Minecraft Maps / Air Structure

Whale-Shark Class Carrier

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Bard Bard's Avatar Bard Bard
Level 43 : Master Dragon
254
WARNING:Needs 1.8 to work!
WARNING:Do not rotate!






DATA FILE:
Type: Carrier
Manufacturer: Kerl Ship Industry
Crew:43
Size:Length 129M Width 57M Height 17.5
 powerplant: 2x NP Crystal Stored Engine
topspeed:350,000 Knots
Warp Drive:false
Main Armament: 6x K-30 Mk2's
Other Armament:3x Kren Topmount FB A's
Shields:None
Maneuvering system:5xwhisker Thrusters
Cost:£17,008,098
Escape Ships: 2
Cargo: none
Description:a updated version of the First Carrier By The Kernal Empire But Has Been Demoted To Escort Carrier
Creditairshipseverywhere , fox454x
Progress100% complete
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1 Update Logs

Update #1 : by Bard Bard 10/13/2014 2:50:48 pmOct 13th, 2014

Mark 2 is up!

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Laserbilly
01/17/2015 12:08 pm
Level 50 : Grandmaster Engineer
Laserbilly's Avatar
That's really cool! I'm planning to make a carrier that's basically just a big flying hangar, too!
1
CraftyFoxe
10/13/2014 10:34 am
Level 82 : Elite Fox
CraftyFoxe's Avatar
I think its too simplistic of a design honestly, some added details to the ship would make it look better. I think a carrier should have more aircraft then only 4. And these fighters don't look very armed. This ship is smaller than the smallest warship in the UNSC arsenal in Halo, the Frigate. That frigate looks more armed and carries more aircraft than this "carrier". If I were to classify this ship, itd be an escort or light carrier, but never as the fleet's main carrier class.
1
Bard Bard
10/13/2014 1:27 pm
Level 43 : Master Dragon
Bard Bard's Avatar
The Mark 2 is being developed
1
AirshipsEverywhere
10/13/2014 2:19 am
Level 48 : Master Unicorn
AirshipsEverywhere's Avatar
First of all, cool looking ship.  It's nice to see someone who puts work into the exterior.  A rather large nitpick, however: the whole flight ops layout seems pretty impractical.  The fighters can launch fine, but what about when they need to land?  With the current design, you'd have to go in backwards, and with those fighters I would not want to try given the poor rearward visibility.  Not like you could go in nose-first, since there's no room in the hangar to turn around.
What about if you moved the engines to the sides and opened up the stern so fighters could launch out the bow and land aft?  It would also be easy to reload spent fighters and get them fixed up and back out fighting in a short time.
1
Bard Bard
10/13/2014 2:24 am
Level 43 : Master Dragon
Bard Bard's Avatar
i shall develop Mk2
also, its hand made
1
Seames39
10/12/2014 11:49 am
Level 60 : High Grandmaster Sailor
Seames39's Avatar
Where are you getting the inspiration for some of these builds? Is it a game or are you just building it yourself?
1
Bard Bard
10/12/2014 1:28 pm
Level 43 : Master Dragon
Bard Bard's Avatar
legomax101 gave me some of his tech and since then completely my design
the name is just because of its complitely unintentional aperance
1
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