Minecraft Maps / Complex

Ironthal Keep

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Noobx9001's Avatar Noobx9001
Level 28 : Expert Architect
18
Ironthal Keep is an ancient Dwarven keep, abandoned many years ago. It is a map created for the Minigame "Dwarves vs Zombies" by Robert Moran/OldManWillakers. It features items that will only work/make sense with the DvZ texturepack and server plugins. But I still encourage you to look around, and tell me what you think.

Hope you like it,
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4 Update Logs

Update #4 : by Noobx9001 09/09/2014 7:55:19 pmSep 9th, 2014

-Fixed download link and tweaked bedrock
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1
08/12/2013 6:21 am
Level 1 : New Miner
Esbjorn_97
Esbjorn_97's Avatar
Awesome mab bro. I downloaded it and ran throught the corridors etc. and i noticed a few issues not sure if intended but here they are annyways: 1 not able to place torches outdoors due to snowslabs we do get shovels so it wont be a problem but a bit annoying. 2: The second staircase is verry hard to reatreet via and i fear many dwarvs will die there. 3: The wall is allmost allready finished and not many places to repair. Good on small games but in begger rounds the dwarvs will build too many other defences and theat's not fun for the mobs. 4 In the texturepack goldenchestplates are acctually diamonds so the item frames look wired in the armoury. 5 Tunneling. the ground is allmost pure bedrock once again not sure if intended or not but its more fun w/ tunneling monsters that pop out of nowhere.
Othervise great map love the oldman faces everywhere w/ the beard and eyes and a hallway that splits into 2 is much more fun to defend. (btw i looked throught the map w/ the texture pack on and bows are uppside down) :)
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