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Default+ [1.12.2] CHRISTMAS ADDON

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Stridey
Level 33 : Artisan Explorer
18


Default+ aims to make the game look better, whilst staying faithful to the default resource pack. It makes subtle changes to many mobs, items, blocks and other textures. I really love the default game, so, when making this pack, I only implemented textures if I thought they fitted the vanilla game. All features of this pack are 100% vanilla, meaning you will never need to download Optifine or MCPatcher for any features to work. This pack is great for players who enjoy the vanilla game but want a slight change.

Latest version: 1.4.5

For updates on Default+, join my community Discord server! discord.gg/mvKaMPe






Retro sounds > Changes all sounds to how they used to be in earlier versions of Minecraft.
Black Nether > Changes all Nether blocks to black.
Invisible rain > Makes rain invisible.
Invisible End gateway beam > Makes End gateway beam invisible.
Christmas 2017 Addon > Get in the holiday spirit!





Default+ Lite > FPS boost. Removed diminishing items. Removed block and item animations. (May be outdated)
No Java Edition
> Removes "Java Edition" subtext from the title on the home screen.



This pack no longer supports Minecraft versions 1.8.9 or lower. Sorry.



Legal bits and bobs:

You may not:
> Redistribute this pack or any of it’s textures as your own.
> Create mashup/edits using this pack’s textures and redistribute.

You may:
> Upload showcase videos or threads to YouTube or forums sites as long as you link this page in the description/thread.

© 2017 Stridey. All rights reserved.

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Credit:Mojang AB
Progress: 40% Complete
Game Version:Minecraft 1.12.2
Resolution:16x16
  • Art
  • Environment
  • Font
  • GUI
  • Items
  • Misc
  • Mobs
  • Particles
  • Terrain

Note: Showing last 25 of 40 logs.

Default+ 1.4.5 : 12/14/2017 11:04:32 am12/14/17

  • Some texture fixes.
  • Removed texture variants for cobblestone.

Default+ 1.4.4 : 12/09/2017 9:00:41 am12/09/17

  • All buckets types have new holding model.
  • Fixed those damned slabs again (for real this time)

Christmas Addon : 12/07/2017 11:05:49 am12/07/17

  • Retextured paintings to depict Christmas stockings, wreaths, lights and hanging decorations.
  • Changed GUI to be all nice and festive. :)
  • Changed chests to the default Christmas versions provided by Mojang.
  • Added a new Christmas chest texture for the enderchest.
  • Alex and Steve are ready for Christmas with their Christmas hats (provided by namemc.com)
  • Flower pot changed.
  • Fern appears as a small Christmas tree when placed inside a flower pot.

Default+ 1.4.3 : 12/02/2017 4:26:49 am12/02/17

  • Ported new rotten flesh from v1.5 to current.
  • Ported new jack o' lantern from v1.5 to current.
  • Removed texture varients from cobblestone slabs.
  • Removed texture varients from brick slabs.

Default+ 1.4.2 : 11/27/2017 11:36:52 am11/27/17

  • Wooden button in inventory texture changed to use "seamless oak".
  • Tweaked ender chest item model.
  • Tweaked chest item model.
  • Tweaked trapped chest item model.
  • Tweaked colour of trapped chest "nose" (more subtle).
  • Removed background from all entity and net files.

Default+ 1.4.1 : 11/26/2017 3:30:45 pm11/26/17

  • Ender eyes cover whole face when used as a head item.
  • Ender chests, trapped chests and normal chests will appear on top of the player's head when used as a head item.
  • Added texture variants for lapis ore.
  • Added texture variants for redstone ore.
  • Added texture variants for cobblestone slab.
  • Added texture variants for bricks.
  • Added texture variants for brick slabs.

