Minecraft / Texture Packs

Transparent Lines on Edges/ Texture Stitching Fix

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avatar Zorbn
Level 11 : Journeyman Modder
What Is It?

This is a simple resource pack that fixes a very prevalent and annoying issue with the current Minecraft texture system: The transparent lines/white lines/stitching (the lines are indeed transparent but I've seen them referred to as white before). This doesn't affect all items but it does affect all tools, weapons, and some misc items. See below for a comparison:

Before Fix

After Fix

As you can see, it's a very noticeable difference, especially if visual glitches really bug you like they bug me. There are of course still some items that will suffer from this issue even while using the pack since it is very time consuming to fix items. I've had to prioritize items that you'll have in your hand often to save time although I plan to do more in the future.

What's fixed so far?

So far I've fixed the most prominent examples of this issue including:
  • All Swords
  • All Axes
  • All Pickaxes
  • All Shovels
  • All Hoes
  • Fishing Rod
  • Flint & Steel
  • Shears
  • Golden Carrot
  • Firework Rocket
  • Bow
  • Crossbow
  • (Tridents didn't suffer from this issue to begin with)
(These fixes will only work for the default resource pack, refer to "How does it work?" for info on why)

How does it work?
By default Minecraft generates models from .png textures. For some reason this process results in the texture stitching issue. Therefore for each item I want to fix I have to create a custom model that appears identical to the default model with Blockbench by importing a texture and extruding it with the "Pixel" filter. I don't know why this fixes the problem but it does. If you want to help contribute feel free to follow the process above for any items I haven't done yet that you think need to be fixed. You could also use this same approach to generate models for custom textures in texture packs other than default and upload your own stitching fix for that texture pack. If you do so please post a link to your pack in the comments so that people here can find fixes for custom texture packs they use.

Why doesn't Mojang fix this?
While I don't know for sure I'd guess that fixing whatever bug is causing these transparent lines is much more difficult than it looks and that it probably isn't one of Mojang's priorities right now. If you'd like to support the cause of getting this bug fixed then please vote for this bug: https://bugs.mojang.com/browse/MC-1794, and this one too https://bugs.mojang.com/browse/MC-6579 (not the same issue but another annoying visual glitch). Hopefully if enough people vote this bug will be fixed in the 1.15 bug fix update!

Can I use this fix in my own pack?
Yes! That'd be amazing, if you do it all yourself then I don't want any credit of course but if you end up using files from my resource pack it'd be great if you could credit me in a readme file or on the page where you upload your pack. Thanks :)

Older versions...
v1.1 - Works for all 16x and 8x packs, shovel is backwards: drive.google.com/open?id=1D66NoW3iZfpD2ghKgBQrysBynuMuK24P
v1.0 - Works for default resource pack only: drive.google.com/open?id=1d6hAeXReTrT2F6YPuOTBGDyJjlwB49S2

Progress40% complete
Game VersionMinecraft 1.14

2 Update Logs

v1.15 : 09/26/2019 11:15:06 pmSep 26th

Fixed how the shovel was held (used to be backwards).

16 replies

09/30/2019 3:05 am
Level 1 : New Miner
can this work with faithful?
10/01/2019 10:30 am
Level 11 : Journeyman Modder
This fix works for 16x and 8x packs, unfortunately faithful is 32x. I'm hoping to make a 32x fix soon though and when I do I'll tell you.
09/28/2019 2:57 pm
Level 18 : Journeyman Miner
Thanks. I just wish I knew what was causing it so I could ACTUALLY fix it.
09/20/2019 9:32 pmhistory
Level 3 : Apprentice Network
Thanks, for posting this!

This gave me the idea to do this in my Texture pack, it might take a while but is totally worth it!

My texture pack is a default edit so I could help on this.
09/22/2019 11:40 pm
Level 11 : Journeyman Modder
Yes please do! You can use the models in my pack as a starting point but if you do it'd be great if you could credit me in a readme file or something similar. If you do end up using this technique I'll be sure to check out your pack :)
09/19/2019 11:07 pm
Level 19 : Journeyman Pokemon
This has cured my OCD, Thank you
09/22/2019 11:35 pm
Level 11 : Journeyman Modder
That's why I made it :) glad you enjoy
09/19/2019 6:41 am
Level 32 : Artisan Archer
We need more people like you, and more work from you. Keep up the good work!

Also, may I use this in my texturepack? You didn't put down any of that stuff, so you might wanna add that in.
09/22/2019 11:37 pm
Level 11 : Journeyman Modder
Yes go ahead, and thanks for reminding me to add that to the description. I know there isn't really a good place to put credits in a resource pack but if you could put my name in a readme file or something inside the pack folder then that's enough in my opinion. Sorry for the later reply
09/27/2019 11:52 pm
Level 32 : Artisan Archer
I'll do exactly that. You can have my word for it.
09/16/2019 3:16 pm
Level 60 : High Grandmaster Artist
You did a good job with this.

About the question what's causing the issue, I'm not 100% sure, but maybe the side planes of the generated model have wrong coordinates making the gap between those planes and other faces.
09/22/2019 11:37 pm
Level 11 : Journeyman Modder
Yeah I don't know for sure but that seems like a plausible explanation.
09/16/2019 2:10 pm
Level 2 : Apprentice Miner
OMG Glad I am not the only one that noticed this!!!
09/22/2019 11:38 pm
Level 11 : Journeyman Modder
For months I thought it was a glitch on my end but I found out it wasn't after watching hermitcraft
09/16/2019 10:41 am
Level 1 : New Explorer
This is really helpful!!
09/22/2019 11:40 pm
Level 11 : Journeyman Modder

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