Minecraft / Texture Packs

Kingdom hearts style! 14w27b

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Level 57 : Grandmaster Scribe
I've seen many great Kingdom heart texture packs but none of them were for 16x16. Obviously because 16x16 kingdom hearts texture pack would be very difficult. But hey, lets give it a swing!
Also this is the Kingdom hearts map I'm working with, I am supplying my texture pack to them to use, here it is:

Give diamonds, comment, favorite and subscribe! :D

My % complete list:
(Folders in Textures)

10% // Armour
20% // GUI
35% // Enviroment
40% // Paintings
50% // misc
70% // Mobs
80% // Items
90% // Blocks
100% // Entire pack done

Additional Notes

Done so far:
Green: done
Blue: done but not in the download
Red: Not done

Mo' creatures
currently textured:
Wraith:Sorcerer, Nobody
Ogre: Bruiser, Unversed
Fire Ogre:Bruiser(Final mix), Unversed
Werewolf (human): Riku dark form, Heartless
Black bird: Arch Raven, Unversed
Blue bird: Arch Raven (Final mix), Unversed
Red bird: Wyvern, heartless
FireWrath: Search ghost, heartless
Jellyfish4: Blobmob, Unversed

Bear: Meowjesty, Dreameater (spirit)
Cave ogre: Large body, Heartless

cavespider: Barrel spider, heartless
character: Sora, Roxas and Riku
chicken:Fiery globe, heartless (needs a bit of work)
cow:Behemoth, heartless
creeper:Minute bomb, heartless
enderman: White knight,Heartless
blaze:Scarlet Tango, Heartless
Ghast:Massive Possessor, Heartless
magma slime:Shadow glob, Heartless
pigWonder Meow, Dream eater (Nightmare)
zombie pigman: Shadow Sora, heartless
mooshroom: Destroyed Behemoth, Heartless
sheep:Goat horn, Dream eater (Spirit)
silverfish: Creepworm, Heartless
skeleton: Sniper, Nobody
slime:Shadow Glob, Heartless
snowman:White mushroom, Heartless
spider: Pot Spider, Heartless
squid: Sheltering Zone, Heartless
wildwolf:Snapper Dog, Heartless
tamedwolf:Rabid Dog, Heartless
angrywolf:Bully Dog, Heartless
zombie: Dusk, nobody
ocelot: Sneak Army, Heartless
ginger cat: Stealth Sneak, Heartless
black cat:Veil Lizard, Heartless
siamese cat:Lurk Lizard, Heartless
Iron golem: Twilight thorn, Nobody
EnderDragon: Windstorm, Heartless
Wither: Curberus
Wither skeleton: Ice Titan, heartless
Witch: Bookmaster, Heartless
Bat: Komory Bat, dream eater (Nightmare)

Elder Guardian:

Smith: Axel, Nobody
Priest:Marluxia, Nobody
Librarian: Roxas, Nobody (going to change it to Zexion)
Butcher:Xemnas, Nobody
Farmer: Xion, Nobody/puppet


Swords:                         Axes:
Wooden: Kingdom key    Wooden:Toy keyblade
Stone:Fenrir                   Stone:Skysplitter
Iron:Guardian soul           Iron:Eternal flames
Gold: Dream Sword         Gold:Invisible heartless's sword
Diamond: Oblivion           Diamond:Lunatic

Shovels:                        Pickaxes:
Wooden:Nobody lance    Wooden:Fairy harp
Stone: Violetta               Stone:Fenrir
Iron:Comet staff              Iron:Fatal crest
Gold:Dream rod              Gold:Dream Shield
Diamond:Silver Mallet     Diamond:Keyblade of people's heart

Stone:Vindictive Thistle
Iron:Lofty Gerbera
Gold:Graceful dahlia
Diamond:Fair helianthus

Bow: Arrowgun

Charlotte mod:
Mo' creaturesmod:
Progress: 30% Complete
Game Version:Minecraft 1.7.8
  • Armor
  • Art
  • Environment
  • GUI
  • Items
  • Misc
  • Mobs
  • Particles
  • Terrain

Note: Showing last 25 of 39 logs.

