179

[1.8.9/1.8] Skateboard Mod! [Adding flip tricks next!]

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papertazer
Level 74 : Legendary Modder
447
WIQtOZfgif

Installation Instructions:
1) Download "Papertazers Base Mod-X.X"
2) Download "Skateboard Mod-X.X"
3) Download Render Player API
4) Place all 3 in your mods folder


LINK: https://www.patreon.com/papertazer

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==CRAFTING==
Spoiler - click to reveal
Blank Deck:

You can dye the deck like so:
(Blue, Green, Purple, Red, Yellow, Orange)

Pebble:

Griptape:

Wheel:

Bearing:

Wheel with Bearing:

Truck:

Complete:

You can also craft a complete with a dyed deck:

gZLTDpng


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Remember, you do not have to donate, but if you want to and you're feeling generous, go ahead and press that button :) . All donations will be going to a dedicated server fund.
(Donations are on PAYPAL)


Donation Link: DONATE!
( "Trinia Team" is me )
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Banner 1 (will fit your PMC forum signature):
HfDLfNpng
Banner 2 (Will fit most signatures on other websites, Ex.: MinecraftForum.net):
qiqOAropng
Image

Progress: 10% Complete
Game Version:Minecraft 1.8.9
Tags:Skateboard, Skate, Board, Mod, Papertazer, Modloader, Forge, Support, Player, Render, Api, New Content

Update #12 : 03/24/2016 6:13:52 am3/24/16

Updated to 1.8 and 1.8.9

Removed mobs, segways, hoverboards and custom crafting bench

added ability to dye decks

decks now look cool while being held

Update #11 : 09/17/2015 8:30:51 am9/17/15

Fixed a slight bug causing lag spikes while using longboard.

Update #10 : 05/22/2014 9:50:03 pm5/22/14

UPDATED TO ALPHA 0.05!!!!!!!!!!!!!!!!!!!!!!!!!!!!






Added way too many things to put here






SKATEBOARDS USE NEW 'skateboard plus' FEATURES

Update #9 : 01/06/2014 9:20:23 pm1/06/14

bug fixes

NEXT UPDATE WILL BE 1.7!

Update #8 : 11/18/2013 3:25:23 pm11/18/13

More 0.04 bug fixes, sorry!

Update #7 : 11/17/2013 7:38:43 pm11/17/13

Fixed a couple 0.04 bugs

Update #6 : 11/17/2013 9:44:52 am11/17/13

Updated to alpha 0.04!

Added way to much to even count here!

Update #5 : 09/21/2013 9:33:56 am9/21/13

Update 0.03 x3

Fixed a total of 12 minor bugs.

Next update will be 0.04.

Update #4 : 09/14/2013 12:50:00 am9/14/13

Update 0.03 x2

Fixed a ID bug causing crashes.

Update #3 : 09/10/2013 5:46:26 pm9/10/13

Update 0.03

Added:


-Monster
-Blank Skateboard Deck
-Grip Tape
-Wheels
-Bearings
-Wheels with bearings
-Trucks
-Wax
-Rubber
-Rubber Resin

-Gripped Skateboard
-Hat
-Shirt
-Pants
-Skate Shoes

-Skate Bench
-Kicker Ramp
-Skateboard Rack
-Rubber Tree Trunk
-Rubber Tree Leafs
-Table Top

New Glitches:
-Skateboard is a ghost.
-Rubber Tree's do not spawn.
-Handrail missing texture.
-Kicker missing texture.
-Rack missing texture.
-Multiple item textures missing.
-Police do not spawn.
-Police on segways do not spawn.

Update #2 : 06/14/2013 11:07:51 am6/14/13

Update 0.02

-Only fixed a bug.

This bug caused the game to crash unexpectedly.

(Board still doesnt work, sorry! Still only looking for feedback)

Update #1 : 06/14/2013 11:06:22 am6/14/13

UPDATE 0.01

-Released the mod looking for feedback.

