174

[1.6.4] Skateboard Mod! [ALPHA 0.05] Police! Segways! Hoverboards!

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papertazer
Level 71 : Legendary Programmer
NOTE: Currently updating to ALPHA 0.06 for MC 1.7.10
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LOOK THROUGH THE PICTURES ABOVE FOR 0.05 UPDATES!
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Image
UPDATE: LOOKING FOR A NEW ARTIST *URGENT*











Dont know How to install mods? Or simply don't like to? Just use the installer made by Skydaz.com!












Skateboard Mod Installer
Thank you Skydaz!












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ALL CRAFTING CAN BE FOUND HERE!: CRAFTING
(wait 5 seconds)

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Coder = Papertazer
Artist = Papertazer
Modeler = Papertazer


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Remember, you do not have to donate, but if you want to and you're feeling generous, go ahead and press that button :) . All donations will be going to a dedicated server fund.
(Donations are on PAYPAL)


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Progress: 10% Complete
Game Version:Minecraft 1.6.4
Tags:Skateboard, Skate, Board, Mod, Papertazer, Modloader, Forge, Support, Player, Render, Api, New Content

Update #11 : 09/17/2015 8:30:51 am9/17/15

Fixed a slight bug causing lag spikes while using longboard.

Update #10 : 05/22/2014 9:50:03 pm5/22/14

UPDATED TO ALPHA 0.05!!!!!!!!!!!!!!!!!!!!!!!!!!!!






Added way too many things to put here






SKATEBOARDS USE NEW 'skateboard plus' FEATURES

Update #9 : 01/06/2014 9:20:23 pm1/06/14

bug fixes

NEXT UPDATE WILL BE 1.7!

Update #8 : 11/18/2013 3:25:23 pm11/18/13

More 0.04 bug fixes, sorry!

Update #7 : 11/17/2013 7:38:43 pm11/17/13

Fixed a couple 0.04 bugs

Update #6 : 11/17/2013 9:44:52 am11/17/13

Updated to alpha 0.04!

Added way to much to even count here!

Update #5 : 09/21/2013 9:33:56 am9/21/13

Update 0.03 x3

Fixed a total of 12 minor bugs.

Next update will be 0.04.

Update #4 : 09/14/2013 12:50:00 am9/14/13

Update 0.03 x2

Fixed a ID bug causing crashes.

Update #3 : 09/10/2013 5:46:26 pm9/10/13

Update 0.03

Added:


-Monster
-Blank Skateboard Deck
-Grip Tape
-Wheels
-Bearings
-Wheels with bearings
-Trucks
-Wax
-Rubber
-Rubber Resin

-Gripped Skateboard
-Hat
-Shirt
-Pants
-Skate Shoes

-Skate Bench
-Kicker Ramp
-Skateboard Rack
-Rubber Tree Trunk
-Rubber Tree Leafs
-Table Top

New Glitches:
-Skateboard is a ghost.
-Rubber Tree's do not spawn.
-Handrail missing texture.
-Kicker missing texture.
-Rack missing texture.
-Multiple item textures missing.
-Police do not spawn.
-Police on segways do not spawn.

Update #2 : 06/14/2013 11:07:51 am6/14/13

Update 0.02

-Only fixed a bug.

This bug caused the game to crash unexpectedly.

(Board still doesnt work, sorry! Still only looking for feedback)

Update #1 : 06/14/2013 11:06:22 am6/14/13

UPDATE 0.01

-Released the mod looking for feedback.

