166

[FORGE] Skateboard Mod! [ALPHA 0.05] Police! Segways! Hoverboards!

166 diamonds
Collectable
  • 131,684
    Views, 72 today
  • 30,749
    Downloads, 11 today

Get Embed Code

Forum:
HTML:
Link:
avatar
papertazer
Level 69 : High Grandmaster Modder
NOTE: Currently updating to ALPHA 0.06 for MC 1.7.10
WIQtOZfgif

LOOK THROUGH THE PICTURES ABOVE FOR 0.05 UPDATES!
undefined
Image
UPDATE: LOOKING FOR A NEW ARTIST *URGENT*









Dont know How to install mods? Or simply don't like to? Just use the installer made by Skydaz.com!










Skateboard Mod Installer
Thank you Skydaz!










jVyXmekpng



















gZLTDpng










mMzgRpng










reMImCpng



gZLTDpng









VXAZwdpng














ALL CRAFTING CAN BE FOUND HERE!: CRAFTING
(wait 5 seconds)

gZLTDpng









tZRGAbpng
Coder = Papertazer
Artist = Papertazer
Modeler = Papertazer


gZLTDpng

OqngJlpng
Remember, you do not have to donate, but if you want to and you're feeling generous, go ahead and press that button :) . All donations will be going to a dedicated server fund.
(Donations are on PAYPAL)


Donation LinkDONATE!

gZLTDpng









CbIApng









Banner 1 (will fit your PMC forum signature):









HfDLfNpng









Banner 2 (Will fit most signatures on other websites, Ex.: MinecraftForum.net):
qiqOAropng








Progress: 10% Complete
Game Version:Minecraft 1.6.4
Tags:Skateboard, Skate, Board, Mod, Papertazer, Modloader, Forge, Support, Player, Render, Api, New Content

Update #10 : 05/22/2014 9:50:03 pm5/22/14

UPDATED TO ALPHA 0.05!!!!!!!!!!!!!!!!!!!!!!!!!!!!






Added way too many things to put here






SKATEBOARDS USE NEW 'skateboard plus' FEATURES

Update #9 : 01/06/2014 9:20:23 pm1/06/14

bug fixes

NEXT UPDATE WILL BE 1.7!

Update #8 : 11/18/2013 3:25:23 pm11/18/13

More 0.04 bug fixes, sorry!

Update #7 : 11/17/2013 7:38:43 pm11/17/13

Fixed a couple 0.04 bugs

Update #6 : 11/17/2013 9:44:52 am11/17/13

Updated to alpha 0.04!

Added way to much to even count here!

Update #5 : 09/21/2013 9:33:56 am9/21/13

Update 0.03 x3

Fixed a total of 12 minor bugs.

Next update will be 0.04.

Update #4 : 09/14/2013 12:50:00 am9/14/13

Update 0.03 x2

Fixed a ID bug causing crashes.

Update #3 : 09/10/2013 5:46:26 pm9/10/13

Update 0.03

Added:


-Monster
-Blank Skateboard Deck
-Grip Tape
-Wheels
-Bearings
-Wheels with bearings
-Trucks
-Wax
-Rubber
-Rubber Resin

-Gripped Skateboard
-Hat
-Shirt
-Pants
-Skate Shoes

-Skate Bench
-Kicker Ramp
-Skateboard Rack
-Rubber Tree Trunk
-Rubber Tree Leafs
-Table Top

New Glitches:
-Skateboard is a ghost.
-Rubber Tree's do not spawn.
-Handrail missing texture.
-Kicker missing texture.
-Rack missing texture.
-Multiple item textures missing.
-Police do not spawn.
-Police on segways do not spawn.

Update #2 : 06/14/2013 11:07:51 am6/14/13

Update 0.02

-Only fixed a bug.

This bug caused the game to crash unexpectedly.

(Board still doesnt work, sorry! Still only looking for feedback)

Update #1 : 06/14/2013 11:06:22 am6/14/13

UPDATE 0.01

-Released the mod looking for feedback.

Comments : 482

Join us to post comments.