Default+ 1.4 - Texture variants! : 11/25/2017 12:32:53 pm11/25/17

  • Added texture variants for cobblestone.
  • Added texture variants for stone.
  • Added texture variants for bookshelves.
  • Added texture variants for dirt.
  • Added texture variants for grass.
  • Added texture variants for roses. (1 in 30 chance for a blue poppy, as seen in old versions of MCPE)
  • Added texture variants for iron ore.
  • Added texture variants for coal ore.
  • Added texture variants for gold ore.
  • Added texture variants for diamond ore.
  • Changed item model for hopper when in inventory and player's hand.
  • Changed item model for cauldron when in inventory and player's hand.
  • Changed beacon model.
  • Changed iron bar post model.
  • Added "seamless oak, spruce, birch, jungle, acacia and dark oak" textures for use in future custom models.
  • Sign uses "seamless oak" texture.
  • Wooden button uses "seamless oak" texture.
  • Tripwire hook uses "seamless oak" texture.
  • Connectors on fences use their respective "seamless wood" textures.
  • Posts on fences use their respective log textures.
  • Fence gates use their respective "seamless wood" textures.
  • Lever displays a "slot" on its base.
  • Redstone ore pulses.
  • Redstone block pulses.
  • Changed pause menu to display "Default+".
  • Tweaked sticky piston.
  • Tweaked snow.
  • Splash text updated.
  • Lang updated.
  • Ascii tweaked.
  • Ladder texture reverted.
  • Husk name and texture reverted.
Oh! And I have a Discord server now. discord.gg/mvKaMPe

Addons update : 11/19/2017 5:34:00 pm11/19/17

  • Removed carved pumpkins addon
  • Removed bed patterns addon

Default+ 1.3.2 : 11/15/2017 3:11:10 pm11/15/17

  • Stone sword fixed.

Addons update : 11/14/2017 4:50:23 am11/14/17

  • Purple end addon removed.

Default+ 1.3.1 : 11/11/2017 9:18:47 am11/11/17

  • Background for the "End" tab in the advancement menu updated.
  • Oak door tweaked.

Default+ 1.3 - The Ender Update : 11/11/2017 4:48:11 am11/11/17

  • Endermage tweaked.
  • Endstone is pale purple.
  • Endbricks are pale purple.
  • Purpur is slightly darker.
  • End sky changed.
  • End portal changed.
  • End portal frame changed.
  • Options background changed.
  • Ascii (font) updated.
  • Oak door item changed.
  • Stone sword fixed.

Default+ 1.2.11 : 11/08/2017 3:10:06 pm11/08/17

  • Endermage's (witch) sounds have been replaced with the enderman's sounds.
  • Emerald block changed.
  • Saddle item changed.
  • Name tag changed.
  • Oak door changed.
  • Reverted TNT texture.
  • Changed nether portal to red.

Default+ 1.2.10 : 11/06/2017 1:35:53 pm11/06/17

  • Witches changed to Endermages. (fits theme and lore better)

Default+ Lite : 11/04/2017 8:31:30 am11/04/17

  • Default+ Lite can now be found under Alt. Packs
  • For lower end devices.
  • Removed all models
  • Removed all animated block and item textures (excluding fire, water and lava)

Default+ 1.2.9 : 10/30/2017 3:24:53 pm10/30/17

  • Pig tweaked
  • Painting item changed.

Default+ 1.2.8 : 10/08/2017 6:05:04 am10/08/17

  • Grass textures tweaked.
  • Mob spawner tweaked.

Default+ 1.2.7 : 09/30/2017 5:44:59 am9/30/17

  • Gravel texture changed.
  • All dirt textures tweaked.
  • Lava bucket animated and brightened.
  • Command blocks have a screen on their fronts.
  • Redstone wire changed.
  • Redstone lamp texture tweaked.
  • Black concrete powder darkened.
  • Repeater item changed.
  • Comparator item changed.
  • Item frame item tweaked.
  • Frosted ice changed.
  • Observer texture reverted.

Default+ 1.2.6 : 09/24/2017 10:27:24 am9/24/17

  • Updated and improved andesite, granite and diorite textures. (Raw and polished)

Default+ 1.2.5 : 09/17/2017 4:34:23 pm9/17/17

  • Improved TNT texture.

Default+ 1.2.4 : 09/14/2017 6:12:49 am9/14/17

  • Removed cracks from title on homescreen.
  • Changed "Java Edition" subtitle to say "Default+". [1.12.2 pre1+]

Default+ 1.2.3 : 09/13/2017 1:33:13 pm9/13/17

  • Removed "Java Edition" subtext from title in home screen. (Because the PC version of Minecraft shouldn't be an "edition". It's the OG Minecraft.) [1.12.2]

Default+ 1.2.2 : 09/11/2017 2:22:46 pm9/11/17

  • Fixed underside of farmer villager's head.
  • Changed all zombie villager textures to match their human counterparts.