Comments : 510

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1 - 50 of 510

  • InuYasha86000
  • Level 4
  • Apprentice Network
  • February 9, 2016, 6:18 pm
I have a friend that was looking for a skateboard mod, if this was updated to 1.7.10 I would add it to my modpack. I hope you find an artist soon.
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • February 9, 2016, 8:03 pm
Actually its currently being updated
Edit Reply Delete
  • Snurly
  • Level 20
  • Expert Pixel Painter
  • December 12, 2015, 4:29 am
Damn, if only you knew an Artist :/
Hope you find one soon buddy!
Edit Reply Delete
Plz make a mall cop set of armor Paul Blart #PaulBlartFTW
Edit Reply Delete
yeah and maybe the armor makes you look fat
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • November 23, 2015, 11:18 am
hah, just saw this. Thats funny. maybe
Edit Reply Delete
Artist in what?
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • September 27, 2015, 4:42 pm
To redo the mod and work on a new mod with me
Edit Reply Delete
  • cool_story_bro
  • Level 61
  • High Grandmaster Pixel Painter
  • September 18, 2015, 10:59 pm
What do you need to be done? Check out my texture pack to see if I'd be any good for what u want and I might be able to help :)
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • September 20, 2015, 4:45 pm
I like your style, add me on skype and we'll talk
Edit Reply Delete
  • cool_story_bro
  • Level 61
  • High Grandmaster Pixel Painter
  • September 20, 2015, 9:55 pm
what's your skype?
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • September 21, 2015, 3:41 am
papertazer
Edit Reply Delete
  • Dragon_12dk
  • Level 30
  • Artisan Dragon
  • September 18, 2015, 12:59 pm
is this ever going to be 1.8?
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • September 20, 2015, 4:44 pm
its in the works now
Edit Reply Delete
  • Dragon_12dk
  • Level 30
  • Artisan Dragon
  • September 20, 2015, 6:09 pm
very cool! thanks!
Edit Reply Delete
pls update for 1.7.10 pls
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • September 20, 2015, 4:43 pm
not sure about 1.7, 1.8 for sure
Edit Reply Delete
  • elijahfrog10
  • Level 43
  • Master Mage
  • September 17, 2015, 5:05 pm
When will this be Updated? (Up to date)
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • September 17, 2015, 5:29 pm
Soon. It's in the works. It's just I'm just getting started in college so these mods arent my #1 priority right now, but its coming along
Edit Reply Delete
  • elijahfrog10
  • Level 43
  • Master Mage
  • September 17, 2015, 5:53 pm
Glad to know this mod is still alive ;D
Edit Reply Delete
When Can we expect the 0.6 alpha to be released?
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • September 6, 2015, 7:33 pm
soon ish, it's in the works
Edit Reply Delete
  • HoneyNutShoot
  • Level 4
  • Apprentice Explorer
  • July 8, 2015, 11:00 am
You Know waht make this mod even better if you can add surfing and waves. (: I for one would get it and diamond it.


(:       (:      (:      (:
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • July 8, 2015, 1:13 pm
Thinking about surf boards. Waves however aren't going to happen
Edit Reply Delete
Are you still working on this mod? i'm still waiting for the 1.7.10 and its been about a year since the last update :/. Can you also put in the config that you can remove the mobs in the mod because i only want skateboards and not the mobs. Thanks in advance, And btw, this mod is awesome!
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • June 29, 2015, 9:07 am
well, i just logged into PMC for the first time in a little while.. and I hit level 70. Meaning people actually still like my stuff... SOOOOOOOO I just decided I'm going to continue the mod. I'll update it. It'll take some time though
Edit Reply Delete
  • Peace Out
  • Level 1
  • New Explorer
  • March 7, 2015, 1:48 am
Oh and spudman you are talking about alpha 0.0.6 this is 0.0.5
Edit Reply Delete
  • Peace Out
  • Level 1
  • New Explorer
  • March 7, 2015, 1:47 am
Ok now when i try and do 1.6.4 it does not load the game and only 1.7.10 works not 1.7 or 1.6.4.
Edit Reply Delete
  • spudman
  • Level 2
  • Apprentice Explorer
  • March 6, 2015, 12:50 pm
I wanna say something... why when i run 1.7.10 forge it crashes and when i run 1.6.4 forge it works when it cleary states on the form this mod is for 1.7
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • March 11, 2015, 3:51 pm
it says this mod is for 1.6.4
Edit Reply Delete
  • spudman
  • Level 2
  • Apprentice Explorer
  • March 6, 2015, 12:38 pm
Yay another mod that doesnt work.
Edit Reply Delete
  • Peace Out
  • Level 1
  • New Explorer
  • March 6, 2015, 5:45 am
CRASH