Update #39 : 07/04/2014 9:23:40 am7/04/14

I have been neglecting this so I felt very bad, I've been working hard and here is a HUUUGE update for you guys!

- Changed diamond block
- Changed blue glass
- Changed white glass
- Changed red glass
- Changed organge glass (not fully happy with it)
- Changed salmon, raw and cooked to final mix Jet balloon
- Changed clownfish to aquatank
- Changed pufferfish to Fin Fatale (rough draft)
- Changed flint and steal to Crescendo Heartless
- Changed blue dye to the blitzball
- Changed brown dye to a coconut
- Changed coco plant to a coconut
- Changed rotten flesh to a Dusk shell
- Changed raw beef to Hi-Ether
- Changed cooked beef to mega Ether
- Changed all tree logs
- Changed most tree leaves
- Changed stone shovel to Bell Staff
- Changed lilac
- Changed rose bush
- Changed Coarse dirt
- Changed Barrier to a Backdoor (KH re:coded)
- Changed furnace to match crafting table
- Changed dispenser to match crafting table
- Changed dropper to match crafting table
- Updated lapis block
- Updated mob spawner
- Updated all wooden planks
- Updated iron bars
- Updated cod fish, raw and cooked
- Updated dirt and all with dirt
- Updated charcoal
- Updated sand being too pale yellow
- Updated Enchanting table ui
- Updated Horse ui
- Updated salmon fish cooked
- Updated gold pickaxe
- Updated iron axe
- Updated stone axe
- Updated fishing rod
- Updated stone and all ore's stone
- Updated cobblestone
- Updated moss stone
- Updated stone brick
- Updated stone brick cracked
- Updated stone brick mossy
- Updated stone brick carved
- Updated bookshelf wood
- Updated all moon phases
- Updated sun
- Updated character skin (Original Size)
- Updated Leather armor (os)
- Updated Diamond armor (os)
- Updated Gold armor (os)
- Updated Chain armor (os)
- Updated zombie pig man (os)
- Updated Bat (os)
- Updated snowman (os)
- Updated silverfish (os)
- Updated squid (os)
- Updated chicken (os)
- Updated enchanting book (os)
- Updated blaze (os)
- Updated siamese cat (os)
- Updated black cat (os)
- Updated red cat (os)
- Updated Ocelot (os)
- Updated cow (os)
- Updated mooshroom (os)
- Updated enderman (os) looks.. eugh
- Updated ghast (os)
- Updated pig (os)
- Updated saddle (os)
- Updated sheep (os)
- Updated creeper (os)
- Updated skeleton (os)
- Updated wither skeleton (os)
- Updated slime (os)
- Updated spider (os)
- Updated cave spider (os)
- Updated all wolves (os)
- Updated zombie (os)
- Updated all villagers (os)
- Updated map icons (os)
- Updated particals (os)
- Updated vines
- Updated Crafting table
- Fixed horses half heart
- Fixed grass's colour
- Fixed mycelium's colour
- Fixed redstone wire facing wrong way

Update #38 : 06/09/2014 5:12:43 am6/09/14

I have been away for long time now and I want to get back into updating, so here is the first update of I hope many!

- changed zombies back to a Dusk
- updated inventory and enchanting table UI
- made the new horse UI
- updated the bowl
- updated mushroom stew
- updated porkchop raw
- updated porkchop cooked
- updated cod fish raw
- updated cod fish cooked
- updated brown dye
- fixed up diamond axe
- updated all bucket items
- fixed red poppy/ rose
- made allium flower
- made tulip orange flower
- made tulip pink flower
- made houstonia flower
- updated map pointer
- made both trapped chests
- egg is now the bird egg from Destiny Island
- remade coal and made charcoal

Update #37 : 09/06/2013 6:14:26 am9/06/13

Put the new 13w36b file in the resource pack.