Show Comments

1 - 50 of 482

  • Peace Out
  • Level 1
  • New Explorer
  • March 7, 2015, 1:48 am
Oh and spudman you are talking about alpha 0.0.6 this is 0.0.5
Edit Reply Delete
  • Peace Out
  • Level 1
  • New Explorer
  • March 7, 2015, 1:47 am
Ok now when i try and do 1.6.4 it does not load the game and only 1.7.10 works not 1.7 or 1.6.4.
Edit Reply Delete
  • spudman
  • Level 1
  • New Explorer
  • March 6, 2015, 12:50 pm
I wanna say something... why when i run 1.7.10 forge it crashes and when i run 1.6.4 forge it works when it cleary states on the form this mod is for 1.7
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • March 11, 2015, 3:51 pm
it says this mod is for 1.6.4
Edit Reply Delete
  • spudman
  • Level 1
  • New Explorer
  • March 6, 2015, 12:38 pm
Yay another mod that doesnt work.
Edit Reply Delete
  • Peace Out
  • Level 1
  • New Explorer
  • March 6, 2015, 5:45 am
CRASH

---- Minecraft Crash Report ----
// I feel sad now :(

Time: 06/03/15 15:45
Description: Initializing game

java.lang.NoClassDefFoundError: net/minecraftforge/common/EnumHelper
    at skateboardbaseclass.SkateboardBaseClass.<clinit>(SkateboardBaseClass.java:152)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.common.EnumHelper
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 36 more
Caused by: java.lang.NullPointerException
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
    ... 38 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at skateboardbaseclass.SkateboardBaseClass.<clinit>(SkateboardBaseClass.java:152)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.8.0_31, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 79165040 bytes (75 MB) / 273117184 bytes (260 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.84.1217 Minecraft Forge 10.13.1.1217 Optifine OptiFine_1.7.10_HD_U_A4 16 mods loaded, 16 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{7.10.84.1217} [Forge Mod Loader] (forge-1.7.10-10.13.1.1217.jar) Unloaded->Constructed
    Forge{10.13.1.1217} [Minecraft Forge] (forge-1.7.10-10.13.1.1217.jar) Unloaded->Constructed
    adventurebackpack{0.1} [Adventure Backpack] (adventurebackpack-1.7.10-0.7.0.jar) Unloaded->Constructed
    ClothingCraft{1.1.1} [ClothingCraft] (clothingcraft-1.1.1.jar) Unloaded->Constructed
    jawser{1.0.0} [Decorative Videogame Systems] (Decorative Game Systems mod v1.3.0.jar) Unloaded->Constructed
    Emotes{1.0} [Emotes] (Emotes 1.0.1.jar) Unloaded->Constructed
    cfm{3.4.7} [§9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) Unloaded->Constructed
    skateboardbaseclass{0.05 ALPHA} [Skateboard Mod] (Skateboard Mod alpha 0.05.zip) Unloaded
    sonicmod{1.4.0 MC1.7.10} [Sonic the Hedgehog Mod] (Sonic the Hedgehog Mod 1.7.10 V1.4.0.jar) Unloaded
    mario{2.8c} [Super Mario Mod] (Super-Mario-Mod-1.7.10.jar) Unloaded
    mdc{1.1} [mdc] (the_dalek_mod_1.7.10.zip) Unloaded
    thedalekmod{15.01} [DalekMod] (the_dalek_mod_1.7.10.zip) Unloaded
    wearmc{1.7.10g} [WearMC] (WearMC-Forge-1.7.10g.jar) Unloaded
    Wintercraft{1.1.1} [Wintercraft] (Wintercraft-1.7.10-1.1.1.jar.zip) Unloaded
    youtubers{1.7.0} [Youtubers+ Mod] (youtubers-1.6.5.jar) Unloaded
    Launched Version: 1.7.10-Forge10.13.1.1217
    LWJGL: 2.9.1
    OpenGL: GeForce GTX 570/PCIe/SSE2 GL version 4.5.0 NVIDIA 347.52, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: [FaithfulVenom-32x-1_7-Beta3.zip]
    Current Language: English (UK)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • March 11, 2015, 3:51 pm
this mod is for 1.6.4  ..youre using 1.7.10
Edit Reply Delete
  • DrakeOfDuty
  • Level 17
  • Journeyman Ranger
  • October 9, 2014, 8:26 am
Hello! I saw you were looking for a new artist?
Well, I'm already 1.5 years learning to and making graphics for all sorts of things.
Please react and I hope we can work together really well! 

PS: If you were wondering, I don't ask anything for my work, just a little patience (not that I'm slow).

