- check_circle Art
- check_circle Environment
- check_circle Font
- check_circle GUI
- check_circle Items
- check_circle Mobs
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6
SPECIAL THANKS TO 'Mark3942' FOR WOLF TEXTURES!
EDUCATIONAL EXAMPLE - Be free to download and learn form this one. You will found explenations on every code.
How I create this resource pack:
How I learn to make this project? I know we are not born with this skills, so I like Conquest project and I start to study how is work and why they write some codes. So I start to study and to make test base on they project and now I make a default resourcepack with basics from Conquest and I uploaded here maybe some of u want to learn how to make one of this thype of resourcepacks.
This project was created more just for educational reasons. You will finde comment of what is there and why I write any code and why is placed there. Just for you just in case some of you want to learn how this and some this type of resourcepakcs work (Conquest have same style but is work more complex).
"mat_" files:
This file will help u to understand better how "mat_" is work:
mega.nz/#!OlFHmSJD!Nl90UtHEAHW78Wndp6qzCFIbzLYnQMgdz0HekMh8apI
Here you will finde helpfull textures (for guys who want to make they project base on this type), just replace thys files on your project and you will see how is work and after you see understand the basic work of the material properties you are ready to make your resourcepack project.
I try to help to make you to understant how the materials work: "mat_ctm", "mat_ctm_compact", "mat_horizontal", "mat_vertical", "mat_horizontal+vertical", "mat_vertical+horizontal" and one exmple of how to make random tiles "example_vertical+random". The codes will look better on "Notepad++" or other profesional coding software.
Still on work. I work alone on it for many years ago (from wen last version of minecraft was 1.7.10).
REQUAIRED Optifine or MC Patcher.
Recomended: Optifine
Change items name: is up to you how is writed. Ex.: diamnod sword > "Emerald" or "emerald" or "emeRaLd" shood to be the same result.
Any diamon item > Emerald
Gold / Iron nugget > Gold / Iron coin
Cookie > Cocoa cookie
EDUCATIONAL EXAMPLE - Be free to download and learn form this one. You will found explenations on every code.
How I create this resource pack:
How I learn to make this project? I know we are not born with this skills, so I like Conquest project and I start to study how is work and why they write some codes. So I start to study and to make test base on they project and now I make a default resourcepack with basics from Conquest and I uploaded here maybe some of u want to learn how to make one of this thype of resourcepacks.
This project was created more just for educational reasons. You will finde comment of what is there and why I write any code and why is placed there. Just for you just in case some of you want to learn how this and some this type of resourcepakcs work (Conquest have same style but is work more complex).
"mat_" files:
This file will help u to understand better how "mat_" is work:
mega.nz/#!OlFHmSJD!Nl90UtHEAHW78Wndp6qzCFIbzLYnQMgdz0HekMh8apI
Here you will finde helpfull textures (for guys who want to make they project base on this type), just replace thys files on your project and you will see how is work and after you see understand the basic work of the material properties you are ready to make your resourcepack project.
I try to help to make you to understant how the materials work: "mat_ctm", "mat_ctm_compact", "mat_horizontal", "mat_vertical", "mat_horizontal+vertical", "mat_vertical+horizontal" and one exmple of how to make random tiles "example_vertical+random". The codes will look better on "Notepad++" or other profesional coding software.
Still on work. I work alone on it for many years ago (from wen last version of minecraft was 1.7.10).
REQUAIRED Optifine or MC Patcher.
Recomended: Optifine
Change items name: is up to you how is writed. Ex.: diamnod sword > "Emerald" or "emerald" or "emeRaLd" shood to be the same result.
Any diamon item > Emerald
Gold / Iron nugget > Gold / Iron coin
Cookie > Cocoa cookie
Credit | Mark3942, Cc99X_YT |
Progress | 100% complete |
Game Version | Minecraft 1.12.2 |
Resolution | 16x |
Tags |
1 Update Logs
Update #1 : by KmcAsi 10/01/2018 8:15:32 amOct 1st, 2018
What I change form v3.1 on v3.2:
Some bug fix it. Thanks to Cc99X_YT for show me that. Also I chnage and "mat_" link to fix the error.
Some bug fix it. Thanks to Cc99X_YT for show me that. Also I chnage and "mat_" link to fix the error.
tools/tracking
4128621
4
betterdefault-v3-1
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To be more clear:
1st - We tell to use 5 iamges with specific properties (1 is wen the oblject is alone and another 3 are for to tell wtch one is on bottom, middle and top in case the object is with 2-3 blocks larger and the last one in sam cases in special on plant we use it to tell what ar the top one to solf som green lines on bug is the smaller image possible from texture. But are some textures with simbols "?!" what they are not uset on any case but if I don't have an image the material will not work propretli, so is need just to be there because the optifine ask for the 5th image but will never use it... Or I don't found where is use it)
2nd - Wen we told which pictures to use and on what order I come with extra code to tell something like that for example: "Wen you use image number 1, you will show a random image betwin 6-10 (6 to 10)." So that mean he will never show the image 1, will use it on main code but will set different image for that. I can remove that unused images but I want to be mor clear what is happen there to not confuse to much wen some one try to understand how is work.
I wanser to your question or you need more explenations?
You can make everything you want. I know is ugly because how the name say "BetterDefault V3.1", I mean "V3.1"... I make this prototype 10 times that mean I make different textures, different testes, different 3D models (in V3 and 3.1 I get out 3D models, was to mach for computers and I had some erros on them wen I convert from MC 1.8 to MC 1.12). This Resourcepack is not just to play with it... Unrar it and go inside an look how was makeit I try to explain to be easy for some one new in this area to understand better what is happen there and how is work. Is Educational exaple, just try to learn from it, asc me if u don't undestand someting and try to be creative and creati your own resourcepack style if u want.
Just give me credit if you make something base on what you learn from this project. :)