Minecraft Maps / Redstone Device

CastleClash - PvP Objective Map

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kinsi's Avatar kinsi
Level 22 : Expert Engineer
12
The new version had one bug in it where the 6th player of team blue would not spawn. that has been fixed, and the download is updated.

Castleclash is a custom map that brings two forces (Orcs & Elves) caged in an arena to fight to the death. The only thing keeping these two opponents from ripping each other heads off is this enchanted wall of sand that holds the item (Bomb) to wipe out the opposite race. Both teams must construct structures to protect their base from being destroyed by this item (Bomb).

How to Play
First grab a group of friends (2-12 players) and read the rules of the game. Once you guys have decided on the rules it now time to push the randomizer. Once the teams have been picked the game can be started start by pressing the start button. Each player will be teleported to a shop and this is where they will need to buy either weapons or resources. Each player is given 1000 experience as currency, so spend it wisely. After the 1 minute buying time both teams are teleported to their base. That is where the game begins. Both teams have to protect their ender eye in their base by building structures (walls, tunnels, traps) which is acting as the bomb side where the bomb will get placed down. After the building phase which lasts 10 minutes the walls will fall which starts the fight over the bomb. Both teams will now be able to grab the bomb located in the middle. First team to place the bomb on the opponento s ender eye wins.

Server Properties
Make sure you are running Vanilla Minecraft(at least 1.5). but if you want to play it with bukkit, beware of it being buggy.
Make sure to play on peaceful
Have command blocks enabled

Creators
Building & Ideas: www.youtube.com/MegaMinecrafting
Redstone: www.youtube.com/kinsi55
Building: steamcommunity.com/id/ryham/

Known Bugs
-(more of a feature?) map will say that it will reset itself in 30 seconds when the game has finished, this will run the command "forcestop", though it wont reset. you need a plugin do handle the resetting(its a left-over from a server the map was hosted on previously)

you are allowed to record footage of this map, and show it on youtube, but please provide the viewers a link to this page and optionally to the creators of this map(MegaMinecrafting, Kinsi55, Ryhamster).


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Past downloads:
-First release
Progress100% complete
Tags

1 Update Logs

Update #1, alot of bug fixes : by kinsi 07/22/2013 3:52:02 pmJul 22nd, 2013

Changelog:

+Respawn delay added(30 seconds)
~Fixed some prices in the shop that were set different to the displayed price
+Buying a bow & arrows now gives 64 instead of 32 arrows, additionally, replaced quartz ore in the shop with arrows
-Fixed that the bomb could be placed from below
-Fixed some holes in the bedrock around the base
+Item-frames in the shops are now invulnerable
-Fixed some necessary command blocks not getting fired
-Fixed some possibility for the gametimer to just not start
~Some other bug-fixes and improvements

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1
10/26/2013 5:39 pm
Level 25 : Expert Taco
joelzaper
joelzaper's Avatar
Nice job Kinsi! Finally someone else on the fan server who understands command blocks xD
1
07/10/2013 7:09 pm
Level 19 : Journeyman Engineer
[babbp12]
[babbp12]'s Avatar
And why doesnt this have like 500 diamonds?!?!?! You just earned a diamond favorite and subscription!
1
07/11/2013 4:15 am
Level 22 : Expert Engineer
kinsi
kinsi's Avatar
thanks :) im currrently working on the fixed, kinda version 1.5 whose biggest "new" feature is a respawn-delay, so yeah, stay tuned for that ^^
1
07/02/2013 5:01 pm
Level 1 : New Miner
anonpmc1273897
anonpmc1273897's Avatar
[deleted]
1
05/19/2013 8:43 am
Level 3 : Apprentice Crafter
A2Server
A2Server's Avatar
you are the next hypixel
1
04/08/2013 11:55 am
Level 43 : Master Explorer
Mr Foogy
Mr Foogy's Avatar
Looks fun! Nice idea on a "the walls"-spinoff.
1
04/08/2013 12:02 pm
Level 22 : Expert Engineer
kinsi
kinsi's Avatar
thanks! actually, everyone asks if we got inspired by the walls, which we didnt actually :D we actually got inspired by TF2, the idea with the sandwall came much later, after most of the game stuff was done already ^^
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