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Arkacia: Darkspire [1.16.4 | MMORPG | Custom Plugins | Custom Map | Custom Mobs | Land Claim | Survival-RPG | Dungeons | PvP]

ArkaciaMC's Avatar ArkaciaMC12/28/20 5:58 pm
1 emeralds 228
Arkacia

What is Arkacia?

It is a free roam RPG style server. With various MMORPG aspects
of custom craft-able items, player driven lore alongside the pre-written server lore,
and the ability of Kingdom Conquest. The roleplay aspect comes in
either when having a casual conversation, or handling diplomatic
scenarios that could erupt in war.

Dont like Roleplay?

Relax, its not all roleplay! You can be
just a peaceful miner, or a warrior out hunting monsters
It is not required!

Towns and Kingdoms

When you are into roleplay, you will get more chances to do things
that can and will eventually effect server lore. There are many things players
will be able to do. Such as fighting for your kingdom, sailing a movable ship into battle
or even going and conquering other towns of another kingdom so that you may eventually
defeat your enemies and take rule over the enemy kingdom. NPC towns and kingdoms are
also capturable during certain events for players to eventually conquer the world!

Or you can be a simple shop keeper, thats cool too.

Extra Features

Some extra features include

Custom Alloys
Custom Hide Crafting
Custom MMO Item sets
Custom Crafting
Custom Monsters
Custom Items
Custom Crops
Custom Ores
Custom Cooking
Custom Siege Equipment
Moving Ships
Cannons
Spell Crafting
Classes
Attribute System
Skills
Dynamic Player Economy
Player Shops
Duels
Trade packs
NPC Guards
World Bosses
Quests
Dungeons
NPC Kingdoms
Roleplay Events
Magic
And so much more!

We are currently in phase 1 of 8 beta phases for the server, where YOU the player get to have an impact on how things become molded before release. Also note, that to see some of our custom mobs, you will need to grab the resource pack from our discord.

Discord: discord.gg/KeGqzhy

So be sure to check us out!



UPDATES:


Arkacia: Darkspire Update 1.7: 12/7/20
  • Added Rowan, the Builder NPC up the hill from spawn.
  • Greataxe ability knockback has been nerfed from 3 to 2.
  • Bandits now give drakes on death instead of dropping them
  • New Items with Models! The Resource Pack now has Iron and Steel Spears
  • New Item with a Model! The Resource Pack now has Halberds
  • New Item with a Model! The Resource Pack now has Daggers
  • New Items with Models! The Resource Pack now has Swords
  • New Items with Models! The Resource Pack now has Greatswords
  • New Items with Models! The Resource Pack now has Warhammers
  • New Items with Models! The Resource Pack now has Maces
  • New Items with Models! The Resource Pack now has Battleaxes
  • New Items with Models! The Resource Pack now has Waraxes
  • Crafting Stumps have been fixed, and are now craft able
  • Grimoir NPC’s have been updated to be more life like
  • Fixed up the RPGInventory with the Resource Pack
  • New Playable Race! Human
  • New Playable Race! Elf (Anari, Denari, Eldnari)
  • New Playable Race! Subterranean Dweller (Dwarves)
  • New Playable Race! Beastkin

Arkacia: Darkspire Update 1.7.5: 12/11/20
  • Added bloodsteel armor, shields, and weapons
  • Added vampiric essence, bloodleather, bloodsteel, and bloodstring as crafting ingredients
  • Added tailor as a crafting station
  • Added bear armor
  • Added blood leather armor
  • Increased passive mob spawns
  • Added blood item set for bloodleather and bloodsteel armors
  • Gave all above listed items custom textures/models
  • Killed the last living villagers (No more Villager farms.)
  • Gave smithing anvil, pot, and needle recipes
  • Fixed scribe crafting stations having no recipes
  • Removed enchantment effects from silence and disarmor due to not working
  • Increased stats for feral mobs
  • Decreased enchantment xp costs
  • Disabled all forms of TP except for /home and /t spawn. /home now has a 5 minute cool down.
  • Added Carriages that will transport you between towns for a fee.

Arkacia: Darkspire Update 1.8: 12/20/20
  • Removed mypets skill trees with exceptions for utility and ride, utility can hold items, ride can be ridden, other than this pets are now just for fun
  • Rebound weapons to more fitting base items
  • Updated advanced enchantments and added some enchantments
  • Added ink recipe
  • Moved rare ink recipes to the herbalist, added ink as an ingredient to it
  • Added mage robes
  • Added silk strands as a material
  • Added silk cloth (tailors make it with silk)
  • Added recipes for mage robes
  • Added enchanted silk as a material (enchanters, contained arcane energy and silk)
  • Added contained arcane energy as a material (enchanters make it, ethereal dust and containment catalyst)
  • Added enchanted mage robes
  • Added recipes for enchanted mage robes
  • Added rune and lace slots to items
  • Added fire wands
  • Redid stats on several light armors
  • Made textures for direwolf and blackhide armors
  • Added armor gem slots to most armors (metallic ones get one, high-teir metallic get 2, cloth get one, mid-teir cloth get 2, high-teir cloth get 3, all magic get 3)
  • Added goblins
  • Added recipes for many light armors
  • Added recipes for extracted fire
  • Added recipes for wands in the enchanter
  • Added magical focus item, made it craftable by enchanters
  • Made bears and sharks animated
  • Made ferals animated and made models for them
  • Fixed the goblin drops
  • Fixed the scribe looping and causing the server to lag to a hault
  • Made acacia leaves drop silk strands
  • Nametags are now craftable via Crafting Stump
  • Leads are now craftable via Crafting Stump
  • New Delve! Greymist Mines are now open for players to run every 4 hours.

Arkacia: Darkspire Update 1.8.3: 12/23/20

  - Fixed slash (it has "slash" as the needed attribute instead of strength)
  - Empire mobs no longer attack players or passive mobs
  - Added dark wand line
  - Made darkhide robes craftable
  - Added coin currency
  - Added fame currency
  - Added copper ingot
  - Added tin ingot
  - Added bronze ingot
  - Added artificer class
  - Added craftable portable hole
  - Added class quests
  - Added daily quests
  - Added bronze weapons
  - Added recipes for tin and copper ingots, and for bronze, and for bronze weapons
  - Added furnace, anvil, smithing table, grindstone stations
  - Added hammer level: 1 condition to anvil
  - Added recipe to Iron Hammers in vanilla crafting station
  - Artificers make magic trinkets for any class to use(Bag of holding)
  - Made bronze armors
  - Added textures for bronze armors
  - Removed steel recipe from smith
  - Modified steel recipe in furnace
  - Added recipes for bronze armors
  - Applied the steel sword model to igneal and sin's slash
  - Lowered sin's slash damage to 15
  - Removed enchanting and anvil usage on sins slash and igneal for consistency with other weapons
  - Applied stone sword model to goblin "swords" and the stone sword
  - Changed goblin sword and stone sword to iron sword base items to follow precedent determined earlier on item binding
  - Lowered attack speed on goblin staff to 1.8
  - Made model for goblin staff and applied it
  - Reduced damage (to 11) and added range value to visvold's staff (of 12)
  - Added runic gem slot to visvold's staff
  - Made and applied a model for visvold's staff
  - Changed default resource pack description to one encouraging the use of optifine
  - Brought Visvold Staff reqs from 12 each to 8 each
  - Added action bar
  - Added a free starter kit
  - Added bandit mages, alchemists, and raiders
  - Gave bandits custom modeled items
  - Made bandits drop the appropriate type of currency
Posted by ArkaciaMC's Avatar
ArkaciaMC
Level 13 : Journeyman Network
5

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