Minecraft / Texture Packs

STCM's Resourcepack 128x v4 (Parallax and Normal mapping)

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avatar SoulTakerl996
Level 53 : Grandmaster Pixel Painter
48
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Welcome to this resourcepack page, you might already know that I make resourepacks by using my other pack, this pack is something close to it, but with 128x128 pixels textures instead of 64x64 pixels textures.

My goal with this resourcepack is to make it as much as possible optimized for use with Sonic Ether's Unbelievable Shaders v10.1 with parallax occlusion mapping enabled.

To enjoy the parallax occlusion mapping, you will have to modify your current shaderpack made by Sonic Ether (v10.1 recommended).
A little tutorial for that is at the "Shaderpack modification" header.

I HIGHLY RECOMMEND USING THIS PACK WITH SEUS v10.1 w/ PARALLAX OCCLUSION ENABLED


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1) Download your prefered shaderpack here.
2) After placing it in your shaderpacks folder, open up the archive containing the shader files.
3) Open the file called "gbuffers_terrain.fsh" with Notepad or whatever you use to modify text files.
4) At the "Adjustable variables" code, remove the "//" infront of "#define PARALLAX".
5) Save your file and you're ready to go!



I am open to any critism to existing textures, and I am also open for suggestions.
Feel free to comment what you think and what you'd like to be changed/improved.

~ STCM
Progress5% complete
Game VersionMinecraft 1.7.8
Resolution128x128
Tags

3 Update Logs

Update #3 : 10/08/2014 7:20:27 amOct 8th, 2014

New:

- Oak log
- Birch log
- Gravel
- Glowstone
- Bricks
- Menu buttons

Redone:

- Cobblestone tints
- Oak planks(tell me what you think)
- Grey bricks
- Grass

And some more stuff, you can find it out for yourself :)
Also, I've not been able to make many new textures lately because of school, this project is not dead yet, it's just slowed down
LOAD MORE LOGS

105 replies

1
04/25/2015 5:34 pm
Level 1 : New Miner
nogman222
with a gtx 970@ 1500mhz you can expect to get  ≈150fps with seus ultra shaderpack on fancy with a render distance of normal, i am very impressed

specs: 
core i5-4430
evga gtx 970@ 1500mhz
8gb of value ram 
windows 8.1 pro
benq RL2455HM 1080p 60 hertz
1
01/06/2015 1:04 am
Level 59 : Grandmaster Senpai
PlunderPixels
What programs do you use for the maps they are pretty accurate and fine tuned. I've made a few but never succesfully executed.
1
01/10/2015 5:42 am
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
Thanks!, I'm using ShaderMap Pro for the maps, and when I'm not happy about the result, I give it a little retouch in Photoshop CC 2014
1
12/13/2014 8:51 am
Level 1 : New Miner
Hydrasius
Do you think you could give us a folder with just the textures you've updated? I really want your textures, but I don't want the rest so I was thinking of taking them and blending them with a few other texture packs. Problem is, I'm too lazy :P
1
11/05/2014 5:03 am
Level 6 : Apprentice Engineer
benrox
oh and the only thing i dont like is the stone i think its too bright and compared to cobble they look nothing alike even though cobble is supposed to be a broken up form of stone
1
11/17/2014 5:49 am
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
Great point, i've never thought about it like that, I'll get into that.

I'm currently really busy with internship, 40 hours a week, plus 4 hours of regular work, so it might take a while for me to release new textures.

You can stick other textures to it in the resourcepack zip file, but you can't blend 2 resourcepacks in the Minecraft resourcepack manager.
If you're using it with shaders and normal mapping, the textures you want to put in have to be the same resolution as the current textures, which is 128x128 pixels, if it isn't 128x128, all of the normal maps will become very glitchy ingame.

