So i recently wanted to try at making a simple mod adding in some new tools. So far, i added the item and named it, but i cant seem to get a picture to display on it can someone help me?
code
package com.SippiboyTidBitsandBobs;
import net.minecraft.item.Item;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.registry.GameRegistry;
@Mod(modid = "tbb", name = "TidBitsAndBobs", version = "1.0")
public class TidBitsandBobs {
public static Item itemWitheredPickaxe;
@EventHandler
public void preInit(FMLPreInitializationEvent event) {
//Item/block init registering
//config handling
itemWitheredPickaxe = new ItemWitheredPickaxe().setUnlocalizedName("WitheredPickaxe").setTextureName("tbb:wpick");
GameRegistry.registerItem(itemWitheredPickaxe, itemWitheredPickaxe.getUnlocalizedName().substring(5));
}
@EventHandler
public void init (FMLInitializationEvent event) {
//Proxy, Title entity, entity, GUI and packet registering
}
@EventHandler
public void postInit(FMLPostInitializationEvent event) {
}
}
import net.minecraft.item.Item;
import cpw.mods.fml.common.Mod;
import cpw.mods.fml.common.Mod.EventHandler;
import cpw.mods.fml.common.event.FMLInitializationEvent;
import cpw.mods.fml.common.event.FMLPostInitializationEvent;
import cpw.mods.fml.common.event.FMLPreInitializationEvent;
import cpw.mods.fml.common.registry.GameRegistry;
@Mod(modid = "tbb", name = "TidBitsAndBobs", version = "1.0")
public class TidBitsandBobs {
public static Item itemWitheredPickaxe;
@EventHandler
public void preInit(FMLPreInitializationEvent event) {
//Item/block init registering
//config handling
itemWitheredPickaxe = new ItemWitheredPickaxe().setUnlocalizedName("WitheredPickaxe").setTextureName("tbb:wpick");
GameRegistry.registerItem(itemWitheredPickaxe, itemWitheredPickaxe.getUnlocalizedName().substring(5));
}
@EventHandler
public void init (FMLInitializationEvent event) {
//Proxy, Title entity, entity, GUI and packet registering
}
@EventHandler
public void postInit(FMLPostInitializationEvent event) {
}
}
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