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- 820 downloads, 2 today
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Hello, today I present this map of SkyWars, I hope you like it.
Theme: Ruins - 6 islands in total
Number of chests for island: four per island
Number of central chests: 18 central chests
Created by: calderror
Hola, hoy presento este mapa de SkyWars, espero que les guste.
Temática: Ruinas - 6 islas en total
Cantidad de cofres por islas: cuatro por cada isla
Cantidad de cofres centrales: 18 cofres centrales
Creado por calderror.
El mapa viene configurado, fue testeado y es completamente jugable.
The map comes configured, was tested and is fully playable.
( Tauro Code )
Theme: Ruins - 6 islands in total
Number of chests for island: four per island
Number of central chests: 18 central chests
Created by: calderror
Hola, hoy presento este mapa de SkyWars, espero que les guste.
Temática: Ruinas - 6 islas en total
Cantidad de cofres por islas: cuatro por cada isla
Cantidad de cofres centrales: 18 cofres centrales
Creado por calderror.
El mapa viene configurado, fue testeado y es completamente jugable.
The map comes configured, was tested and is fully playable.
( Tauro Code )
Progress | 100% complete |
Tags |
2 Update Logs
Update #2 : by diegoanibalcalderon 07/07/2020 11:27:50 amJul 7th, 2020
Map update:
- (ID: 35: 7) [the wool blocks corresponding to the configuration
of the player's glass boxes], were given a slight alignment with
the center point of the islands.
- Missing blocks in empty spaces were added to the
interior of the structures (central island).
- (ID: 35: 3) replaced by (ID: 35:14) [easier to configure
the map on a server]
- A layer of (ID: 2) was removed on the islands. [on the
right side of each island to climb above the structure]
- The "EasterEgg" was updated to give it more
proportionality with the cylindrical structure.
- The map was aligned at the point of origin of the world.
- Slight modifications on player islands.
- Added new details on the map.
- (ID: 35: 7) [the wool blocks corresponding to the configuration
of the player's glass boxes], were given a slight alignment with
the center point of the islands.
- Missing blocks in empty spaces were added to the
interior of the structures (central island).
- (ID: 35: 3) replaced by (ID: 35:14) [easier to configure
the map on a server]
- A layer of (ID: 2) was removed on the islands. [on the
right side of each island to climb above the structure]
- The "EasterEgg" was updated to give it more
proportionality with the cylindrical structure.
- The map was aligned at the point of origin of the world.
- Slight modifications on player islands.
- Added new details on the map.
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