Yo, what's up! Thanks for visiting my profile, and be sure to hit subscribe before you leave, since it keeps me motivated and gives me a reason to keep making things! Also, quick warning, if you visit my Twitter, I get pretty political over there, so don't say I didn't warn you.
Gender: Male Height: 5'7" Favorite Foods: Tacos, Mashed Potatoes, Waffles
Things I like:
Making skins
Reading books
Being spontaneous
Videogames (Such as Titanfall 2, the Half-Life franchise, God of War, Minecraft)
Movies (Such as LOTR, The Dark Knight)
TV Shows (Such as Lost, White Collar, Person of Interest, The Office)
Tabletop games (MTG, Twilight Imperium, D&D)
Music (Playing guitar, listening to music, punk rock, folk)
Will most likely be a delay on posting Sketchbook Journey. III because my university decided it would be a good idea to place 2 major exams (15 pages each), directly on top of each other, meaning my next 3 weeks will be spent writing 30 pages of research >.<
hiiii 👋 Did some clips and fly arounds for my worlds to display the shear scale of my creations. Going to add them to projects one by one - see also some new clips fly around twitter over the next time www.planetminecraft.com/project/xedrimos/
Was built for big mountain ranges. Sharp, smooth peaks, sutle terracing, continued peaklines, huge bulging bottom terraces
Img 2: Alpines Gen 3
Iteration on gen 2 Better/More "single" peaks, dynamic shattering, warped erosion, increased terrain fragmentation, better global terracing, varying terracing, steeper valleys, bigger bottom, with sloping channels in a stylistic approach.
Do some people here think we're associated with CurseForge or something? Just to be clear, we aren't lol, but see these guest book posts for why I think they do (clicking "View Post" takes me to a 404 page so I put screenshots instead):