Published Apr 4th, 2015, 4/4/15 8:36 pm
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Fully fledged Voice Chat in Forge, no external application required.
1.8 Forge Test Server, it needs people! 192.95.55.117
Mod Showcase
What is the mod about?
Gliby's Voice Chat Mod adds voice chat to Minecraft, not the bad half-assed voicechat, but proper voice chat with nifty settings to make the experience easy and seamless in-game. Voice Chat is distance based, meaning that you can only hear/talk to players near you, players far away can't talk nor hear you. Don't like distance based voice chat? Too bad. Don't fear, normal voice chat is also here.
Another thing about distance based voice chat, players near you will sound louder, as they walk away they will become quieter... quieter... and that's it they are outside of your proximity.
Shameless donation button, support mod creators <3.
Follow @theGliby on twitter.
How does it work?
Works like other forge mods, both player & server need the mod. That's it join a supported server and talk away!
How do I use it?
Join a supported server and start talking with speak key, by default it's V.
A icon should appear on your screen, signaling that you are currently talking. If the icon doesn't show up, the current server doesn't have Gliby's Voice Chat.
If people can't hear you or you'd like to improve your microphone settings, press the settings key, by default this is PERIOD(dot key).
How do I use it?
Join a supported server and start talking with speak key, by default it's V.
A icon should appear on your screen, signaling that you are currently talking. If the icon doesn't show up, the current server doesn't have Gliby's Voice Chat.
If people can't hear you or you'd like to improve your microphone settings, press the settings key, by default this is PERIOD(dot key).
Looking for the download?
Download Mod Latest | * (0.6.0) 1.8
Download Mod Latest | * (0.6.0) 1.7.10
Download Mod Latest | * (0.6.0) 1.7.2
Download Mod Latest | * (0.6.0) 1.5.2
Gliby, why did you port to 1.5.2 instead of 1.6.x? A developer contacted me and asked me for a version for his modpack, so I said yes.
I consider 1.6.x not worth updating, but you can try to change my mind at @theGliby
Download Mod Latest | * (0.6.0) 1.8
Download Mod Latest | * (0.6.0) 1.7.10
Download Mod Latest | * (0.6.0) 1.7.2
Download Mod Latest | * (0.6.0) 1.5.2
Gliby, why did you port to 1.5.2 instead of 1.6.x? A developer contacted me and asked me for a version for his modpack, so I said yes.
I consider 1.6.x not worth updating, but you can try to change my mind at @theGliby
How do I know when someone is talking?
When a player starts talking, his name should appear on your screen in a cool looking box.
Here's how it looks:
How do I mute that a player? (0.6.0)
Simply press the Options key(PERIOD by default) and then click on the Mute Players button, a menu should be brought up:
Type the players name, and then press add, blam the player is muted. If you'd like to unmute a player, press2
In-depth mod details
First time you go in game with the mod, you will be prompted with Gliby's Voice Chat Setup Wizard.
Follow the wizard, once you are finished with the wizard voice chat will configured, you can chat now. Remember you can come back to the wizard any time, by opening Options(PERIOD key by default) and pressing "Open Options Wizard".
If you want to configure the mod without using the wizard, simply use the Options screen for all your configuration needs.
Here's a picture of the Options screen, down below are full in-depth explanations for each option.
- Test Microphone - test yo microphone
- Input Device Dropdown - select yo microphone
- Speak Mode -toggle between Push To Talk & Toggle To Talk
- Open Options Wizard
- World Volume - volume of speaking players
- Boost - Microphone boost, if your microphone is quiet, use this, but don't over do it!
- Advanced Options - opens advanced options, for people who understand what they're doing
- Mute Players - opens menu where you can mute players locally
Now on to UI Options:
I created the UI features with one simple goal, configurability, you should be able to make the UI work with any GUI mod, thanks to the UI Placement feature.
I created the UI features with one simple goal, configurability, you should be able to make the UI work with any GUI mod, thanks to the UI Placement feature.
- UI Placement - look down
- UI Opacity- change the transparency of all UI elements
- Reset All - resets all UI elements, positon & scale.
UI Placement - allows to change the position or scale of the UI elements, this allows Gliby's Voice Chat to work with any other mod that uses GUI elements.
Now, let's move onto Advanced Options
Advanced Options, isn't mean't for newbies, only touch this stuff If you know what you are doing!
Now, let's move onto Advanced Options
Advanced Options, isn't mean't for newbies, only touch this stuff If you know what you are doing!
- Enhanced Decoding - attempts to filter noise from received voice samples
- Volume Control - turns down Minecraft's sound effects when someone is talking
- Encoding Mode - user input disabled
- Encoding Quality - how nice you sound while talking, usually the server handles audio quality, but when it doesn't you can touch that slider!
- Gliby's Snooper - removed.
- Reset - when you mess up these options, use this
Server Support + LAN
Server Commands - COMMANDS ARE OP ONLY
Server Commands - COMMANDS ARE OP ONLY
- /vmute <player> - mutes player
- /vchatmode distance:world:global - sets self's chat mode
- /vchatmode <player> distance:world:global - sets players chat mode
Chat Modes
- Distance - "distance" or "0", players within sound distance will hear you.
- World - "world" or "1", players in the same world as you will hear you.
- Global - "global" or "2", everyone will hear you.
