Published Mar 24th, 2014, 3/24/14 7:50 pm
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The Dining Hall
Admittedly, I have not built in a long time. I'm still working on getting out of this hiatus, but to kickstart my activity, here is a small build I have built on Team Cerulean's server.
Admittedly, I have not built in a long time. I'm still working on getting out of this hiatus, but to kickstart my activity, here is a small build I have built on Team Cerulean's server.
Description
The Dining Hall is an experimentation of medieval, fantasy, and rogue elements intertwined with each other. They have produced an interesting result. Depth and detail are spread throughout the build, inside and out.
The interior includes a long table, which I envisioned it to be fit for dining. Other than chandeliers and a balcony, the interior is a wide open space, waiting to be filled with guests or to be explored.
The terrain was also an experimentation. As well as building techniques, I forgot how to terraform. I thought the hall would fit well surrounded by hills, grassy appliances, and texturous dirt and fields.
The interior includes a long table, which I envisioned it to be fit for dining. Other than chandeliers and a balcony, the interior is a wide open space, waiting to be filled with guests or to be explored.
The terrain was also an experimentation. As well as building techniques, I forgot how to terraform. I thought the hall would fit well surrounded by hills, grassy appliances, and texturous dirt and fields.
Credits
Thank you once again towards Team Cerulean. You have all been encouraging towards me so far, and I look foward to building more with all of you.
The screenshots were taken with the Shadology Pack (I can't install shaders somehow).
The screenshots were taken with the Shadology Pack (I can't install shaders somehow).
Credit | Team_Cerulean |
Progress | 100% complete |
Tags |
tools/tracking
2819902
2
dining-hall
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