Default+ 1.2.1 : 09/11/2017 11:52:16 am9/11/17

  • Villagers have different skins depending on their profession.
  • Creepers have red eyes.

Default+ 1.2 - Diminishing tools : 09/10/2017 6:43:53 am9/10/17

  • Swords, pickaxes, axes, shovels, hoes and flint and steel all begin to look damaged when their durability becomes low. Some tools will look more damaged on their first stage than others. For example, golden swords will look more damaged on their first stage than any other tool. Diamond swords will look less damaged on their first stage than other tools.
  • Fixed elytra colours.
  • Lapis ore texture changed.

Comments : 86

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1 - 50 of 86

  • OrchexZago
  • Level 1
  • New Miner
  • December 2, 2017, 1:39 pm
So Cool I Like It U Recive A Diamond
  • Stridey
  • Level 33
  • Artisan Explorer
  • December 3, 2017, 12:13 am
Thanks for the support!
what do u think of turning iron stuff to anvil/cauldron colors instead of iron block colors ?
  • Stridey
  • Level 33
  • Artisan Explorer
  • December 2, 2017, 9:25 am
I’ll try it out. Thanks for the feedback!
Can you make vexes that spawn in the nether look like the souls on soul sand?
  • Stridey
  • Level 33
  • Artisan Explorer
  • December 1, 2017, 4:29 am
I'm fairly new to resource packs, I've only been doing it for about 2 years now. I'm not entirely sure how to do that, or if it would even be possible in vanilla. But if I learn how to achieve that, I think that will be an awesome idea! :)
You can with biome variants the nether (hell biome) could be used

Also you did the ender mage
  • Stridey
  • Level 33
  • Artisan Explorer
  • December 3, 2017, 10:52 am
After looking into it further, it is impossible to add mob variants at all in vanilla, let alone biome specific variants. As for the Endermage, the witch has the Endermage texture no matter what biome it's in. I did this because it fit the resource pack's lore better. (That lore being that the End dimension is the source of all magic).
  • -NoX-
  • Level 1
  • New Crafter
  • November 23, 2017, 9:33 am
Awesome job!
I love this resourcepack! Please keep updating it :)
  • Stridey
  • Level 33
  • Artisan Explorer
  • November 23, 2017, 1:40 pm
Thanks!

I have no plans to stop updating any time soon. In fact, I’ve just taught myself how to make 3D models and add texture variants in vanilla, so expect some updates including those! (probably this weekend)
  • -NoX-
  • Level 1
  • New Crafter
  • November 29, 2017, 8:42 am
Great to hear! :)

I need to say, that I dont really like the new fences. I would rather liked it, if everything is out of the tree log & not just the edges (Or the older version of them). But thats just my own opinion :D

And in 1.4.2 is a bug, that cobblestone half slaps are not shown correctly. Instead there a pink boxes around them :o
  • Stridey
  • Level 33
  • Artisan Explorer
  • November 29, 2017, 12:03 pm
If enough people say they don’t like the fences, I’ll make an addon to revert them.

As for the slabs, I thought I fixed that, but I’ll put out another update sometime this week to fix.

Thanks for the feedback. :)




Shameless plug real quick: you can help vote for things in the pack before they're implemented, I have a live changelog on the Default+ Discord server. :)
I suggest changing the furnace to something a bit softer or prettier!
nice
  • LukeAsArts
  • Level 22
  • Expert Engineer
  • November 6, 2017, 11:04 am
Hey if you're looking for things to add to your pack i could help you out.
  • Stridey
  • Level 33
  • Artisan Explorer
  • November 7, 2017, 3:37 am
Keeping this as a solo project for now, but thanks for the offer!
  • LukeAsArts
  • Level 22
  • Expert Engineer
  • November 6, 2017, 11:02 am
I like it very cool but i don't like diamond and emerald blocks
The stone sword is screwed up ¯\_(ツ)_/¯ Cool texture pack tho
  • Stridey
  • Level 33
  • Artisan Explorer
  • November 6, 2017, 9:47 am
Thanks for the support and feedback!

