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Alpha testing will be some time next week! Jump into the discord if you are interested in helping and for more info :D
Download the texture pack here!
Description:
It's 8-24 player depending on team number/size. (Up to 4 teams)
It is a large dungeon with each team spawning in the corners of the map, then killing mobs for loot, finding chests, then killing other players.
At the start of the game you can choose from 6 character classes with unique stats (E.g. strength for knight and speed for thief), abilities (E.g. Ranger is invisible when more than 16 blocks from another player and mercenary turns all hostile mobs within 16 blocks to that players team), and starting equipment (Custom weapons, armour, etc.).
Credit:
- projectLUMA shaders for the screenshots.
- Gianqui's leather and iron armour textures from CraftMania (modified)
This is a project I've worked on for the past couple of months and I would like to share it with the community. A download will be available when it is complete.
Character classes:
- Professional thief
- Mad beggar
- Dishonest mercenary
- Solitary ranger
- Ancient sorcerer
- Royal knight
Progress:
- Team and character class selection
- Class active abilities
- Class passive abilities
- Map
- Low health effects
- Blood particles when damaging mobs and players (Exception of skeletons, they have bone particles)
- Blood trail when player is less than half health
- Custom weapons and armour (Including textures)
- Custom loot tables for and chests/barrels
- Mob spawning
- Map reset feature
To do:
- * Create custom mobs
- * Custom loot tables for mobs
- BALANCING!
* Is for what I am working on right now.
For a list of all the character class traits and special abilities, join the new discord server here. This also gives live updates and sneak peaks.
Please post major suggestions in the Discord, but feel free to post comments here, I will read them all.
I will be updating this page every week (hopefully) and will put up a download when it is complete.
Download the texture pack here!
Description:
It's 8-24 player depending on team number/size. (Up to 4 teams)
It is a large dungeon with each team spawning in the corners of the map, then killing mobs for loot, finding chests, then killing other players.
At the start of the game you can choose from 6 character classes with unique stats (E.g. strength for knight and speed for thief), abilities (E.g. Ranger is invisible when more than 16 blocks from another player and mercenary turns all hostile mobs within 16 blocks to that players team), and starting equipment (Custom weapons, armour, etc.).
Credit:
- projectLUMA shaders for the screenshots.
- Gianqui's leather and iron armour textures from CraftMania (modified)
This is a project I've worked on for the past couple of months and I would like to share it with the community. A download will be available when it is complete.
Character classes:
- Professional thief
- Mad beggar
- Dishonest mercenary
- Solitary ranger
- Ancient sorcerer
- Royal knight
Progress:
- Team and character class selection
- Class active abilities
- Class passive abilities
- Map
- Low health effects
- Blood particles when damaging mobs and players (Exception of skeletons, they have bone particles)
- Blood trail when player is less than half health
- Custom weapons and armour (Including textures)
- Custom loot tables for and chests/barrels
- Mob spawning
- Map reset feature
To do:
- * Create custom mobs
- * Custom loot tables for mobs
- BALANCING!
* Is for what I am working on right now.
For a list of all the character class traits and special abilities, join the new discord server here. This also gives live updates and sneak peaks.
Please post major suggestions in the Discord, but feel free to post comments here, I will read them all.
I will be updating this page every week (hopefully) and will put up a download when it is complete.
Credit | Gianqui: Leather and iron armour textures (modified) |
Progress | 95% complete |
Tags |
7 Update Logs
Update #7 : by MystycLegend 08/03/2020 2:57:00 amAug 3rd, 2020
- More map progress. Only one room left to do (the big one in the middle)
- Uploaded texture pack
- Made a version of the pack compatible with Maffhew's Excalibur texture pack.
- Uploaded texture pack
- Made a version of the pack compatible with Maffhew's Excalibur texture pack.
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I don't think it would be that fun in single player, based on the way I've designed it, though I could try.
If you're looking for some cool PvE, I found this a few months ago and it's really fun! It's by Stentorious.
Have a great weekend : )