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I make uninspired skyscrapers in video games.
Level 50 Grandmaster Architect
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My first build, a skyscraper-laboratory I made in 2014.

My first build to be used by other people, late 2015.

This house was the first building where I seriously considered how a house should-
be laid out. It was designed for roleplay, and good enough to be used even years-
onward, 2017.

This building marks a significant change in my tastes and technique. I had-
begun playing with curves much more, and older, art-deco stylings. From 2018.

While it looks pretty rudimentary, this building marks a pretty significant change in
both my style and overall technique. This building was part of a city my friends and
I were building, and we were all trying to crack that iconic "New York style."
I had been mimicking buildings in the Bronx for a while, but it wasn't until this-
attempt that I knew I had it. From late 2019.

2020 was a pretty intense period of growth. Just a couple months after cracking-
that "New York Style," I cracked the British European style. This also would come-
to represent a massive shift in technique, style, and taste.

Just 11 months later, I would design this. At a height in-game I thought would be-
impossible, I recreated 20 Farmer St's original design, and realized the art-deco-
ambitions my 2018 self had set.
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