- Fixed the lousy moon phases I some how easily over looked
- Fixed problem with eye of ender

Update #36 : 08/14/2013 5:54:28 am8/14/13

Updated to the resource pack system of 1.6.2

Update #35 : 01/12/2013 10:57:49 am1/12/13

Been too long, yes I know! Things are going really slow for me. Having lots of problems coming up... aaaand on my birthday. This all sucks. Feeling depressed and crap everyday...
Anywho, I'm still hanging in there for you guys! Heres the changelog:

- Converted to 13w02b (Took around 5 hours)
- Water is now like the water from Destiny Island (more or less)
- changed the Day light detector, Re:codded inspired
- Changed redstone lamp, also Re:codded inspired
- Changed Redstone block, again, Re:codded inspired
- Changed lapis lazuli block to look more like the ore
- Added activator rail
- Added tnt minecart
- Changed glass, more visible and sort of looks like....chicken wire?! :P
- Made the hopper
- Changed BACK the redstone torch to normal, just until I can make something better
- I cant remember if I did this before but I dont think I did, Enderman is now a Wight Knight
- Made new cool grass, better than the old crappy stuff!
- New tall grass, cooler also
- New Sand, very white... might change it to more yellow
- changed sandstone COLOUR to match sand, yes yes, I'll get to it :P

Update #34 : 10/15/2012 11:43:47 pm10/15/12

- Updated to 12w41b
- Fixed the armor
- Edited the achievment gui
- changed the stone and iron hoe
- Slightly edited lether armor
- fixed up shading on book and paper
- changed stone shovel
- shaded minecraft icons
- Changed enderman
- Edited the effect icon of invisibility and food posion
- Made the repair gui
- Updated the slot.png
- Made the anvil part of the comand matrix
- Working on the beacon block
- Improved the book, written book, signed book and paper items
- Slightly edited redstone dust

Update #33 : 09/23/2012 7:16:47 am9/23/12

- updated to 12w38b- Witch is now Bookmaster
- Bat is now Komory Bat
- Changed zombie flesh into something more suitable, dark zombie skin
- cookies are now Icecream
- Working on the beacon block
- Still working/ looking at the withers skin

Update #32 : 09/20/2012 5:24:09 pm9/20/12

Started work on 12w38a, but I wont give out the update until I've finished the Witch and Bat. :D Its looking good so far!

Update #31 : 09/18/2012 7:13:23 pm9/18/12

- Xp bar is now colourful
- Wither skeleton is now Ice Titan
- Added the mob heads
- Updated fishing rod with a carrot
- Fixed up all the armor
- Fixed up colouring problem with the leather armor
- Added the wolf collar
- tweeked the villager zombie
- Shading of villagers updated
- Added wither hearts to health

Also at the moment I am rehasing all the terrain so that it can fow better (meaning grass for sure) but I will not update terrain for a while, so just hold on :)

Update #30 : 08/23/2012 6:38:43 pm8/23/12

- Updated to 12w34a
- Edited the Leather armor to make its colour change more with the dyes (might change back)
- Added the Wither poison hearts
- Zombie villagers are now cloaked members of Organisation XIII

Update #29 : 08/13/2012 8:43:42 pm8/13/12

- Note block and juke box are now pimped up
- Torch is now a lamp post
- Added control block, it is now a control gear from KH: codded
- Beacon block is now added and looking pretty cool
- Made some grass, and dirt [TEST] Tell me what you think
- made the workbench lighter to fit with the wood
- Updated particals, angry villager is now a hodded man
- Fixed up the Zombie pigman, also made him a bugged Riku
- Added the zombie villager, he is a hoodded XII member
- Made the Beacon gui
- Edited the EXP gui to make it look cooler (now with colours!)
- Fixed up the Redston dust to look like the terrain file
- Edited the enchantment gui to look better
- Edited the book gui to help with king Mickey's symbol
- Made the internet connection bar cards from KH: chain of memories