Where to find configuration file:
- Dedicated Servers root directory in "config/gliby_vc/ServerSettings.ini"
- LAN Servers, .minecraft directory in "config/gliby_vc/ServerSettings.ini"
Server Configuration
[GAME] Category - Settings related to voice chat mechanics.
- "SoundDistance", Sound Distance is proximity in which players can hear you! @Whiskey, default is 64 blocks.
- "DefaultChatMode", 0 - distance based chat, 1 - world based chat, 2 - global chat.
- "ShowVoicePlates", if false - players won't see player names(voice plates) on their screens.
- "ShowPlayerIcons", if false - players won't see icons when someone talks.
[Network] Category - Settings you don't need to worry about! Unless your special
- "NetworkType" Advanced Networking enables UDP based voice chat, improves performance and network speeds extensively, default is set to 0.
- "UDPPort" if you don't want the advanced network to be hosted on your servers default port, use to specify your preferred UDP port, if the port is set to 0, the servers default port will be used instead.
- "MinimumQuality" Sound Quality level, starting from 0 to 9. If you want to reduce bandwidth, make the maximum quality smaller. If you'd like to make sound quality great, set the minimum quality to a high value.
- "MaximumQuality" up ↑
- "BufferSize" recommended buffer size is 128, max 500, going any higher will cause issues. Buffer Size determines voice data amount in a single packet, big buffers equal in bigger latency. If you are experiencing stuttering with players, or having network lag - set this to a higher value.
- "ServerBehindProxy" if server is behind a proxy, like bungeecord, enable this. Note, this will reveal your servers real address to players.
[Miscellaneous] Category
- "ModPackID" view mod pack stuff down there somewhere ↓
Notes
If you have a server that uses Minecraft query and is limited in open ports, you will need to port-forward any free port and set "UDPPort" to the corresponding port. If don't want to all that jazz, change "NetworkType" to 0. There is a side effect though. Voice chat transmission will be much slower and heavier in performance on your server.
Mod Packs
This mod has special support for mod packs, in the meaning of settings.
In every copy of the mods archive(.jar), is a modpack.json. Here's how it looks.
Pastebin: http://pastebin.com/ea4PgejA , proper formatting.
You can set each settings to your hearts desire, some will even work on the server.
ID variable - Explanation:
Billy: "but giglby what is the id settings?!?!!11/1?"
"Well Billy. The "ID" setting determines if the mod settings need to be updated, here's how it works.
Each time the mod launches it checks if the modpack.json ID corresponds with it's own saved version. If it doesn't the modpack.json will overwrite the current settings, including the mods ID. Now if the client launches again, it will see that its ID is the same the modpack.json ID and won't overwrite."
Billy: "su that means I can overwrite the mods current settings by changing the id to something other than the previous ID(which in this case is 1)"
"Go home Billy."
Policy
Put it in all the modpacks you want, of course with credit to the creator. If you have a special case just email mecontact@gliby.net
Contact Me
Contact Me
- Twitter: @theGliby
- Email: contact@gliby.net
- Website http://www.gliby.net/
Copyright Gliby's Voice Chat Mod ©
This document is Copyright 2013 of Gliby (hereafter referred to as "The Owner") and is the intellectual property of The Owner. Only minecraftforum.net, planetminecraft.net gliby.net is able to host any of The Owner's material without the consent of The Owner. It may not be placed on any other web site or otherwise distributed publicly without advance written permission. (Electronic mail is acceptable as long as you wait for a response.)
JSpeex BSD
/******************************************************************************
* *
* Copyright (c) 1999-2003 Wimba S.A., All Rights Reserved. *
* *
* COPYRIGHT: *
* This software is the property of Wimba S.A. *
* This software is redistributed under the Xiph.org variant of *
* the BSD license. *
* Redistribution and use in source and binary forms, with or without *
* modification, are permitted provided that the following conditions *
* are met: *
* - Redistributions of source code must retain the above copyright *
* notice, this list of conditions and the following disclaimer. *
* - Redistributions in binary form must reproduce the above copyright *
* notice, this list of conditions and the following disclaimer in the *
* documentation and/or other materials provided with the distribution. *
* - Neither the name of Wimba, the Xiph.org Foundation nor the names of *
* its contributors may be used to endorse or promote products derived *
* from this software without specific prior written permission. *
* *
* WARRANTIES: *
* This software is made available by the authors in the hope *
* that it will be useful, but without any warranty. *
* Wimba S.A. is not liable for any consequence related to the *
* use of the provided software. *
* *
* Date: 22nd April 2003 *
* *
******************************************************************************/
/* Copyright (C) 2002 Jean-Marc Valin
Redistribution and use in source and binary forms, with or without
modification, are permitted provided that the following conditions
are met:
- Redistributions of source code must retain the above copyright
notice, this list of conditions and the following disclaimer.
- Redistributions in binary form must reproduce the above copyright
notice, this list of conditions and the following disclaimer in the
documentation and/or other materials provided with the distribution.
- Neither the name of the Xiph.org Foundation nor the names of its
contributors may be used to endorse or promote products derived from
this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
Credit | JSpeex, GSON |
Progress | 100% complete |
Game Version | Minecraft 1.8 |
Tags |
tools/tracking
3283401
7
glibys-voice-chat
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DIAMOND!