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Biome Changes & Biome Colours • 1.8 & higher Tutorial for WorldEdit/VoxelSniper
There is a vast variety of biomes in Minecraft and with the previous biome update there are also new colours available. With this tutorial I want to give you a quick overview over the different biome colours, behaviours and how you can easily change them ingame with the help of WorldEdit and VoxelSniper (a little bit of knowledge is required since I will only go over the specific biome-related commands).Note that these are NOT all biomes available ingame but my selection of biomes I work with while building.
Plus: Watercolours
Attention:
- "sky" (the end biome) changes the sky to a darker, grey colour
- previously "swampland" was one colour, with the recent biome change there are now random brown spots which can't be controlled
- spruce and birch leaves seem not to be affected by the changes, all other leaves and some plants do
Tutorial for Biome Change with VoxelSniper (works with Minecraft 1.8.x)
- /b biome name (Replace the name with the actual biome name, where the spaces are ceplaced with "_" e.g. Cold Taiga is cold_taiga.)
- /b size (Replace size with a number, be careful with big numbers.)
- Click with the arrow tool to change.
- Pro: VoxelSniper supports the new biomes e.g. savanna and mesa / it changes the biome directly.
- Con: The brush works in a round shape.
Tutorial for Biome Change with WorldEdit (works with Minecraft 1.8.x)
- Select area.
- //setbiome name (Replace the name with the actual biome name, where the spaces are ceplaced with "_" e.g. Cold Taiga is cold_taiga. Type /biomelist to see the biomes WorldEdit supports.)
- Pro: Changes the biome of the selection, which means it supports rectangles and polyangular selections.
- Con: WorldEdit currently doesn't support the new biomes / you often have to relog to see the change.
MORE LINKS:
- Follow me on Twitter
- Team OPalien on Planet Minecraft
- Team OPalien on YouTube
Progress | 100% complete |
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tools/tracking
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biome-changes-amp-biome-colours-172-worldeditvoxelsniper-tutorial-by-scallysche
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It was very helpful.