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THREE PATHWAY SHOPPES
I started with a basic shoppe design using MCEdit and Creative mode. I customized each one according to their use. These are designed to be plopped around a build, either along a path or hidden deep in a forest. They are small so they blend into their environments well. First one is a blacksmith/weaponsmith. The second is a tool/general repair/equipment shoppe and the third is an alchemist/chemist shoppe. Note: These are buildings only and do not contain active villagers - yet.
Included are schematics of all three shoppes. Use however you like in your builds. Credit is appreciated.
Look for other variations in the future. If you have any suggestions or you feel I missed something please leave a comment.
I started with a basic shoppe design using MCEdit and Creative mode. I customized each one according to their use. These are designed to be plopped around a build, either along a path or hidden deep in a forest. They are small so they blend into their environments well. First one is a blacksmith/weaponsmith. The second is a tool/general repair/equipment shoppe and the third is an alchemist/chemist shoppe. Note: These are buildings only and do not contain active villagers - yet.
Included are schematics of all three shoppes. Use however you like in your builds. Credit is appreciated.
Look for other variations in the future. If you have any suggestions or you feel I missed something please leave a comment.
Credit | Resource pack in screenshots is John Smith |
Progress | 100% complete |
Tags |
1 Update Logs
Update #1 : by mschroeder 12/05/2018 7:16:32 amDec 5th, 2018
Added Schematics of all three structures.
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