Comments : 526

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1 - 50 of 526

a crash happened. how can i settle this?
i did it all to use this mod but when the game is loading, it crashes itself.
please help.
  • papertazer
  • Level 74
  • Legendary Modder
  • April 12, 2017, 2:12 pm
I don't know, I need the crash log to tell you what happened.
gonna try it first if it crashes then if it is, i gotta give you the crash log.
i cant find that anyways. also can you make it for 1.8 or 1.9? it would be great.
(btw late reply)
  • papertazer
  • Level 74
  • Legendary Modder
  • April 15, 2017, 8:56 am
1.9 will come eventually, 1.8 is already out
  • OrangeGum
  • Level 1
  • New Network
  • February 7, 2017, 8:46 am
1.7.10 Version?
  • papertazer
  • Level 74
  • Legendary Modder
  • February 7, 2017, 7:39 pm
I will not make a mod for a game version made 3 years ago
  • Juan21HT
  • Level 1
  • New Miner
  • April 17, 2016, 7:29 am
DA NEXT TONY HAWK
  • Maxxxxxxi
  • Level 1
  • New Miner
  • April 2, 2016, 12:03 pm
.3.
  • Juan21HT
  • Level 1
  • New Miner
  • March 24, 2016, 9:30 pm
Gold skateboard?
ill make decal textures!
  • Juan21HT
  • Level 1
  • New Miner
  • March 24, 2016, 9:29 pm
OFMG PAPER THNKS


ill make the textures instead k? (in our mod)
  • Juan21HT
  • Level 1
  • New Miner
  • March 14, 2016, 1:22 am
1.8 pleeeease
  • papertazer
  • Level 74
  • Legendary Modder
  • March 24, 2016, 2:34 am
done
  • GameWing103
  • Level 1
  • New Miner
  • February 25, 2016, 12:13 pm
plz answer
  • GameWing103
  • Level 1
  • New Miner
  • February 25, 2016, 12:10 pm
if u can then tell me on gmail or skype gmail:[email protected] skype:my sisters is madiisaheropon i don't have one yet i don't have the time and have 0 friends
  • GameWing103
  • Level 1
  • New Miner
  • February 25, 2016, 12:07 pm
plz but if u can't then it's fine. :(
  • GameWing103
  • Level 1
  • New Miner
  • February 25, 2016, 12:04 pm
we r awesome at doing things 3 is better then 2 right???
  • GameWing103
  • Level 1
  • New Miner
  • February 25, 2016, 12:02 pm
plz can we
  • GameWing103
  • Level 1
  • New Miner
  • February 25, 2016, 12:01 pm
my sister and i can help me and her r artists
I have a friend that was looking for a skateboard mod, if this was updated to 1.7.10 I would add it to my modpack. I hope you find an artist soon.
  • papertazer
  • Level 74
  • Legendary Modder
  • February 9, 2016, 8:03 pm
Actually its currently being updated
  • Snurly
  • Level 25
  • Expert Pixel Painter
  • December 12, 2015, 4:29 am
Damn, if only you knew an Artist :/
Hope you find one soon buddy!
Plz make a mall cop set of armor Paul Blart #PaulBlartFTW
yeah and maybe the armor makes you look fat
  • papertazer
  • Level 74
  • Legendary Modder
  • November 23, 2015, 11:18 am
hah, just saw this. Thats funny. maybe
Artist in what?
  • papertazer
  • Level 74
  • Legendary Modder
  • September 27, 2015, 4:42 pm
To redo the mod and work on a new mod with me
  • cool_story_bro
  • Level 63
  • High Grandmaster Pixel Painter
  • September 18, 2015, 10:59 pm
What do you need to be done? Check out my texture pack to see if I'd be any good for what u want and I might be able to help :)
  • papertazer
  • Level 74
  • Legendary Modder
  • September 20, 2015, 4:45 pm
I like your style, add me on skype and we'll talk
  • cool_story_bro
  • Level 63
  • High Grandmaster Pixel Painter
  • September 20, 2015, 9:55 pm
what's your skype?
  • papertazer
  • Level 74
  • Legendary Modder
  • September 21, 2015, 3:41 am
papertazer
  • Dragon_12dk
  • Level 36
  • Artisan Dragon
  • September 18, 2015, 12:59 pm
is this ever going to be 1.8?
  • papertazer
  • Level 74
  • Legendary Modder
  • September 20, 2015, 4:44 pm
its in the works now
  • Dragon_12dk
  • Level 36
  • Artisan Dragon
  • September 20, 2015, 6:09 pm
very cool! thanks!
  • papertazer
  • Level 74
  • Legendary Modder
  • March 24, 2016, 9:45 pm
Now.
pls update for 1.7.10 pls
  • papertazer
  • Level 74
  • Legendary Modder
  • September 20, 2015, 4:43 pm
not sure about 1.7, 1.8 for sure
  • Spectre
  • Level 47
  • Master Mage
  • September 17, 2015, 5:05 pm
When will this be Updated? (Up to date)
  • papertazer
  • Level 74
  • Legendary Modder
  • September 17, 2015, 5:29 pm
Soon. It's in the works. It's just I'm just getting started in college so these mods arent my #1 priority right now, but its coming along
  • Spectre
  • Level 47
  • Master Mage
  • September 17, 2015, 5:53 pm
Glad to know this mod is still alive ;D
When Can we expect the 0.6 alpha to be released?
  • papertazer
  • Level 74
  • Legendary Modder
  • September 6, 2015, 7:33 pm
soon ish, it's in the works
You Know waht make this mod even better if you can add surfing and waves. (: I for one would get it and diamond it.