-Drake
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • March 11, 2015, 3:50 pm
if youre still interested I'm looking for an artist yes
Edit Reply Delete
  • DrakeOfDuty
  • Level 17
  • Journeyman Ranger
  • March 15, 2015, 2:18 am
Okay! Send me a message with the techne files and tell me how you want them. I prefer gmail over pmc, so if you could send them through gmail, that would be kind of you :)
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • March 18, 2015, 9:14 am
Have skype?
Edit Reply Delete
  • DrakeOfDuty
  • Level 17
  • Journeyman Ranger
  • March 22, 2015, 5:57 am
Yea, it's Drake Of Duty, but you might also want to try duquin.thibau if it doesn't work
Edit Reply Delete
how the update coming along?
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • September 1, 2014, 3:48 pm
slow and steady, added some stuff though, more than likely going to be updated for 1.8
Edit Reply Delete
nice man, Its because of this mod im learning java
Edit Reply Delete
  • eatsmith+
  • Level 1
  • New Miner
  • August 23, 2014, 2:29 pm
Does it work for 1.7.2?
Edit Reply Delete
  • DoctorHaxMD
  • Level 1
  • New Explorer
  • August 14, 2014, 8:13 am
This is only at ten percent? Dang. This looks great. Can't wait for 100%! Have a Diamond!
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • August 29, 2014, 8:56 am
yeah, 10%, some day I hope for it to be a huge skateboarding mod
Edit Reply Delete
  • DoctorHaxMD
  • Level 1
  • New Explorer
  • August 14, 2014, 8:12 am
SPORK THE POLICE!
Edit Reply Delete
Hey Papertazer I made a random plaza using your skate mod and I was wondering could you take a look at it and hopefuly use it as a structure in the mod?. Heres a media fire link http://www.mediafire.com/download/zu25nz2irde5xi2/Skate_Plaza.zip
Edit Reply Delete
Add randomly generationg structers of famous skate spots like  The Hollywood 16 and Third and Army. Also add stances
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • August 1, 2014, 7:00 pm
my vision is to have skate spots, like the hollywood 16, and old ones like the carlsbad gap. But that will be in the future. As for your stance, maybe.
Edit Reply Delete
Add npc's of famous skaters
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • August 4, 2014, 6:03 am
thats the plan
Edit Reply Delete
And The Skateboards Are Going To Fast... :(
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • July 24, 2014, 12:09 pm
in a future update I will have different speeds for different skateboards
Edit Reply Delete
It's Already An Awesome Mod! And It's Still In Alpha, Paper Goodluck!
Edit Reply Delete
Yeah.. I Know, But Are You Working On The Skateboard? Is There A Way To Let You Stand On It?
Edit Reply Delete
Maybe... Add An Ollie?
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • July 21, 2014, 12:30 pm
lol, hit space bar
Edit Reply Delete
I Hope The Update 0.0.6 Alpha For Minecraft 1.7.10 Will Come Soon!
Edit Reply Delete
Is it alrigtht for me to use this in my modpack?
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • July 3, 2014, 3:26 pm
of course
Edit Reply Delete
  • MMMC
  • Level 1
  • New Miner
  • June 8, 2014, 11:46 pm
is it 1.7.2 or 1.6.4?
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • June 9, 2014, 10:50 am
this is 1.6.4
Edit Reply Delete
  • SocialP2
  • Level 14
  • Journeyman Taco
  • June 7, 2014, 3:58 am
wow its still good, but now its BETTTTERRRRR, i might make a mod review of it if i restart my old channel.
Im and always be a fan of this mod, but in the next update do you think of adding scooters and bikes?
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • June 7, 2014, 7:14 am
Actually about a week ago I was thinking of the clash that skaters, bikers, and scooter kids have and I thought it would be kinda of funny to have groups of scooter kids getting in the way (Their reputation), Bikers slowly ruining skateparks (Also their reputation) and skaters not getting along with cops, (Also their reputation). Stioll throwing around that idea though.
Edit Reply Delete
  • SocialP2
  • Level 14
  • Journeyman Taco
  • June 8, 2014, 1:10 am
That sounds awsome, but i have aa few opinions about this mod, 
1) Please add some new mobs
2) Better ramps
3) It may need some advanced coding but mabey make it so you can do frontflips and backflips and if they dont do it propaly the loose 5 hearts if they land on their head, 2 on their front, and 3 on their back
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • June 8, 2014, 5:18 pm
More tricks and mobs are coming for sure, but most likely not within the next couple updates. For now I'm mainly working on smoothing it out as much as possible, then I will work on tricks. Probably starting with the kickflip
Edit Reply Delete
  • spudman
  • Level 1
  • New Explorer
  • March 6, 2015, 12:39 pm
Plz halp it wont work wichforge version do i use!
Edit Reply Delete
  • SocialP2
  • Level 14
  • Journeyman Taco
  • June 7, 2014, 3:59 am
and ive never realised but i didnt diamond D: i thought i did but i did revew it tho xD
Edit Reply Delete
  • Sleeth
  • Level 1
  • New Miner
  • June 5, 2014, 2:36 pm
Could i use this mod in my mod pack?
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • June 5, 2014, 6:30 pm
go for it!
Edit Reply Delete
  • Sleeth
  • Level 1
  • New Miner
  • June 14, 2014, 5:14 pm
Thanks.
Edit Reply Delete
  • Snurly
  • Level 24
  • Expert Network
  • June 3, 2014, 5:52 am
Looking for a new artist? why didn't you say so? I just finished all my exams and stuff :D (if you remember me ahahaha)
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • June 3, 2014, 11:47 am
of course I remember you! It would be awesome to get help
Edit Reply Delete
  • Snurly
  • Level 24
  • Expert Network
  • June 4, 2014, 12:09 am
No problem! contact me on skype :p
Edit Reply Delete
is this going to be like skate 2? (Police will try to push you off when u skate)