In what way is the stone sword screwed up?
  • SharpSerac
  • Level 1
  • New Miner
  • November 7, 2017, 5:19 am
basically the edges of it are transparent, it looks more like a ghost blade than it does a stone sword. it's really my only gripe with the pack since i'm ocd about this kind of stuff lol
  • Stridey
  • Level 33
  • Artisan Explorer
  • November 7, 2017, 10:46 pm
Ah. I've seen that in screenshots but when I look in the files and at my own game, I don't see it. I'll try to get this fixed.
It seems to still be broken. The stone sword textures seem to not meet the 16x16 res minecraft uses,
therefore minecraft tries to stretch the texture out to make it 16x16.

P.S I have attempted to fix the textures myself if you want to see them I would be glad to send them to you
  • Stridey
  • Level 33
  • Artisan Explorer
  • November 15, 2017, 10:12 am
Yeah, you're right. The stone sword was a 15x15 image (although, all the broken sword textures are correct). Should be fixed now. Thanks for the help. :)
In fact all of the damaged item textures seem to not be working (Yes i am using optifine)
Edit: nvm just needed a texture reload
  • Muku4
  • Level 1
  • New Miner
  • October 9, 2017, 3:29 am
LOVE IT THE BEST MINECRAFT DEFAULT EDIT EVER!!



LOVE THE BEACON TEXTURE AND THE ELYTRA SO AWESOME!
  • Stridey
  • Level 33
  • Artisan Explorer
  • October 9, 2017, 12:20 pm
Thanks for the support! :D
  • pta24 PL
  • Level 32
  • Artisan Mountaineer
  • October 8, 2017, 2:35 am
Thanks it is very helpful also while creating my own pack.
  • DUCATISLO
  • Level 35
  • Artisan Mountaineer
  • September 24, 2017, 6:54 am
looks verry nice keep it up dude!
  • Stridey
  • Level 33
  • Artisan Explorer
  • September 24, 2017, 8:41 am
Thanks! :D
ok that fine i will try to add it!
sorry to bother but can you tell me when your update or if your are going to update the little glare on the iron ingot and block!
  • Stridey
  • Level 33
  • Artisan Explorer
  • September 8, 2017, 12:36 am
Actually wasn't going to add that to the iron ingot and block seeing as it's technically not a shiny item.
I've seen that diamond somewhere, and these logs... hmmm...
  • Stridey
  • Level 33
  • Artisan Explorer
  • September 7, 2017, 6:11 am
The diamond was heavily inspired by another thread (found here), and the logs were just my own idea, but I guess a lot of people do it. Either way, I can assure you that all the textures in the pack were created by me.
anyway there can't be any copyright issue on these things because anyone can make them, such simple ideas cannot be copyrighted
I like your pack btw, I have a similar one too
  • Stridey
  • Level 33
  • Artisan Explorer
  • September 7, 2017, 6:46 am
As far as I believe, you can still get in trouble for stealing textures.

Thanks for the support and feedback! :D
yes of course, but for a category of simple texture, like vanilla ones, you can do some slight recoloring or add a little bit of noise then claim it as yours, and people will just say you had the same idea as someone else but you made it yourself, it's obvious that you cannot copyright idea, so if I want to make a mod and I liked a feature in another mod, I can add it to my mod legally as far as I code for it myself