(:       (:      (:      (:
  • papertazer
  • Level 74
  • Legendary Modder
  • July 8, 2015, 1:13 pm
Thinking about surf boards. Waves however aren't going to happen
Are you still working on this mod? i'm still waiting for the 1.7.10 and its been about a year since the last update :/. Can you also put in the config that you can remove the mobs in the mod because i only want skateboards and not the mobs. Thanks in advance, And btw, this mod is awesome!
  • papertazer
  • Level 74
  • Legendary Modder
  • June 29, 2015, 9:07 am
well, i just logged into PMC for the first time in a little while.. and I hit level 70. Meaning people actually still like my stuff... SOOOOOOOO I just decided I'm going to continue the mod. I'll update it. It'll take some time though
  • Peace Out
  • Level 1
  • New Explorer
  • March 7, 2015, 1:48 am
Oh and spudman you are talking about alpha 0.0.6 this is 0.0.5
  • Peace Out
  • Level 1
  • New Explorer
  • March 7, 2015, 1:47 am
Ok now when i try and do 1.6.4 it does not load the game and only 1.7.10 works not 1.7 or 1.6.4.
  • spudman
  • Level 2
  • Apprentice Explorer
  • March 6, 2015, 12:50 pm
I wanna say something... why when i run 1.7.10 forge it crashes and when i run 1.6.4 forge it works when it cleary states on the form this mod is for 1.7
  • papertazer
  • Level 74
  • Legendary Modder
  • March 11, 2015, 3:51 pm
it says this mod is for 1.6.4
  • spudman
  • Level 2
  • Apprentice Explorer
  • March 6, 2015, 12:38 pm
Yay another mod that doesnt work.
  • Peace Out
  • Level 1
  • New Explorer
  • March 6, 2015, 5:45 am
CRASH