Update #28 : 07/05/2012 8:47:56 pm7/05/12

- Turned the boat into the raft from KH1
- Dyes are now synthesis materials
- Made the ruby ore and item (just in case Jeb_ brings it back)
- Made the item for magma cream
- Gold nugget is now a material
- Have draw up the new minecart items
- Also the boat item
- Made a new pumpkin (its mostly because it will fit more in my friends adventure map :P)
- Worked a little on the mushroom stem
- The written book gui is now updated to be a note from King Micky
- The moon is now KINGDOM HEARTS!

Update #27 : 06/06/2012 7:05:06 pm6/06/12

- Made a new gui for alchemy
- Pork is now potions (got rid of the elixirs. They look bleck :P)
- Sleeping lion (Iron sword) is now the awesome Guardian soul!! :D
- Swapped the Gold and diamond armor around because it makes more sense with wisdom for lower than master form :P
- The dies are now synthesis materials
- Added oak leaves (just a test for now)
- Turned emerald block into a fused pair blox
- Made the other mushroom a mushroom from wonderland
- Added a draft for the iron fence
- Made the lapiz ore
- Switched the oblivion castle door to the iron door. Makes more sense.
- Made the stone bricks grey instead of brown
- Made the glass into a glass window from Beast's castle
- Fixed up the gold block
- Made the bricks
- Turned the clay bit back into gray-y blue
- Turned the minecart into a train from Twilight town :D

Update #26 : 05/31/2012 6:54:50 am5/31/12

Updated to 12w22a

- Updated all the creative gui's
- Updated the trading gui
- Working on a door texture, I would like to hear what you think of it and what I should do
- Made the stem of the giant mushroom. still needs a bit more work though
- Minor change to the lillipads
- Turned porkchops into elixirs
- Worked a little on the rail tracks

Update #25 : 05/27/2012 6:44:11 am5/27/12

Updated to 12w21b. I have updated it a while ago, I just wanted to add some more work to it. So here it is, I hope you guys like the new gui!
(listing all the new stuff, even from the last update because I'm bothered to type it up now :P Plus! Most of the terrain is based off of Kingdom hearts Re:coded )

- New crosshair, the lock on from KH!
- New gui! All finished and polished off!
- Changed back the snow, bedrock and gold textures. I will have to find something else for them.
- Lillipad is now the one from wonderland garden place
- made the redstone torch an antenna from the gummi ship parts
- the base of the piston is the gravity blox
- the pushing part of the piston is the sliding blox
- Ender stone/frame is now Tron-like
- turned the ores into synthesis materials
- emeralds are now orichalcum
- Cactus is now the danger blox
- ladder is a ladder from the Olympus Coliseum
- Made stone and cobblestone (should of really made the mossy cobblestone aswell :P)
- Soulsand is now the bouncy blox (Irony?)
- Netherrack is now the basic blox
- Netherbrick is an edited blox
- Glow stone is now a prize blox
- Chest is just a new chest :P
- Iron block is now a solid blox
- Diamond block is the head of the Blox Core
- Tnt is a boom blox
- Melon block is now a prize heartless thingy
- Made the bed into Roxas's bed from KH II <:'( I miss that guy!
- Made some tall grass
- Ferns are the bell plant from wonderland
- Rail tracks are now the train tracks of the "ghost" train (I'll probably make the minecraft a train now)
- Made the red stone look more mechanical
- Ice is the transparent blox
- Made a new mushroom, saw it in wonderland
- The gold sword, pickaxe and shovel are now the....DREAM WEAPONS!
- Shears are the trident of the seas!
- Matched the seeds to what they make
- Matched the melons to their counterpart
- ore items now synthesis items
- Bed items matches
- Ender chest is now a Tron-y chest
- The ender portal is now...like the matrix?!.....no. Its meant to look like Data-Riku's datascape :P
- Fixed up the pumpkin blur

