Minecraft Texture Packs / Simplistic Packs

BetterDefault v3.2 - KmcASI

  • check_circle Art
  • check_circle Environment
  • check_circle Font
  • check_circle GUI
  • check_circle Items
  • check_circle Mobs
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KmcAsi's Avatar KmcAsi
Level 25 : Expert Artist
6
SPECIAL THANKS TO 'Mark3942' FOR WOLF TEXTURES!

EDUCATIONAL EXAMPLE - Be free to download and learn form this one. You will found explenations on every code.

How I create this resource pack:
How I learn to make this project? I know we are not born with this skills, so I like Conquest project and I start to study how is work and why they write some codes. So I start to study and to make test base on they project and now I make a default resourcepack with basics from Conquest and I uploaded here maybe some of u want to learn how to make one of this thype of resourcepacks.

This project was created more just for educational reasons. You will finde comment of what is there and why I write any code and why is placed there. Just for you just in case some of you want to learn how this and some this type of resourcepakcs work (Conquest have same style but is work more complex).

"mat_" files:
This file will help u to understand better how "mat_" is work:
mega.nz/#!OlFHmSJD!Nl90UtHEAHW78Wndp6qzCFIbzLYnQMgdz0HekMh8apI
Here you will finde helpfull textures (for guys who want to make they project base on this type), just replace thys files on your project and you will see how is work and after you see understand the basic work of the material properties you are ready to make your resourcepack project.
I try to help to make you to understant how the materials work: "mat_ctm", "mat_ctm_compact", "mat_horizontal", "mat_vertical", "mat_horizontal+vertical", "mat_vertical+horizontal" and one exmple of how to make random tiles "example_vertical+random". The codes will look better on "Notepad++" or other profesional coding software.

Still on work. I work alone on it for many years ago (from wen last version of minecraft was 1.7.10).

REQUAIRED Optifine or MC Patcher.
Recomended: Optifine


Change items name: is up to you how is writed. Ex.: diamnod sword > "Emerald" or "emerald" or "emeRaLd" shood to be the same result.
Any diamon item > Emerald
Gold / Iron nugget > Gold / Iron coin
Cookie > Cocoa cookie
CreditMark3942, Cc99X_YT
Progress100% complete
Game VersionMinecraft 1.12.2
Resolution16x
Tags

1 Update Logs

Update #1 : by KmcAsi 10/01/2018 8:15:32 amOct 1st, 2018

What I change form v3.1 on v3.2:
Some bug fix it. Thanks to Cc99X_YT for show me that. Also I chnage and "mat_" link to fix the error.

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1
09/02/2018 5:38 pm
Level 42 : Master Crafter
Riftjaw Animations
Riftjaw Animations's Avatar
Awesome job with the portal! I like the texture packs with the purpose to make normal MC look better
1
09/03/2018 7:42 am
Level 25 : Expert Artist
KmcAsi
KmcAsi's Avatar
I like vanilla MC textures to, but some time they become to not be so funn. I mean all time you will see same textures for that block, my point is, it can be and little variated
1
08/28/2018 10:44 am
Level 41 : Master Nerd
Cc99X_YT
Cc99X_YT's Avatar
Looks great, but to be honest, the screenshots could've been done better
1
08/30/2018 8:45 am
Level 25 : Expert Artist
KmcAsi
KmcAsi's Avatar
True. But wen i create this project I had i7, 8GB RAM and intel HD graphics and wen I think to post this project I don't have PC or laptop and I uploadet from an Intel dual-core, 4GB RAM and intel HD graphics and on that one I had 18-25 FPS so I try to make SS just for short preview. Sorry for SS quality :)
1
08/30/2018 10:26 am
Level 41 : Master Nerd
Cc99X_YT
Cc99X_YT's Avatar
No I mean like, it's hard to tell what was the main point of the screenshots. No text, no clear border lines for what you're trying to show. Also, I tried the pack, the cows look a bit blue...(My favourite part about the pack is the netherportal, but why are there 5 unused textures for all ctm functions?
1
08/30/2018 11:17 am
Level 25 : Expert Artist
KmcAsi
KmcAsi's Avatar
Because that is how ctm work. First we set the texture the command to use 5 images and the we come with extra code and we ovewirte that images.

To be more clear:

1st - We tell to use 5 iamges with specific properties (1 is wen the oblject is alone and another 3 are for to tell wtch one is on bottom, middle and top in case the object is with 2-3 blocks larger and the last one in sam cases in special on plant we use it to tell what ar the top one to solf som green lines on bug is the smaller image possible from texture. But are some textures with simbols "?!" what they are not uset on any case but if I don't have an image the material will not work propretli, so is need just to be there because the optifine ask for the 5th image but will never use it... Or I don't found where is use it)

2nd - Wen we told which pictures to use and on what order I come with extra code to tell something like that for example: "Wen you use image number 1, you will show a random image betwin 6-10 (6 to 10)." So that mean he will never show the image 1, will use it on main code but will set different image for that. I can remove that unused images but I want to be mor clear what is happen there to not confuse to much wen some one try to understand how is work.


I wanser to your question or you need more explenations?

1
09/03/2018 11:48 am
Level 41 : Master Nerd
Cc99X_YT
Cc99X_YT's Avatar
but isn't the order of textures the job of the .json files' job?
1
09/08/2018 1:04 pm
Level 25 : Expert Artist
KmcAsi
KmcAsi's Avatar
True. But with one json we tell the order and with another one we tell the oreder for one tile. One json file can't make both
1
08/25/2018 2:59 pm
Level 1 : New Explorer
xabla1
xabla1's Avatar
Bro, I love this texture but the white background on the items icons is screwing with the contrast, I can't see glass, numbers etc. Can I disable only the white background on the items list and crafttable etc?
1
08/27/2018 12:03 pm
Level 25 : Expert Artist
KmcAsi
KmcAsi's Avatar

You can make everything you want. I know is ugly because how the name say "BetterDefault V3.1", I mean "V3.1"... I make this prototype 10 times that mean I make different textures, different testes, different 3D models (in V3 and 3.1 I get out 3D models, was to mach for computers and I had some erros on them wen I convert from MC 1.8 to MC 1.12). This Resourcepack is not just to play with it... Unrar it and go inside an look how was makeit I try to explain to be easy for some one new in this area to understand better what is happen there and how is work. Is Educational exaple, just try to learn from it, asc me if u don't undestand someting and try to be creative and creati your own resourcepack style if u want.

Just give me credit if you make something base on what you learn from this project. :)
1
08/23/2018 8:04 am
Level 1 : New Miner
Aaron2550
Aaron2550's Avatar
the portal doesnt seem to work
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