Minecraft Texture Packs / Realistic Packs

[16X16] MINEZ/DAYZ TEXTUREPACK [1.3.2]

  • check_circle Armor
  • check_circle GUI
  • check_circle Items
  • check_circle Misc
  • check_circle Mobs
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  • 4,201 downloads, 0 today
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disruptivexfart's Avatar disruptivexfart
Level 35 : Artisan Pixel Painter
4
The MineZ TexturePack Made by disruptivexfart [www.youtube.com/ShadowRayze]!
The TexturePack is coming out in versions. Download any of them here:

Download V2: http://bit.ly/MZuDQC
Download V3: http://bit.ly/KXtR25
Download V4: http://bit.ly/NGXzZo
Download V5: http://bit.ly/Odf6JN


Download V6:bit.ly/LnfOTJ


NEWEST: bit.ly/OwcA1L V7 WORKS FOR 1.3.2




The TexturePack isnt ment to change every block, mainly items.


ChangeLog:


---===V2===---
Added Throwable Can [SnowBall]
---===V3===---
Added ARMA II Icon (the little cursor thing in the
middle of the screen).
---===V4===---
Alot of changes Posted Image

Changed gun texture a little bit
Changed bullet texture, also is animated(needs
optifine/mcpatcher to see animations)
Changed the Inventory a bit

And a few more tweaks Posted Image
---===V5===---
Added names! Read Installation.txt to install!
(makes it so things like Wooden sword say Hatchet, Raw Porkchop
say Can of Bean 1/2 Full etc.)
Give me some ideas in the comments!

Installation video coming out soon! (Check my channel)

Features


Features:
Wooden/Stone sword = Hatchet
Gold/Iron/Diamond Sword = Crowbar
Raw Pork = Can of Beans 1/2 Full
Cooked Pork = Can of Beans Full
Steak = Can of Pasta Full
Cobweb = Wire (Updating Texture Soon, I know it looks crap XP)
Bow = M1911
Arrow = M1911 Bullet (IF optifine, mcpatcher installed, bullet shimmers (Animation))
Chain Armour = Ghiller Suit
SnowBall = Empty tin can
Iron Shovel = Wire Cutters
Water Bottle = Canteen


Paper = Bandage


And MANY more to come!

The Inventory has some special slots for bandages, ammo and the M1911

And probably heaps of stuff ive left out
Posted Image




The Inventory has some special slots for bandages, ammo and the M1911
And probably heaps of stuff ive left out Posted Image

Soon i will be making a super realistic 128x128 version for those little better pcs.


Give me some ideas for the texturepack in the comments please! If you give me an idea and i use it, i will put your name in the changelog! Posted Image



Check it out!
Progress10% complete
Game VersionMinecraft 1.3.1
Resolution16x
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1
02/16/2013 6:56 pm
Level 56 : Grandmaster Artist
Skyline LP
Skyline LP's Avatar
DayZ: Elektro Map. Check it out!
1
10/29/2012 11:16 am
Level 1 : New Miner
takota
takota's Avatar
2 things is this a mod? and why in HELL do u call them zed?
1
04/21/2013 11:37 am
Level 21 : Expert Archer
57391130
57391130's Avatar
because he's european for some reason they call Z zed but I usually don't notice it
1
09/20/2012 7:03 pm
Level 37 : Artisan Turtle
monkey_man
monkey_man's Avatar
Everyone took there diamonds away...
1
08/29/2012 2:51 am
Level 1 : New Miner
ninja99607
ninja99607's Avatar
v6 does not work it is the default, ALL the items and blocks
1
08/28/2012 7:00 am
Level 5 : Apprentice Explorer
Zombie_miner
Zombie_miner's Avatar
can u make it for 1.3.1
1
08/01/2012 5:42 pm
Level 1 : New Explorer
Meowtwe
Meowtwe's Avatar
ggggaaaayyyy
1
07/14/2012 7:43 pm
Level 6 : Apprentice Crafter
SirSlime
SirSlime's Avatar
change the mob looks then ill diamond it kk? just tell me when you do :D
1
07/17/2012 12:54 am
Level 35 : Artisan Pixel Painter
disruptivexfart
disruptivexfart's Avatar
Added random mobs (optifine) for zombies! :)
1
07/08/2012 6:12 pm
Level 17 : Journeyman Narwhal
32mattoa
32mattoa's Avatar
Some things I had ideas for: random mobs for zombies/skeletons/creepers (maybe even the passive mobs) into like, tons and tons of zombies, leather armor being the cloths you get at the beginning, (that or the char.png) make the inventory slots a arma II green hue, torches being road flare, changing the bow, into the cross bow, Well! those are my suggestions.
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