Update #24 : 05/22/2012 7:15:20 pm5/22/12

- Too many to tell but I've done just about half.
- Changed the zombie to Bugged Data-Sora
- Worked with a few items


Update #23 : 05/21/2012 7:04:45 am5/21/12

Been working a SH** load on terrain, I'm basing the terrain off of Kingdom hearts coded (mostly because it makes it easier on me :P) and you guys had better look out for this next update!

Don't worry, I'm working on other areas, the terrain is just my main focus at the moment.
I have fix a few mob textures, worked on a few items and so on. Hope your excited about the next update!! :D STAY TUNED!!!

Update #22 : 05/12/2012 6:54:07 am5/12/12

Updated to 12w19a
Made the Cocoa bean plants into a brown Turquoise March

Update #21 : 04/28/2012 10:17:40 am4/28/12

Updated to 12w17a
Made the items written book and signed book

Update #20 : 04/11/2012 9:45:25 pm4/11/12

This is mostly the armor update, a lot of you have been asking for this update so here it is!
- Character is now sora in his normal clothes in KH2
- Leather armor is Valor form
- Iron armor is now OrgXIII cloak
- Gold armor is now Master form
- Diamond armor is now Wisdom form
- Chain armor is now Final form
- Made all the icons for all the armor
- One of the jellyfish from mo creatures is now a blobmob unversed
- blaze rod is now Xemnas's enthral blade
- blaze powder now matches the new blaze rod
- Spawner egg is now a "mob identity disk" XP
- Rain is now falling pink petals (from Marluxia's petal attacks)
- Made the torch, lever and redstone torch match the stick item

Update #19 : 04/07/2012 6:39:59 pm4/07/12

Villager update!!
- Made the villagers people from Organisation XIII
- Smith: Axel
- Priest: Marluxia
- Librarian: Roxas
- Butcher: Xemnas
- Farmer: Xion

Update #18 : 03/27/2012 7:16:59 am3/27/12

- added "spoilers" to the additional details section, to make it shorter

Update #17 : 03/26/2012 8:34:57 am3/26/12

- Made the pig Wonder meow, nightmare
- Made the saddle turn the pig into Wonder meow, spirit
- Snowman is White mushroom
- Sheep is now Goat horn
- The siamese cat is the Lurk lizard
- Black cat is now Veil lizard
- Red bird is a Wyvern
- Finished the Arch Raven
- Blue bird is now Arch raven, final mix
- Flame wrath is now a Search ghost
- Made a gui test (blue)
- rope is now the Umbrella keyblade
- Remade the glint (finally set to how I wanted it)
- Re-set the pumpkin blur
- Worked on terrain
- Pumpkin texture is now made
- Spider web now matches the string
- The background has been changed (looks much better)
- The icon for the minecart is now (sort of) the skate board
- The feather is better now
- fixed the throw bottle

Big enough update, guys? :D

Update #16 : 03/23/2012 8:13:26 am3/23/12

- updated to 1.2.4- The ogre and fire ogre are now Bruisers :D
- Werewolf (human form) is now Riku dark form
- making the black bird into Arch Raven

Update #15 : 03/22/2012 3:32:56 am3/22/12

I am not working on textures for Mo' creatures. I thought I might work on some mod's textures. Might make you guys happy :)
Also have finished textures for the Crossbow mod.