---- Minecraft Crash Report ----
// I feel sad now :(

Time: 06/03/15 15:45
Description: Initializing game

java.lang.NoClassDefFoundError: net/minecraftforge/common/EnumHelper
    at skateboardbaseclass.SkateboardBaseClass.<clinit>(SkateboardBaseClass.java:152)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.ClassNotFoundException: net.minecraftforge.common.EnumHelper
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    at java.lang.ClassLoader.loadClass(Unknown Source)
    ... 36 more
Caused by: java.lang.NullPointerException
    at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
    ... 38 more


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
    at skateboardbaseclass.SkateboardBaseClass.<clinit>(SkateboardBaseClass.java:152)
    at java.lang.Class.forName0(Native Method)
    at java.lang.Class.forName(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:420)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
    at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
    at com.google.common.eventbus.EventBus.post(EventBus.java:275)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
    at cpw.mods.fml.common.Loader.loadMods(Loader.java:492)
    at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:204)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)

-- Initialization --
Details:
Stacktrace:
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867)
    at net.minecraft.client.main.Main.main(SourceFile:148)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:28)

-- System Details --
Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.8.0_31, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 79165040 bytes (75 MB) / 273117184 bytes (260 MB) up to 523501568 bytes (499 MB)
    JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v9.05 FML v7.10.84.1217 Minecraft Forge 10.13.1.1217 Optifine OptiFine_1.7.10_HD_U_A4 16 mods loaded, 16 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
    FML{7.10.84.1217} [Forge Mod Loader] (forge-1.7.10-10.13.1.1217.jar) Unloaded->Constructed
    Forge{10.13.1.1217} [Minecraft Forge] (forge-1.7.10-10.13.1.1217.jar) Unloaded->Constructed
    adventurebackpack{0.1} [Adventure Backpack] (adventurebackpack-1.7.10-0.7.0.jar) Unloaded->Constructed
    ClothingCraft{1.1.1} [ClothingCraft] (clothingcraft-1.1.1.jar) Unloaded->Constructed
    jawser{1.0.0} [Decorative Videogame Systems] (Decorative Game Systems mod v1.3.0.jar) Unloaded->Constructed
    Emotes{1.0} [Emotes] (Emotes 1.0.1.jar) Unloaded->Constructed
    cfm{3.4.7} [§9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) Unloaded->Constructed
    skateboardbaseclass{0.05 ALPHA} [Skateboard Mod] (Skateboard Mod alpha 0.05.zip) Unloaded
    sonicmod{1.4.0 MC1.7.10} [Sonic the Hedgehog Mod] (Sonic the Hedgehog Mod 1.7.10 V1.4.0.jar) Unloaded
    mario{2.8c} [Super Mario Mod] (Super-Mario-Mod-1.7.10.jar) Unloaded
    mdc{1.1} [mdc] (the_dalek_mod_1.7.10.zip) Unloaded
    thedalekmod{15.01} [DalekMod] (the_dalek_mod_1.7.10.zip) Unloaded
    wearmc{1.7.10g} [WearMC] (WearMC-Forge-1.7.10g.jar) Unloaded
    Wintercraft{1.1.1} [Wintercraft] (Wintercraft-1.7.10-1.1.1.jar.zip) Unloaded
    youtubers{1.7.0} [Youtubers+ Mod] (youtubers-1.6.5.jar) Unloaded
    Launched Version: 1.7.10-Forge10.13.1.1217
    LWJGL: 2.9.1
    OpenGL: GeForce GTX 570/PCIe/SSE2 GL version 4.5.0 NVIDIA 347.52, NVIDIA Corporation
    GL Caps: Using GL 1.3 multitexturing.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Anisotropic filtering is supported and maximum anisotropy is 16.
Shaders are available because OpenGL 2.1 is supported.

