- check_circle Advancements
- check_circle Functions
Published Apr 2nd, 2022, 4/2/22 4:52 am
- 4,557 views, 2 today
- 319 downloads, 0 today
100
Thanks to everyone's support, I've reached 25 (well, now 29) subs! <3 To celebrate, I'm taking on a suggestion from 1leafyboi#6430 (suggestions can be sent on my Discord server!)
This requires the Origins (Fabric) mod, don't forget it!
"The Firbolg is a unique plant creature with possible lunar origins? It is able to adapt to unique environments and has an interesting biology."
This origin is primarily intended for explorers and fans of farming, as its combat abilities aren't very good. However, to compensate this you'll gain several abilities useful for exploration!
- Horticulture Master: Bonemeal is more effective, and crops will sometimes grow randomly around you. If you're near grass blocks, flowers might appear randomly around you!
- Druidic Energy: You have a Druidic Energy bar instead of XP, which fills up as you breed/tame animals, eat vegetables or harvest crops. Staying near them also fills it, but slower.
- Lunar Roots: At night, the maximum amount of Druidic Energy doubles.
- Adaptation: While rooting in the Nether or underwater, you will either gain resistance to burning (but not standing in fire/lava) or a Water Breathing effect after 5 seconds.
- Root (Shift + Right-Click to toggle, can be done with a non-empty hand): Begin rooting, freezing yourself in place and becoming immune to knockback.
- Plant Body: You take more fire damage.
- Passive Nature: You deal less damage. At low health, you have a chance to get Weakness V for 3 secs each time you hit.
- Frail Frame: You have 8 max hearts.
This requires the Origins (Fabric) mod, don't forget it!
"The Firbolg is a unique plant creature with possible lunar origins? It is able to adapt to unique environments and has an interesting biology."
This origin is primarily intended for explorers and fans of farming, as its combat abilities aren't very good. However, to compensate this you'll gain several abilities useful for exploration!
Positives ✅
- Friend of Nature: Passive mobs won't run from you (for a few seconds) after you hit them. Neutral animal mobs are passive to you.- Horticulture Master: Bonemeal is more effective, and crops will sometimes grow randomly around you. If you're near grass blocks, flowers might appear randomly around you!
- Druidic Energy: You have a Druidic Energy bar instead of XP, which fills up as you breed/tame animals, eat vegetables or harvest crops. Staying near them also fills it, but slower.
- Lunar Roots: At night, the maximum amount of Druidic Energy doubles.
- Adaptation: While rooting in the Nether or underwater, you will either gain resistance to burning (but not standing in fire/lava) or a Water Breathing effect after 5 seconds.
Neutrals ⚙️
- Druidic Power: You don't need to eat if your Druidic Energy bar has at least 1 point. You will begin starving if your Energy is at 0.Skills 🔮
- Grow (Hold Shift with an empty hand): Take 20 Druidic Energy every 2 seconds, restoring 2 hearts of HP each time. If you have full HP, you will gain Absorption II for 30 seconds.- Root (Shift + Right-Click to toggle, can be done with a non-empty hand): Begin rooting, freezing yourself in place and becoming immune to knockback.
Cons ❌
- Plant Biology: You can only eat vegetables.- Plant Body: You take more fire damage.
- Passive Nature: You deal less damage. At low health, you have a chance to get Weakness V for 3 secs each time you hit.
- Frail Frame: You have 8 max hearts.
Compatibility | Minecraft 1.18 |
to | Minecraft 1.19 |
Tags |
5535871
119
Create an account or sign in to comment.