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sigurd4i have a list of mods to use in my modpack and i just wrote down some of which i thought would fit into this modpack:Click to revealjabba - for good and simple crop storage.
plugins for forestry - for extra compatability with other mods for forestry
extra bees and trees - for more bees and trees
gendustry - for maximum (maybe a little bit cheaty) ease when geneticly modifying and breeding bees.
railcraft - good for railroads for transport and such. might fit to the theme.
minefactory reloaded - lots of ways to automate farming (maybe a little grousome against the animals, but whatever) involves machines that breed, kill, move and artificially grow animals. also a whole bunch more tech stuff.
computercraft - programmable computers! perfect for automation and showing statistics and much more.
open peripheral (core & addons) - allow more cc computer interaction with inventories from vanilla minecraft and lots of mods. very useful!
open cc sensors - cc computers can detect stuff like entities, weather, and lots more.
cctransport - transport items to and from inventories with cc.
project red - redpower, basicly.
applied energistics - might be too tech like, i guess. allows really good and end-game storage as well as autocrafting, automatic movement and suppliment of items.
extracells - store liquids with ae
mariculture - lots of new fish and water biology stuff as well as lots of water technology stuff.
XACT - a good mod for automating crafting.
Remain in motion - have moving blocks. can come in good use, i suppose.
pom's get all the seeds (?) - makes the seeds from pom's harvestcraft drop from tallgrass. i like this one, but if you dont want this to happen, dont include this mod.
growthcraft - lots of farming stuff. bees, brewing of alcoholic beverages, fishing, food, and crops for materials.
natura - many new wild plants that can be good for food.
agriculture - more food.
usefulfood - one of my favorite food mods out there.
kitchen mod - lots of kitchen furniture.
biomes o plenty - just a really good world generator.
botania - more plants
wee! flowers - more flowers
wild grass - growing grass in your world!
hunger overhaul - balances out food. makes it a bit more difficult to have enough food, because staying alive would be way to easy with all this added food.
better item despawning - makes saplings plant themselves instead of despawn. good so you dont need to replant forests.
carpenter's blocks - give your building blocks any shape you want them to have!
lanterns and flashlights mod - great dynamic lightning!
backpacks - have more stuff with you!
open blocks - lots of useful stuff.
better storage - fancy chests with a lock system
bibliocraft - decorative stuff.
mr. crayfish's furniture mod - even more decorative stuff.
chisel - much more building blocks.
multi mine - much better block breaking mechanic.
inventory tweaks - sorting and stuff for your inventory and chests.
waila - a must have. the title says it all
matmos - beatuful sounds. the best thing is the crickets that you can hear in the evening. perfect for a farm
presence footsteps - just way better step sounds. probably one of my favorite mods ever, in fact!
minecraft loader - shows what is being done when the game is loading upon startup.
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