    Is Modded: Definitely; Client brand changed to 'fml,forge'
    Type: Client (map_client.txt)
    Resource Packs: [FaithfulVenom-32x-1_7-Beta3.zip]
    Current Language: English (UK)
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Anisotropic Filtering: Off (1)
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • March 11, 2015, 3:51 pm
this mod is for 1.6.4  ..youre using 1.7.10
Edit Reply Delete
  • TheSirDrake
  • Level 20
  • Expert Pokemon
  • October 9, 2014, 8:26 am
Hello! I saw you were looking for a new artist?
Well, I'm already 1.5 years learning to and making graphics for all sorts of things.
Please react and I hope we can work together really well! 

PS: If you were wondering, I don't ask anything for my work, just a little patience (not that I'm slow).

-Drake
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • March 11, 2015, 3:50 pm
if youre still interested I'm looking for an artist yes
Edit Reply Delete
  • TheSirDrake
  • Level 20
  • Expert Pokemon
  • March 15, 2015, 2:18 am
Okay! Send me a message with the techne files and tell me how you want them. I prefer gmail over pmc, so if you could send them through gmail, that would be kind of you :)
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • March 18, 2015, 9:14 am
Have skype?
Edit Reply Delete
  • TheSirDrake
  • Level 20
  • Expert Pokemon
  • March 22, 2015, 5:57 am
Yea, it's Drake Of Duty, but you might also want to try duquin.thibau if it doesn't work
Edit Reply Delete
  • Beagle-Oneism
  • Level 2
  • Apprentice Miner
  • August 31, 2014, 12:24 pm
how the update coming along?
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • September 1, 2014, 3:48 pm
slow and steady, added some stuff though, more than likely going to be updated for 1.8
Edit Reply Delete
  • Beagle-Oneism
  • Level 2
  • Apprentice Miner
  • September 2, 2014, 1:26 am
nice man, Its because of this mod im learning java
Edit Reply Delete
  • eatsmith+
  • Level 1
  • New Miner
  • August 23, 2014, 2:29 pm
Does it work for 1.7.2?
Edit Reply Delete
  • DoctorHaxMD
  • Level 1
  • New Explorer
  • August 14, 2014, 8:13 am
This is only at ten percent? Dang. This looks great. Can't wait for 100%! Have a Diamond!
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • August 29, 2014, 8:56 am
yeah, 10%, some day I hope for it to be a huge skateboarding mod
Edit Reply Delete
  • DoctorHaxMD
  • Level 1
  • New Explorer
  • August 14, 2014, 8:12 am
SPORK THE POLICE!
Edit Reply Delete
  • Beagle-Oneism
  • Level 2
  • Apprentice Miner
  • August 10, 2014, 9:25 am
Hey Papertazer I made a random plaza using your skate mod and I was wondering could you take a look at it and hopefuly use it as a structure in the mod?. Heres a media fire link http://www.mediafire.com/download/zu25nz2irde5xi2/Skate_Plaza.zip
Edit Reply Delete
Add randomly generationg structers of famous skate spots like  The Hollywood 16 and Third and Army. Also add stances
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • August 1, 2014, 7:00 pm
my vision is to have skate spots, like the hollywood 16, and old ones like the carlsbad gap. But that will be in the future. As for your stance, maybe.
Edit Reply Delete
Add npc's of famous skaters
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • August 4, 2014, 6:03 am
thats the plan
Edit Reply Delete
And The Skateboards Are Going To Fast... :(
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • July 24, 2014, 12:09 pm
in a future update I will have different speeds for different skateboards
Edit Reply Delete
It's Already An Awesome Mod! And It's Still In Alpha, Paper Goodluck!
Edit Reply Delete
Yeah.. I Know, But Are You Working On The Skateboard? Is There A Way To Let You Stand On It?
Edit Reply Delete
Maybe... Add An Ollie?
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • July 21, 2014, 12:30 pm
