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Vextgolden's Avatar Vextgolden
Level 18 : Journeyman Engineer
5
Need Optifine!
To change
texture of written book rename it!
Sample book titles:
My story c4#3 : color - red, brightness - 3/4

renaming Form:
<any_Name> <color code>

Color code:
c<0-f>#<1-4>
<0-f> - color code
0-black
1-dark blue
2-dark green
3-dark aqua
4-dark red
5-dark purple
6-gold
7-gray
8-dark gray
9-blue
a-green
b-aqua
c-red
d-light purple
e-yellow
f-white

<1-4> - brightness level
Some colors do not have brightness options! such color code easier: c<0-f>
list of colors without brightness option:
0 - black
7 - gray
8 - dark gray
b - aqua
c - red
d - light purple
e - yellow
f - white
Progress100% complete
Game VersionMinecraft 1.11
Resolution64x
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1
06/24/2017 8:37 pm
Level 48 : Master Magical Boy
videogamer1002
videogamer1002's Avatar
ItemBound Faithful? :P
1
06/24/2017 2:40 pm
Level 1 : New Crafter
robot2004EV3
robot2004EV3's Avatar
GG
1
06/22/2017 6:38 am
Level 8 : Apprentice Architect
SGilbertson1
SGilbertson1's Avatar
Good idea, This would be really useful for storage of enchanted books! However, It might be even better if you could do it without needing to rename the books. E.g. Sharpness might be white, but it getting brighter as it goes up a level (sharp 1 = c<f-f>#<1-4>, and sharp 4 = c<f-f>#<4-4>)
1
06/23/2017 11:30 am
Level 18 : Journeyman Engineer
Vextgolden
Vextgolden's Avatar
This is not for enchanted books.

This is for filled and signed books.


If I ever tackle a resourcepack for enchanted books, they will not need to be renamed.
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