compatible with mine-imator?
  • karst
  • Level 41
  • Master Pony
  • November 30, 2013, 4:06 am
look in pletora, from ganlolde. There you can download them
Can you make a copy of this texturepack but in 32x32? I'd really love it, because this is one of ym favoite texturepacks.
  • karst
  • Level 41
  • Master Pony
  • November 28, 2013, 6:02 am
Quote from FaQ by Cpt. Corn:

"When both texture packs are finished, why not make them at higher resolutions? Have a 16x, 32x, 64x, 128x, 256x, 512x versions! Just to make it look even better on some more powerful computers!"

[size=14px]Answer: [/size][size=14px]As ama[/size]zing as that sounds, I can't see myself pursuing and updating multiple resolutions, even at 32-bit resolution. I would hope that all the detail that I have implemented into the standard resolution would suffice.
Hello Cpt.Corn I just wanted to let ya know that I would really like to use your texture pack in a zelda map I'm creating, may I?
  • Cpt. Corn
  • Level 85
  • Elite Deity
  • November 27, 2013, 8:56 am
Yes, you can use it as long as you credit me and provide a link to my resource pack.
Sure
  • karst
  • Level 41
  • Master Pony
  • November 27, 2013, 5:56 am
Update for next version:
- Since 1.7.3 the new mojang logo will display instaid of the own made from Coterie Craft.

Look at this: mojang.atlassian.net/browse/MC-40961
  • Cpt. Corn
  • Level 85
  • Elite Deity
  • November 27, 2013, 6:19 am
Well, I'd understand why they would want to do that, but I'm not sure if they had to change up their logo's image though. It's debatable whether the logo is better than the old, but I personally like it.

The only thing I would want is a separate background image that you can edit, and then the Mojang logo could be pasted over it. It shouldn't take too much coding to do that.
  • MahManJoe
  • Level 1
  • New Miner
  • November 23, 2013, 3:56 pm
Really glad this is still going! Thanks so much for all your hard work. My favourite texture pack of all time.
-GuyThatMadeTheCinematics
  • Ganlolde
  • Level 19
  • Journeyman Artist
  • November 28, 2013, 12:56 pm
Another cinematic would indeed be awesome.
  • Cpt. Corn
  • Level 85
  • Elite Deity
  • November 27, 2013, 10:33 am
Can you make another Cinematic? I really love your Cinematics
  • MahManJoe
  • Level 1
  • New Miner
  • December 4, 2013, 2:09 pm
Oh hey. Sorry for not replying too quickly. I don't check PMC too often. If you want, you can PM me your Skype. The best way of contacting me. ^^
The only issue about making another cinematic, would be that there are no GLSL shaders updated to 1.7.x, and there are a lot of things in this update that would great with shaders. Once there's an update for it, I'll be sure to make one!
  • Ganlolde
  • Level 19
  • Journeyman Artist
  • December 8, 2013, 11:29 am
Sounds great!
  • MahManJoe
  • Level 1
  • New Miner
  • December 9, 2013, 10:21 am
Any way I could get in contact with you or anyone else from the team? Skype, e-mail, or even Steam would be the best ways to get in contact with me!
You can PM me this info if you want. ^^
  • Ganlolde
  • Level 19
  • Journeyman Artist
  • December 9, 2013, 5:46 pm
Sent
  • karst
  • Level 41
  • Master Pony
  • November 24, 2013, 2:16 am
Thank you very much :)
We really love your Cinematics.
  • Ozite090
  • Level 1
  • New Miner
  • November 19, 2013, 5:13 pm
Hey, are you guys looking for any help? I'm pretty good with texturing, and have been doing my own textures for a few months now. I've edited quite a few coterie textures even. Would you maybe consider adding me as a developer?
  • Cpt. Corn
  • Level 85
  • Elite Deity
  • November 19, 2013, 6:23 pm
I'd be happy to consider adding you to the team, but I need you to first send us a private message showing us what you got. If you can, please submit your work to Ganlolde, karst, and I for further review. ;P

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