Also I might try for the artist spot, just give me a template.
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • June 3, 2014, 11:47 am
Eventually I hope to have cops push you off
Edit Reply Delete
Dude i am gonna start back up my youtube soon and this seemes like a awesome item to add to my privet modpack could you add rocket skatebored that would work really well with what I want to role play with if you cant its no problem but wouldnt that be bad ass! lol :)
Edit Reply Delete
  • timpstartoxic
  • Level 5
  • Apprentice Crafter
  • April 21, 2014, 4:13 pm
i love the skateboard-mod but your next projet you shud do is the snowboard-mod.
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • May 11, 2014, 12:55 pm
Youll see
Edit Reply Delete
  • Funnyboy891
  • Level 1
  • New Miner
  • April 15, 2014, 4:09 pm
when will it be done
Edit Reply Delete
  • c8hockey
  • Level 2
  • Apprentice Explorer
  • April 13, 2014, 7:24 am
dude this mod is so awesome thank you i like to use it with a city map and graffti mod thank you makes minecraft a whole lot better :D
Edit Reply Delete
THE SKATEBOARD IS A BOAt ••••••
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • April 6, 2014, 6:14 pm
Sort of. ALPHA 0.01 - 0.04 use the boats render engine. In 0.05 this has changed.
Edit Reply Delete
  • Yan1703
  • Level 7
  • Apprentice Cake
  • May 8, 2014, 2:49 am
You make it sound like 0.05 was already released, modmaker. Because this is not updated for so long, I wonder if 0.05 is gonna be a huge update.
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • May 11, 2014, 12:55 pm
0.05 will be a huge update yes
Edit Reply Delete
  • Yan1703
  • Level 7
  • Apprentice Cake
  • May 12, 2014, 1:17 am
All I actually need is an ollie, but since it's a huge update, well then I'm going to hope for many things.
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • May 14, 2014, 11:26 am
youll be happy to hear that an ollie is infact in the next update.
Edit Reply Delete
  • Yan1703
  • Level 7
  • Apprentice Cake
  • May 14, 2014, 10:32 pm
YESSSSS! Will you be adding new animations? Because when you ride the skateboard you're sitting on it.
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • May 22, 2014, 5:59 pm
The new update is here! New animations will hopefully be in 0.06!
Edit Reply Delete
  • Yan1703
  • Level 7
  • Apprentice Cake
  • May 23, 2014, 1:44 am
One question: why is the skateboards living entities? I tried to destroy them when they got into the water and they started to get hurt.
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • May 23, 2014, 2:30 am
It was the easiest way to add a life span to he board. Think about it, what happens when a real skateboard gets into water? It slowly distroys its self.
Edit Reply Delete
  • Yan1703
  • Level 7
  • Apprentice Cake
  • May 23, 2014, 6:43 pm
Ohhh no wonder... I just looked at my skateboard and it was made out of wood... So destroying itself is quite self-explanatory.
Edit Reply Delete
  • kroton
  • Level 1
  • New Miner
  • March 26, 2014, 12:31 am
can i have permission to your skateboard and your elevator mod? im creating a free modpack for 50 pepols.... and i wonna to create with your mod skatepark
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • March 26, 2014, 3:59 am
you may use my skateboard mod and elevator mod in your private mod pack, if I could get a copy also
Edit Reply Delete
  • kroton
  • Level 1
  • New Miner
  • March 26, 2014, 5:42 am
can i chat with you? i wanna to ask somthing and here its not a good place...
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • March 26, 2014, 8:50 am
sure,

if you want to ad me on skype my names papertazer
Edit Reply Delete
  • SteveLover
  • Level 1
  • New Explorer
  • March 23, 2014, 4:40 am
The Skydaz doesn't work which i a shame because I would love to have this mod :(
Edit Reply Delete
  • papertazer
  • Level 69
  • High Grandmaster Modder
  • March 23, 2014, 6:35 am
It's actually working for me, are you using 1.6.4?
Edit Reply Delete

1 - 50 of 482

Show Comments