Minecraft Maps / Air Structure

Sector 13 - Quarantine area

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LogicalMadness's Avatar LogicalMadness
Level 9 : Apprentice Explorer
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The backstory: When the lands became ruined by a virus, the 'overlords' built 13 towers and remove the land as far as the eye can see (Literally). First they build the 'trial', to keep order. Then the homes for the poor and the shops to provide. After that came the houses for the average citizen and the mansions for the 'importants'.

12 of the towers fell (both literally and metaphorically) because they could not survive the lifestyle. Tower 13, however, was under heavy control and survelliance.

Although it was frowned upon, the 'overlords' were forced to build connections to the outside land, although these were blocked off by one way gates, out of the city.

etc. etc.

The lowdown: A tower floating over nothing, connected to land via 4 bridges (One of which is badly damaged). The tower itself does not allow access to outsiders and divides it's population into 4 ranks.

Rank 4: The upper class people, living in mansions.
Rank 3: Middle Class people, living in houses.
Rank 2: The lower class/working class, populated with hobos and shops.
Rank 1: Prisoners, sent to the 'trial'.

Trial: Cubes connected to cubes connected to cube. Fairly safe by day, swarmed with mobs at night. (Also: an odd amount of slimes spawn by day). Prisoners are sent to this 'labriynth' and either die or manage to get out safely (There's one official exit, but many other ways to get out, but they won't get you back to the tower).

--
Running through the trials at day = Fun to find the occasional slime and easy to navigate.
Running through the trials at night = REALLY creepy. (Especially in 3D, I just had to try.)

Trial has been finished, but I feel there isn't enough mobs spawning at the moment, so feel like throwing in a few mob spawners. I also feel I should add treasures and 'safe' rooms (lit by torches). I'm also thinking of throwing in a few NPC's, to add story (if I find out how).
--

Blah blah blah.

Additional Notes

Texture pack used: Tronic (But it also looks fine in Default).
Mods used: SSP Commands(World Edit), FlatWorld (Althought this was completely unnecessary).

Currently working on: Finishing the trials. This includes running through it a few times at night to explode a few creepers, to give it that 'many have died before you' feel. ;D
Progress15% complete
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joel_tennyson
04/21/2012 5:45 am
Level 3 : Apprentice Explorer
joel_tennyson's Avatar
no load no dia
1
joel_tennyson
04/21/2012 5:45 am
Level 3 : Apprentice Explorer
joel_tennyson's Avatar
D load please?
1
Alisterlim
06/06/2011 10:47 pm
Level 1 : New Crafter
Alisterlim's Avatar
how long are you going to finish the project?
1
LogicalMadness
04/13/2011 7:32 am
Level 9 : Apprentice Explorer
LogicalMadness's Avatar
Soon as I hit 600 views (or 500 if I get it video done before that) I will be uploading a preview video with some fun-filled footage of the trial. ;D And a less important little update on how things are going.
1
Alisterlim
08/07/2011 6:28 am
Level 1 : New Crafter
Alisterlim's Avatar
hello more than 600 already you know
1
Xen
04/02/2011 2:17 am
Level 26 : Expert Farmer
Xen's Avatar
OMG NO. this movie was shit scary.
1
rscarth
04/01/2011 11:53 pm
Level 8 : Apprentice Miner
rscarth's Avatar
wtf is it
1
GrizzlyAmish
04/01/2011 10:49 pm
Level 30 : Artisan Mountaineer
GrizzlyAmish's Avatar
Looks pretty cool. Neat story behind it as well.
1
MRCcraft
04/01/2011 10:26 pm
Level 23 : Expert Architect
MRCcraft's Avatar
cool. it looks cooler coz of the texture pack
1
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