are you very good at vanilla texturing? and do you think you can make all textures for a mod for example? just wondering ...
  • Stridey
  • Level 33
  • Artisan Explorer
  • September 7, 2017, 7:17 am
I'm honestly not all that good at creating textures from scratch, which is why this pack is a default edit. But I'm learning. I will be adding mod support soon though, if that's what you're asking.
  • milomaz1
  • Level 46
  • Master Botanist
  • September 8, 2017, 2:04 pm
Mod support would be super cool considering some mod items/blocks are 32x32 instead of 16x16 which would be a nice thing to change to fit default better.
  • Stridey
  • Level 33
  • Artisan Explorer
  • September 8, 2017, 2:59 pm
First mod will be Quark, but if you have another suggestions for mods, please do tell me. I will most likely be doing Biomes O' Plenty soon too.
that's a perfect choice, I personally think that ender biotite ore is ugly, some trapdoors too
  • milomaz1
  • Level 46
  • Master Botanist
  • September 9, 2017, 7:21 am
Natura has really funky berries that would be a nice fix in this pack, hope that works for you!
now I mean can you make textures for a mod, not a compatibly for default+, I mean the initial textures for items, blocks, entities...
  • Stridey
  • Level 33
  • Artisan Explorer
  • September 7, 2017, 8:03 am
Like I said, I'm not that great at creating textures that look good from scratch.
ok :-) you're exactly like me
  • Noahew12
  • Level 1
  • New Miner
  • November 20, 2017, 11:20 am
I don't have anything to say but this comment is so long that I wanna add... PS: I love the pack!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! :D
thanks for the help!!
  • ItsGamingSoni
  • Level 17
  • Journeyman Mountaineer
  • September 6, 2017, 1:35 am
Simply amazing.
  • Stridey
  • Level 33
  • Artisan Explorer
  • September 6, 2017, 7:00 am
Thanks! :)
Cool, no problem, also can I edit some textures for me, like for example the swords, I want to make them pvp so I can play skyward and bedwars with smaller swords, so would it be alright if I change them?
  • Stridey
  • Level 33
  • Artisan Explorer
  • September 6, 2017, 7:08 am
You can do whatever you like with it, just as long as you are not redistributing the pack or creating public downloads for it. (Sharing privately with friends is fine)
this is my favorite pack keep up the good work my guy, i would love to see the complete version soon! :)
  • Stridey
  • Level 33
  • Artisan Explorer
  • September 4, 2017, 2:49 pm
Thanks for the support!

Bear in mind that I'm only changing textures that I personally think could do with touching up, so not every default texture will ever be edited. But when 1.13 comes out I will have to redo all of MY textures.
What im basically saying is the pack will never be "complete". As long as Mojang keeps updating the game, I'll keep updating the pack, so stay tuned.

Thanks again for the feedback and support! :)
this pack took words out of my tongue
a bunch of these textures are similar to the ones i use in private texture packs lol
  • Stridey
  • Level 33
  • Artisan Explorer
  • September 2, 2017, 4:28 am
Haha! I... think that's a good thing... :P
oh yeah it is, it means that your pack fulfills most peoples expectations
its a really good pack
kinda like vanilla tweaks
  • Stridey
  • Level 33
  • Artisan Explorer
  • September 3, 2017, 5:47 am
Yea, a few of the textures were inspired by Vanilla Tweaks such as the sticky piston sides. I'm also gonna add arrows to the hoppers in the next update.

Thanks for the support and feedback! :)
you should take a look at bdubs texture pack, or maybe u already know idk i guess u watch xisuma so im guessing u also see bdubs stuff xD
  • Stridey
  • Level 33
  • Artisan Explorer
  • September 3, 2017, 6:44 am
I have seen his pack, yeah. I think it just about crosses the "vanilla tweaks" line. When making my pack, I'd always think "Does this fit in with the default textures?". I think Bdubs' pack doesn't quite fit the vanilla/default theme. Having said that, I think it fits with the new/teased default textures by Jappa, so maybe I'll take some of his ideas into consideration when I'm updating Default+ to fit with the 1.13 textures.
yeah cool
Good pack!!!
  • wrenzyboi
  • Level 1
  • New Miner
  • June 23, 2017, 4:16 pm
I really like this pack! Great job! Even the smallest subtle changes can mean a lot. Can you please chance the iron tools and sword the way the diamond and stone ones are? That would be really cool :D
  • Stridey
  • Level 33
  • Artisan Explorer
  • June 24, 2017, 3:47 am
Thanks for the feedback! I'm not quite sure what you mean when you refer to the diamond and stone tools. I assume you mean to simply create a new texture like I have for the diamond and stone tools because I have left the iron tools the same as default?
  • wrenzyboi
  • Level 1
  • New Miner
  • June 24, 2017, 4:25 pm
Yup! Thanks!
  • wrenzyboi
  • Level 1
  • New Miner
  • June 23, 2017, 4:20 pm
Also can you remove the "crustiness" of endstone and smoothen out some of the dessert blocks?
  • Mr Gloopy
  • Level 5
  • Apprentice Artist
  • June 23, 2017, 10:36 pm
Fun fact, the End Stone texture is actually inverted Cobblestone.

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