1

Multiplayer won open

Tristantron's Avatar Tristantron11/29/15 3:11 pm
1 emeralds 196 2
11/29/2015 3:57 pm
mardigrasking-1's Avatar mardigrasking-1
every thing else works fine, but multiplayer crashes when i try to open it from the main menu. heres the crash report

*bump*



---- Minecraft Crash Report ----
// Shall we play a game?

Time: 11/29/15 12:35 PM
Description: Rendering screen

java.lang.IllegalArgumentException: bad Base64 input character at 3384: 0 (decimal)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at azk.c(SourceFile:212)
at azk.a(SourceFile:145)
at awd.a(SourceFile:25)
at awi.b(SourceFile:412)
at awi.a(SourceFile:211)
at azh.a(SourceFile:291)
at bfk.a(SourceFile:1039)
at ave.av(SourceFile:915)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
at io.netty.handler.codec.base64.Base64.decode(Base64.java:247)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:197)
at io.netty.handler.codec.base64.Base64.decode(Base64.java:188)
at azk.c(SourceFile:212)
at azk.a(SourceFile:145)
at awd.a(SourceFile:25)
at awi.b(SourceFile:412)
at awi.a(SourceFile:211)
at azh.a(SourceFile:291)

-- Screen render details --
Details:
Screen name: azh
Mouse location: Scaled: (203, 143). Absolute: (812, 479)
Screen size: Scaled: (420, 263). Absolute: (1680, 1050). Scale factor of 4
Stacktrace:
at bfk.a(SourceFile:1039)
at ave.av(SourceFile:915)
at ave.a(SourceFile:325)
at net.minecraft.client.main.Main.main(SourceFile:124)

-- System Details --
Details:
Minecraft Version: 1.8.8
Operating System: Windows XP (x86) version 5.1
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 92501696 bytes (88 MB) / 221945856 bytes (211 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.8.8
LWJGL: 2.9.4
OpenGL: GeForce 9800 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.

Using VBOs: No
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Packs:
Current Language: English (US)
Profiler Position: N/A (disabled)
CPU: 2x Intel(R) Core(TM)2 Duo CPU E6750 @ 2.66GHz
Posted by Tristantron's Avatar
Tristantron
Level 13 : Journeyman Skinner
2

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2

1
11/29/2015 3:57 pm
Level 2 : Apprentice Miner
mardigrasking-1
mardigrasking-1's Avatar
is java up to date?
1
11/29/2015 3:44 pm
Level 45 : Master Necromancer
samus0374
samus0374's Avatar
Are your video card drivers all up to date?
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