---- Minecraft Crash Report ----
// I feel sad now :(

Time: 06/03/15 15:45
Description: Initializing game

java.lang.NoClassDefFoundError: net/minecraftforge/common/EnumHelper
    at skateboardbaseclass.SkateboardBaseClass.<clinit>(SkateboardBaseClass.java:152)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.common.EnumHelper
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 36 more
Caused by: java.lang.NullPointerException
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
    ... 38 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at skateboardbaseclass.SkateboardBaseClass.<clinit>(SkateboardBaseClass.java:152)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.8.0_31, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 79165040 bytes (75 MB) / 273117184 bytes (260 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.84.1217 Minecraft Forge 10.13.1.1217 Optifine OptiFine_1.7.10_HD_U_A4 16 mods loaded, 16 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{7.10.84.1217} [Forge Mod Loader] (forge-1.7.10-10.13.1.1217.jar) Unloaded->Constructed
    Forge{10.13.1.1217} [Minecraft Forge] (forge-1.7.10-10.13.1.1217.jar) Unloaded->Constructed
    adventurebackpack{0.1} [Adventure Backpack] (adventurebackpack-1.7.10-0.7.0.jar) Unloaded->Constructed
    ClothingCraft{1.1.1} [ClothingCraft] (clothingcraft-1.1.1.jar) Unloaded->Constructed
    jawser{1.0.0} [Decorative Videogame Systems] (Decorative Game Systems mod v1.3.0.jar) Unloaded->Constructed
    Emotes{1.0} [Emotes] (Emotes 1.0.1.jar) Unloaded->Constructed
    cfm{3.4.7} [§9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) Unloaded->Constructed
    skateboardbaseclass{0.05 ALPHA} [Skateboard Mod] (Skateboard Mod alpha 0.05.zip) Unloaded
    sonicmod{1.4.0 MC1.7.10} [Sonic the Hedgehog Mod] (Sonic the Hedgehog Mod 1.7.10 V1.4.0.jar) Unloaded
    mario{2.8c} [Super Mario Mod] (Super-Mario-Mod-1.7.10.jar) Unloaded
    mdc{1.1} [mdc] (the_dalek_mod_1.7.10.zip) Unloaded
    thedalekmod{15.01} [DalekMod] (the_dalek_mod_1.7.10.zip) Unloaded
    wearmc{1.7.10g} [WearMC] (WearMC-Forge-1.7.10g.jar) Unloaded
    Wintercraft{1.1.1} [Wintercraft] (Wintercraft-1.7.10-1.1.1.jar.zip) Unloaded
    youtubers{1.7.0} [Youtubers+ Mod] (youtubers-1.6.5.jar) Unloaded
    Launched Version: 1.7.10-Forge10.13.1.1217
    LWJGL: 2.9.1
    OpenGL: GeForce GTX 570/PCIe/SSE2 GL version 4.5.0 NVIDIA 347.52, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: [FaithfulVenom-32x-1_7-Beta3.zip]
    Current Language: English (UK)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
  • papertazer
  • Level 74
  • Legendary Modder
  • March 11, 2015, 3:51 pm
this mod is for 1.6.4  ..youre using 1.7.10
  • TheSirDrake
  • Level 23
  • Expert Pokemon
  • October 9, 2014, 8:26 am
Hello! I saw you were looking for a new artist?
Well, I'm already 1.5 years learning to and making graphics for all sorts of things.
Please react and I hope we can work together really well! 

PS: If you were wondering, I don't ask anything for my work, just a little patience (not that I'm slow).

-Drake
  • papertazer
  • Level 74
  • Legendary Modder
  • March 11, 2015, 3:50 pm
if youre still interested I'm looking for an artist yes
  • TheSirDrake
  • Level 23
  • Expert Pokemon
  • March 15, 2015, 2:18 am
Okay! Send me a message with the techne files and tell me how you want them. I prefer gmail over pmc, so if you could send them through gmail, that would be kind of you :)
  • papertazer
  • Level 74
  • Legendary Modder
  • March 18, 2015, 9:14 am
Have skype?
how the update coming along?
  • papertazer
  • Level 74
  • Legendary Modder
  • September 1, 2014, 3:48 pm
slow and steady, added some stuff though, more than likely going to be updated for 1.8
nice man, Its because of this mod im learning java
  • eatsmith+
  • Level 1
  • New Miner
  • August 23, 2014, 2:29 pm
Does it work for 1.7.2?
  • DoctorHaxMD
  • Level 1
  • New Explorer
  • August 14, 2014, 8:13 am
This is only at ten percent? Dang. This looks great. Can't wait for 100%! Have a Diamond!
  • papertazer
  • Level 74
  • Legendary Modder
  • August 29, 2014, 8:56 am
yeah, 10%, some day I hope for it to be a huge skateboarding mod
  • DoctorHaxMD
  • Level 1
  • New Explorer
  • August 14, 2014, 8:12 am
SPORK THE POLICE!
Hey Papertazer I made a random plaza using your skate mod and I was wondering could you take a look at it and hopefuly use it as a structure in the mod?. Heres a media fire link http://www.mediafire.com/download/zu25nz2irde5xi2/Skate_Plaza.zip
Add randomly generationg structers of famous skate spots like  The Hollywood 16 and Third and Army. Also add stances
  • papertazer
  • Level 74
  • Legendary Modder
  • August 1, 2014, 7:00 pm
my vision is to have skate spots, like the hollywood 16, and old ones like the carlsbad gap. But that will be in the future. As for your stance, maybe.
Add npc's of famous skaters
  • papertazer
  • Level 74
  • Legendary Modder
  • August 4, 2014, 6:03 am
thats the plan
And The Skateboards Are Going To Fast... :(
  • papertazer
  • Level 74
  • Legendary Modder
  • July 24, 2014, 12:09 pm
in a future update I will have different speeds for different skateboards
It's Already An Awesome Mod! And It's Still In Alpha, Paper Goodluck!
Yeah.. I Know, But Are You Working On The Skateboard? Is There A Way To Let You Stand On It?

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