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Minecraft multiplayer wont open
so i open minecraft, everything else in the menu works fine, but when i try to open multiplayer my minecraft crashes. please help!
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bump
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Massacred-- Head --
Stacktrace:
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at azk.c(SourceFile:212)
at azk.a(SourceFile:145)
at awd.a(SourceFile:25)
at awi.b(SourceFile:412)
at awi.a(SourceFile:211)
at azh.a(SourceFile:291)
-- Screen render details --
Details:
Screen name: azh
Mouse location: Scaled: (203, 143). Absolute: (812, 479)
Screen size: Scaled: (420, 263). Absolute: (1680, 1050). Scale factor of 4
Stacktrace:
at bfk.a(SourceFile:1039)
at ave.av(SourceFile:915)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
namely:Screen name: azh
Also, your Java is outdated. I'd say update your Java and try reinstalling 1.8.8. Update drivers if possible. It's most likely a fluke and shouldn't happen again.
how do i change the screen name? i updated the java and reinstalled 1.8.8
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Hmm, this might have something to do with VBO's, try enabling them. Hope that works
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changed them to yes, same problem
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Re-download game?
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already tried, didnt work
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crash report please?
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here
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 11/29/15 12:35 PM
Description: Rendering screen
java.lang.IllegalArgumentException: bad Base64 input character at 3384: 0 (decimal)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at azk.c(SourceFile:212)
at azk.a(SourceFile:145)
at awd.a(SourceFile:25)
at awi.b(SourceFile:412)
at awi.a(SourceFile:211)
at azh.a(SourceFile:291)
at bfk.a(SourceFile:1039)
at ave.av(SourceFile:915)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at azk.c(SourceFile:212)
at azk.a(SourceFile:145)
at awd.a(SourceFile:25)
at awi.b(SourceFile:412)
at awi.a(SourceFile:211)
at azh.a(SourceFile:291)
-- Screen render details --
Details:
Screen name: azh
Mouse location: Scaled: (203, 143). Absolute: (812, 479)
Screen size: Scaled: (420, 263). Absolute: (1680, 1050). Scale factor of 4
Stacktrace:
at bfk.a(SourceFile:1039)
at ave.av(SourceFile:915)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.8
Operating System: Windows XP (x86) version 5.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 92501696 bytes (88 MB) / 221945856 bytes (211 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
LWJGL: 2.9.4
OpenGL: GeForce 9800 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 2x Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 11/29/15 12:35 PM
Description: Rendering screen
java.lang.IllegalArgumentException: bad Base64 input character at 3384: 0 (decimal)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at azk.c(SourceFile:212)
at azk.a(SourceFile:145)
at awd.a(SourceFile:25)
at awi.b(SourceFile:412)
at awi.a(SourceFile:211)
at azh.a(SourceFile:291)
at bfk.a(SourceFile:1039)
at ave.av(SourceFile:915)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at azk.c(SourceFile:212)
at azk.a(SourceFile:145)
at awd.a(SourceFile:25)
at awi.b(SourceFile:412)
at awi.a(SourceFile:211)
at azh.a(SourceFile:291)
-- Screen render details --
Details:
Screen name: azh
Mouse location: Scaled: (203, 143). Absolute: (812, 479)
Screen size: Scaled: (420, 263). Absolute: (1680, 1050). Scale factor of 4
Stacktrace:
at bfk.a(SourceFile:1039)
at ave.av(SourceFile:915)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)
-- System Details --
Details:
Minecraft Version: 1.8.8
Operating System: Windows XP (x86) version 5.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 92501696 bytes (88 MB) / 221945856 bytes (211 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
LWJGL: 2.9.4
OpenGL: GeForce 9800 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 2x Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz