Hi there, round-eyed viewers! You're wondering: "What is this all about?", and this is what it is:
We're recreating the random battleground and dungeon finder systems from World of Warcraft in Minecraft as close as possible with Command Blocks. We'll gladly share our feature for servers who can't make one such on their own, if required, and will offer updates and improvements through the life cycle.
We're looking for feedback of players known with the system or not, from whom we'd like to hear which neat options would they like to have!
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The most you can expect as far as "advanced stuff" (at the moment) is phasing imitation (when you can't see a player that stands in front of you, 'cause different map phases).
Note: requesting standalone features you've liked from a variety of games is unnecessary. Just suggest them as an option you'd like to have and we'll look what we can do, and how we can integrate it (if we'll feel it).
We're recreating the random battleground and dungeon finder systems from World of Warcraft in Minecraft as close as possible with Command Blocks. We'll gladly share our feature for servers who can't make one such on their own, if required, and will offer updates and improvements through the life cycle.
We're looking for feedback of players known with the system or not, from whom we'd like to hear which neat options would they like to have!
-
The most you can expect as far as "advanced stuff" (at the moment) is phasing imitation (when you can't see a player that stands in front of you, 'cause different map phases).
Note: requesting standalone features you've liked from a variety of games is unnecessary. Just suggest them as an option you'd like to have and we'll look what we can do, and how we can integrate it (if we'll feel it).
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Just thought I'd share this: we're crafting a functioning "device" with a touch screen (you wont have to click anything besides using a stick 50 blocks away, for example) with apps.
Will throw a preview in the weekends!
Will throw a preview in the weekends!
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UPDATE:
Finished setting up fake maps and resets, and all other sorts of things. Here's a quick peek from a testbuild of how it will work at it's core: https://youtu.be/tHDKfJAbx24
Finished setting up fake maps and resets, and all other sorts of things. Here's a quick peek from a testbuild of how it will work at it's core: https://youtu.be/tHDKfJAbx24