lol, hit space bar
Edit Reply Delete
I Hope The Update 0.0.6 Alpha For Minecraft 1.7.10 Will Come Soon!
Edit Reply Delete
Is it alrigtht for me to use this in my modpack?
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • July 3, 2014, 3:26 pm
of course
Edit Reply Delete
  • MMMC
  • Level 1
  • New Miner
  • June 8, 2014, 11:46 pm
is it 1.7.2 or 1.6.4?
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • June 9, 2014, 10:50 am
this is 1.6.4
Edit Reply Delete
  • SocialP2
  • Level 16
  • Journeyman Spelunker
  • June 7, 2014, 3:58 am
wow its still good, but now its BETTTTERRRRR, i might make a mod review of it if i restart my old channel.
Im and always be a fan of this mod, but in the next update do you think of adding scooters and bikes?
Edit Reply Delete
  • papertazer
  • Level 71
  • Legendary Programmer
  • June 7, 2014, 7:14 am
Actually about a week ago I was thinking of the clash that skaters, bikers, and scooter kids have and I thought it would be kinda of funny to have groups of scooter kids getting in the way (Their reputation), Bikers slowly ruining skateparks (Also their reputation) and skaters not getting along with cops, (Also their reputation). Stioll throwing around that idea though.
Edit Reply Delete
  • SocialP2
  • Level 16
  • Journeyman Spelunker
  • June 8, 2014, 1:10 am
That sounds awsome, but i have aa few opinions about this mod, 
1) Please add some new mobs
2) Better ramps
3) It may need some advanced coding but mabey make it so you can do frontflips and backflips and if they dont do it propaly the loose 5 hearts if they land on their head, 2 on their front, and 3 on their back
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  • papertazer
  • Level 71
  • Legendary Programmer
  • June 8, 2014, 5:18 pm
More tricks and mobs are coming for sure, but most likely not within the next couple updates. For now I'm mainly working on smoothing it out as much as possible, then I will work on tricks. Probably starting with the kickflip
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  • spudman
  • Level 2
  • Apprentice Explorer
  • March 6, 2015, 12:39 pm
Plz halp it wont work wichforge version do i use!
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  • SocialP2
  • Level 16
  • Journeyman Spelunker
  • June 7, 2014, 3:59 am
and ive never realised but i didnt diamond D: i thought i did but i did revew it tho xD
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  • Sleeth
  • Level 1
  • New Miner
  • June 5, 2014, 2:36 pm
Could i use this mod in my mod pack?
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  • papertazer
  • Level 71
  • Legendary Programmer
  • June 5, 2014, 6:30 pm
go for it!
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  • Sleeth
  • Level 1
  • New Miner
  • June 14, 2014, 5:14 pm
Thanks.
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  • Snurly
  • Level 20
  • Expert Pixel Painter
  • June 3, 2014, 5:52 am
Looking for a new artist? why didn't you say so? I just finished all my exams and stuff :D (if you remember me ahahaha)
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  • papertazer
  • Level 71
  • Legendary Programmer
  • June 3, 2014, 11:47 am
of course I remember you! It would be awesome to get help
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  • Snurly
  • Level 20
  • Expert Pixel Painter
  • June 4, 2014, 12:09 am
No problem! contact me on skype :p
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is this going to be like skate 2? (Police will try to push you off when u skate)

Also I might try for the artist spot, just give me a template.
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  • papertazer
  • Level 71
  • Legendary Programmer
  • June 3, 2014, 11:47 am
Eventually I hope to have cops push you off
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