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Required Resource Pack
185
This data pack adds a new type of totem called the Totem of The Jungle! What it does is when you are about to take fall damage when falling, It places a vine under you to save you, And you take no fall damage at all. Then after that the totem will have one use used from it, after 2 uses it will become deactivated. To give one more use to the deactivated totem, throw a emerald on it and it will have one use again!
To get it, Either look in a jungle temples chests, Or use the function 'givealltotems' with /function!
Texture by limozeen_. Go check their skins out!
Code by me.
Advancements made with TheDestruc7i0n's advancements generator
Tell me if there are any bugs with this data pack!
if you don't know how to install data packs, take a look at this tutorial!
To get it, Either look in a jungle temples chests, Or use the function 'givealltotems' with /function!
Texture by limozeen_. Go check their skins out!
Code by me.
Advancements made with TheDestruc7i0n's advancements generator
Tell me if there are any bugs with this data pack!
if you don't know how to install data packs, take a look at this tutorial!
Credit | Limozeen_ for making the texture, Used paint.net for the icon, Advancements made with TheDestruc7i0n's advancements |
Compatibility | Minecraft 1.16 |
to | Minecraft 1.17 |
Tags |
1 Update Logs
Update #1 : by iheartstriders 02/08/2021 2:23:09 pmFeb 8th, 2021
New update! This improves alot of stuff such as
- Now to activate the totem you must fall atleast 12 blocks
- Now has 2 uses! Once all the uses are used on the totem, You can throw a emerald on the totem for another use outta it
- Fixed a ton of bugs
4950670
119
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No really, I like it a lot.
java.util.concurrent.CompletionException: java.lang.IllegalArgumentException: Whilst parsing command on line 17: Incorrect argument for command at position 203: ...1}}}] run <--[HERE]
at java.util.concurrent.CompletableFuture.encodeThrowable(CompletableFuture.java:273) ~[?:1.8.0_272]
at java.util.concurrent.CompletableFuture.completeThrowable(CompletableFuture.java:280) ~[?:1.8.0_272]
at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1606) ~[?:1.8.0_272]
at java.util.concurrent.CompletableFuture$AsyncSupply.exec(CompletableFuture.java:1596) ~[?:1.8.0_272]
at java.util.concurrent.ForkJoinTask.doExec(ForkJoinTask.java:289) ~[?:1.8.0_272]
at java.util.concurrent.ForkJoinPool$WorkQueue.runTask(ForkJoinPool.java:1056) ~[?:1.8.0_272]
at java.util.concurrent.ForkJoinPool.runWorker(ForkJoinPool.java:1692) ~[?:1.8.0_272]
at java.util.concurrent.ForkJoinWorkerThread.run(ForkJoinWorkerThread.java:175) ~[?:1.8.0_272]
Caused by: java.lang.IllegalArgumentException: Whilst parsing command on line 17: Incorrect argument for command at position 203: ...1}}}] run <--[HERE]
at cy.a(SourceFile:62) ~[server.jar:?]
at wm.a(SourceFile:86) ~[server.jar:?]
at java.util.concurrent.CompletableFuture$AsyncSupply.run(CompletableFuture.java:1604) ~[?:1.8.0_272]
... 5 more
any idea?
I assume Totem need to be held before using it? If so enderpearl and water bucket can also save you, so maybe there might one more practical way of using this totem. There is just too few hotbar slots.