Thanks for your comments and opinion!
1
11/05/2014 4:58 am
Level 6 : Apprentice Engineer
benrox
this is freaking awesome is there anyway you can do some of the other blocks like quartz and stuff if not with the bump mapping and stuff just a normal texture when im flying around i see these beautiful awesome blocks right next to the normal minecraft textures and it doesnt seem right or should i just stick another texturepack into it?
1
10/10/2014 4:43 pm
Level 46 : Master Giraffe
discOtter
Finally, I got to give this thing a try! My gaming PC wasn't working correctly so I was using a laptop until now. Anyway, it's probably some of the best bump mapping ive seen in a Minecraft texture pack. Fantastic job! What tools/programs did you use for it? Crazybump?
1
10/15/2014 5:05 am
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
Oii thanks alot!
I used ShaderMap Pro for all normal maps and specular maps, after creating the normal maps, I use photoshop to create the parallax effect on some of the textures
1
10/15/2014 3:21 pm
Level 46 : Master Giraffe
discOtter
Okay, cool. It's fantastically done.
1
10/08/2014 9:28 pm
Level 16 : Journeyman Necromancer
Ninja_enderman99
what is the song in the video????
1
10/09/2014 10:19 am
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
Apollo Brown - Choices !
1
10/08/2014 9:48 am
Level 42 : Master Architect
CrankerMan
finally another update :D can't wait to get on my pc to get amazingasms ;'D
1
10/08/2014 10:44 am
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
Hai, thanks alot sir! can you tell me which block(s) you would like to see next?
1
10/08/2014 11:02 am
Level 42 : Master Architect
CrankerMan
hm idk you made the leaves (which were my biggest problem with this pack in the past ^^) ...
only thing i could think of is that the cobble looks a bit too dark and flat in my opinion o.o
1
10/08/2014 8:44 am
Level 20 : Expert Prince
Mishoo
omg i needed this so bad *^* with Seus 10.1 ultra this looks FREAKING AMAZING
1
10/08/2014 10:44 am
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
Oii thanks alot! can you tell me which block(s) you would like to see next?
1
10/08/2014 1:55 pm
Level 20 : Expert Prince
Mishoo
Umm id love to see glowstone, imagine shaders+gloswstone metallic glow, almost golden glow *^* you are amazing!
1
10/09/2014 2:09 pm
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
It's already there :o
1
10/09/2014 2:53 pm
Level 20 : Expert Prince
Mishoo
ERMEHGERDDDDD -FREAKS OUT-
1
09/09/2014 10:58 pm
Level 1 : New Miner
dotdot20
Here for every update <3 it. Best pack I've used yet.
1
09/10/2014 3:57 am
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
Thanks alot!, I will publish an update somewhere this week, I haven't been able to work on the pack lately
1
09/13/2014 1:18 pm
Level 1 : New Miner
dotdot20
I hope is today :c
1
08/04/2014 3:16 pm
Level 7 : Apprentice Crafter
corszo
This one looks EPIC :D 
diamond for you
1
07/25/2014 8:49 pm
Level 1 : New Miner
Impactable
怮Δ←ë
1
06/27/2014 3:22 am
Level 1 : New Miner
Eluveitie
I really cant wait to see what the complete one look's like
1
06/25/2014 3:27 pm
Level 34 : Artisan Unicorn
Malka
Not sure why I can't download it, but still diamond for you ;)
1
06/25/2014 3:41 pm
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
Hey if you PM me your Skype adress I can send it to you!
1
06/23/2014 6:51 am
Level 32 : Artisan Artist
The Celestia Empire
Awesome.
1
06/22/2014 9:42 pm
Level 33 : Artisan Dragon
Find Them Creepers
My crap laptop probably won't be able to run it, but this looks amazing. Good job. +Diamond
1
06/22/2014 11:55 am
Level 28 : Expert Pixel Painter
starsteal
um sir that is not a texture pack.. That is REAL LIFE!

Amazing Texture pack!
1
06/22/2014 12:43 pm
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
Thanks alot lad!
1
06/22/2014 12:47 pm
Level 28 : Expert Pixel Painter
starsteal
np its a great pack!
1
06/21/2014 8:22 am
Level 9 : Apprentice Hunter
DuyProKiller
any versions of this without the shaders?
1
06/22/2014 7:17 am
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
You can use this pack without shaders too!
1
06/19/2014 6:00 pm
Level 17 : Journeyman Artist
Dhs92
1
06/20/2014 2:36 am
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
Make sure you've turned off Anisotropic filtering and mipmaps off in the video settings in Minecraft!
1
06/20/2014 10:35 pm
Level 17 : Journeyman Artist
Dhs92
Just realised that. Could you please remove the unedited textures? I would like to have this combined with John Smith.
1
06/21/2014 5:01 am
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
Hey sorry I can't do that, if I do it, the parallax maps will start to bug somehow,  that's the reason why the default textures are in it.
1
06/21/2014 12:58 pm
Level 17 : Journeyman Artist
Dhs92
Yeah, I noticed. It makes it really boxy if you remove the vanilla textures.
1
06/19/2014 2:14 pm
Level 33 : Artisan Architect
Communistt
HOLY SH1T WAAT?
1
06/19/2014 10:22 am
Level 7 : Apprentice Farmer
vv469
♦Cool for City map♦
1
06/18/2014 10:51 pm
Level 4 : Apprentice Architect
dillydillydilly
most realistic pack ive ver seen.
1
06/19/2014 2:50 pm
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
Thanks!
1
06/18/2014 7:22 pm
Level 1 : New Explorer
pty2004
this is tripy
1
06/18/2014 5:48 pm
Level 18 : Journeyman Architect
ryry12
I don't like the mossy stonebricks.
1
06/19/2014 2:50 pm
Level 53 : Grandmaster Pixel Painter
SoulTakerl996
I was a bit busy trying out different textures for stonebricks, but I'm leaving it like the normal stonebricks, thanks for noticing it, didn't know I left it in!
1
06/19/2014 4:52 pm
Level 18 : Journeyman Architect
ryry12
The block is still really cool the reason i don't like it is that it dosn't match the stonebricks.
1
06/18/2014 5:29 pm
Level 18 : Journeyman Architect
ryry12
Who flagged it?
1
06/18/2014 5:28 pm
Level 18 : Journeyman Architect
ryry12
Amazing one Diamond! I'm going to download it when it's done.

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