-Made the wraith the Sorcerer
- Whip is Orcus's sword
- Made the moon and sun

Mo' creatures


Comments : 479

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would this pack work for 1.9 or would i have to switch to 1.7?
  • Water Block
  • Level 64
  • High Grandmaster Egyptian
  • July 18, 2015, 11:41 pm
Where'd you been!?
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • September 1, 2015, 4:54 am
To the other side, be weary~_`-,
Why. Are. There. No. Chocobos!?!?
  • asdf5029
  • Level 11
  • Journeyman Architect
  • July 13, 2014, 7:03 am
It's great to see you're still updating this, even though it's been so long since the last update!
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • July 16, 2014, 1:50 am
I've been a bit busy so I'm making up for it. There is another huuge updating coming! :D
  • Xeaxl
  • Level 1
  • New Miner
  • June 25, 2014, 7:33 pm
I can't seem to download it :/
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • July 5, 2014, 5:42 pm
I've added the download link! Give it a try now
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • June 26, 2014, 11:30 pm
I'm having problems uploading it, hold on for me
I thought you were dead! It was 6 months dude!
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • June 12, 2014, 3:10 am
Yeah, tafe has been killing me. I have a month off so I'll be drilling forward to get as much done as I can!
If you need help with any item textures, I'm pretty good at making 'em in Paint.NET.
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • June 12, 2014, 7:07 am
Thats alright, I'm a solo guy anyway. :P
I know, I prefer to do my maps completely on my own and I feel WAY more productive.
  • SHARP689
  • Level 1
  • New Crafter
  • May 21, 2014, 8:19 am
may i use this for a kingdom hearts adventure map thats in constuction? i'll post it in the description for you to get the creidit and for the peeps to give you diamonds?
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • May 23, 2014, 1:48 am
Yeah, sounds good :)
  • Roxhild
  • Level 27
  • Expert Fox
  • March 14, 2014, 1:29 pm
Arigato! My friend is obsessed with KH so I can't wait to tell him all about it! :D
  • fangus1
  • Level 1
  • New Miner
  • February 19, 2014, 2:19 pm
call me a noob but how do i use this skin pack
  • derp_king4321
  • Level 3
  • Apprentice Explorer
  • January 30, 2014, 6:29 am
I wonder what this texture pack would look like if it was a 64x64
  • desfang
  • Level 4
  • Apprentice Architect
  • October 9, 2013, 8:32 am
why not work with add in in custom npcs mod stuff in the texture pack, gives you more items to work with
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • October 9, 2013, 7:59 pm
Yeah but I want to try and finish off most of the vanilla stuff before I want to take on mods.
  • desfang
  • Level 4
  • Apprentice Architect
  • October 10, 2013, 7:53 am
lol kk
  • ThePoppets
  • Level 5
  • Apprentice Miner
  • October 3, 2013, 5:42 pm
Why is Diamond Armor Wisdom Form and not Final Form? Otherwise I think it looks great!
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • October 6, 2013, 5:55 pm
I did that because of the colour, people get confused when the colouration is not right so I just had the blue wisdom form set as diamond
  • 02468dan
  • Level 1
  • New Miner
  • September 16, 2013, 11:42 am
do you think it is possible that you can make one of the armor sets the armor from birth by sleep?
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • September 16, 2013, 1:32 pm
Yeah, I could have a try at that. I'm just not too good at actual armor textures, but we'll see :P
  • 02468dan
  • Level 1
  • New Miner
  • September 19, 2013, 3:07 pm
what ever works, it's an amazing pack. btw i thinks there is a skin based on terra's armor called lingering will
There's a little, weird, and slightly annoying glitch. The shadows look weird. They're a series of circles and it depend on the size of the mod as to the size of the circles. And it's in a square box.
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • September 7, 2013, 9:29 pm
That always happens, I haven't hanged the base file so I can't do anything about it.
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • September 6, 2013, 1:47 am
Haha, thats ok :) I'm glad you like it!
  • jckfrbn
  • Level 37
  • Artisan Network
  • September 3, 2013, 7:26 pm
Ok couple of criticisms, I love this resource pack thats why I'm doing this. First your moon has a very ugly square around each moon phase (Easy fix just dye the background black with a higher than usual threshold color erase then use the color selector tool to get that last green out). Second your lang pack does not seem to show up not that it bothers me but I think you should know. Last your eye of ender has a texture error for some reason though I dont see any reason why it should when I look at the ender_eye.png. Keep up the good work
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • September 6, 2013, 2:06 am
Ok, thanks. I need help picking out things that I miss. I've fixed the moon phases and the eye of ender. The language pack I'm not sure about, I dont know how to fix that up. Any ideas?

And the update fix will be out in a little bit
  • jckfrbn
  • Level 37
  • Artisan Network
  • September 6, 2013, 5:05 am
Well sense you ask and Its actually kinda annoying to do here
This will give you your language (some things where scrunched together fixed that for ya) and the metapack with the new coding for your language to be in the game. It will be at the top of the language list.
  • jckfrbn
  • Level 37
  • Artisan Network
  • September 6, 2013, 5:10 am
One last thing, I didn't go through all the stuff in the .lang and fix more like a skim there still might be stuff scruched up i suggest just loading up minecraft and see what items have weird names
  • jckfrbn
  • Level 37
  • Artisan Network
  • September 6, 2013, 5:06 am
Oh forgot to add, when you do download it just tell me if you want me to take the url down. I know some resource pack makers don't like them in there comment sections
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • September 6, 2013, 6:32 am
Eh, it doesn't matter, its just the language file. I looked over it, you did pretty well, missed only 2 parts. I wouldn't have figured that out. I'll credit you :)
I downloaded this as a texture pack a while ago and was hoping for a 1.6 update. there are still a few problems I noticed upon downloading it today:

1) your MoCreatures texture files should be within a "models" folder, which should be within a "textures" folder, which should be within the MoCreatures folder under assets. minecraft isn't reading the texture files because they aren't placed correctly

2) I'm using the most recent MoCreatures update and they have new texture maps and models for several of the mobs. unfortunately this probably means you have to create completely new textures for those mobs, which I can imagine will take a long time

I'm looking forward to seeing more of this
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • August 28, 2013, 4:32 am
Yeah, I figured out that a while ago for another pack, I will have to update this texture pack soon and fix that. But thanks for pointing that out :)

Yeah, like the new orge textures, gah. hahaha, ah well. Hope fully it doesn't require too much new patch work :P
  • Zaido00
  • Level 1
  • New Miner
  • August 11, 2013, 4:39 am
plz make this for minecraft 1.6.2
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • August 12, 2013, 4:14 pm
whoa, I thought I already had it for 1.6... Alright, I will post out an update for this when I get home and throw in some new things. Sorry for the delay!
Guess who's back!?
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • July 20, 2013, 1:45 am
Heeeey! :D Hows you been?
Pretty good, been relaxing a lot. And you?
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • July 21, 2013, 9:13 pm
Yeah good, back at collage and all :)
  • Raven36709
  • Level 8
  • Apprentice Explorer
  • July 15, 2013, 12:39 pm
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • July 15, 2013, 1:44 pm
  • Inarx
  • Level 1
  • New Miner
  • July 4, 2013, 10:21 pm
Err, It doesn't really work for me.

I put it on, but nothing changes...
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • July 5, 2013, 12:53 am
Have you got the latest version on minecraft? 1.6? Because they use a new type of texturing system called Resource packs
  • Inarx
  • Level 1
  • New Miner
  • July 5, 2013, 1:09 am
I know that, but I'm using it on 1.5.2, and it doesn't change anything.
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • July 5, 2013, 6:26 am
When I update this next, I'll be uploading this to minecraft forums, and that will have both the texture pack and resource pack types so you can still use it for 1.5.2 :)
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • July 5, 2013, 5:37 am
Well then there ya go! This is the resource pack, its not backwards compatible :P
  • Inarx
  • Level 1
  • New Miner
  • July 5, 2013, 12:29 pm
Oh. I figured it was for 1.5.2 since I was linked here from the KH mod. XD
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • July 6, 2013, 8:54 pm
The what? I havn't allowed any mod to use my texture pack. Can you give me a link to in PM?
  • Inarx
  • Level 1
  • New Miner
  • July 7, 2013, 12:06 am
OH, sorry. Derp.
I keep calling it a mod...

I meant that KH-map :P
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • July 7, 2013, 1:33 am
oh :P hahaha ok. That makes sense now :D haha
  • Doomslicer
  • Level 38
  • Artisan Herobrine
  • July 3, 2013, 1:04 am
So... is there going to be a 1.6 version with horses (or maybe simbas or something)? As new texture packs can apparently use sound, that'd be cool if some KH music could be implemented, but I'm not sure if copyrights would allow that...
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • July 3, 2013, 5:42 am
I have a few ideas for the horses but I have not started on them yet. I really need to boot myself into focusing on this texture pack again. I have some music libraries for kingdom hearts and collecting sounds should be easy, though I'm not sure if there will be enough room to upload them to this site, because of the size limit. I'll have to have a look,

Copyright should be fine since we all are "infringing" on it with "modifying" the vanilla game by making skins and texture packs :P
  • Doomslicer
  • Level 38
  • Artisan Herobrine
  • July 3, 2013, 6:44 pm
Yeah, but Notch created support in-game for texture packs. Using music from KH could be considered distributing music that's copyrighted. On the other hand, destinyislands.com interviewed Square Enix, who probably noticed that they distribute the soundtrack for free, and they didn't say anything. Do as you see fit, that'd be pretty sweet if you could.
  • Doomslicer
  • Level 38
  • Artisan Herobrine
  • July 3, 2013, 6:47 pm
Wait, how about the .MIDIs at www.vgmusic.com
Those are legal, give credit and you could use them. They do all sound like chiptune though...
Halloween Town MIDI sounds almost like the original though: www.vgmusic.com/file/618c0dff2fe7225c24dcb53f13a9c6e3.html
  • Nimus100
  • Level 8
  • Apprentice Hunter
  • June 14, 2013, 8:39 pm
Does anyone know why the texture is still normal even with the texture pack on?
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • June 16, 2013, 2:39 am
There is the new resource pack out and it breaks all the other texture packs :( I'll upload a fix soon
  • Nimus100
  • Level 8
  • Apprentice Hunter
  • June 16, 2013, 5:04 am
Oh ok
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • June 16, 2013, 6:51 am
Presto! Should be good now :D
  • Nimus100
  • Level 8
  • Apprentice Hunter
  • June 18, 2013, 5:36 pm
I'll test it out
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • June 18, 2013, 8:14 pm
Cool beans!
  • Nimus100
  • Level 8
  • Apprentice Hunter
  • June 18, 2013, 8:21 pm
Doesn't work?
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • June 19, 2013, 12:07 am
Are you using snapshot 13w24a onward? Or you need to put it into the "resourcepack" folder instead of the texture pack folder
  • asdf5029
  • Level 11
  • Journeyman Architect
  • May 26, 2013, 9:11 am
With the recent update to texture packs, you could make an HD option, as it's hard to tell what Keyblade is what. At first, I thought Oblivion was Pumpkinhead.
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • May 26, 2013, 7:46 pm
I cooould but I'm probably going to stick to the normals, I usually only do 16X16 because its default and doesnt lag up slow computers too much. I dont really like large slow texture packs :P

And it should be obvious that it is the Oblivion key not Pumpkinhead... :
  • asdf5029
  • Level 11
  • Journeyman Architect
  • May 28, 2013, 8:55 am
Yeah, I have a crappy computer. Also, love how you did the Bug Blox.
  • Epsilon40
  • Level 57
  • Grandmaster Scribe
  • May 28, 2013, 3:06 pm
Yeah, crappy computers are not fun. Thanks :) It took a while to try and get it looking alright. I might go back and have a look at it and improve it

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