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Thought I'd try playing to what I think my strengths are, and that's decent gradients!
I honestly was inspired by some of the skins I saw in the Deep Space contest, so I though it'd be cool to add light sources to the skin for cool shading. What's in the vials? Who knows.
One neat thing about plague doctors is that their masks are like that due to people once believing that deceases like the plague were spread through foul smells. Plague doctors would stuff their masks full of herbs so they wouldn't catch deceases. That aspect of plague doctors is why he has a flower in his hat and a basket of herbs around his neck.
I honestly was inspired by some of the skins I saw in the Deep Space contest, so I though it'd be cool to add light sources to the skin for cool shading. What's in the vials? Who knows.
One neat thing about plague doctors is that their masks are like that due to people once believing that deceases like the plague were spread through foul smells. Plague doctors would stuff their masks full of herbs so they wouldn't catch deceases. That aspect of plague doctors is why he has a flower in his hat and a basket of herbs around his neck.
Gender | Male |
Format | Java |
Model | Steve |
Tags |
2 Update Logs
Update #2 : by SleepyLightMage 08/09/2019 3:14:07 pmAug 9th, 2019
More 3D elements! Made the robe 3D in spots and made the cowl 3D. Also tried adding a collar like what many actual plague doctors had, but I'm debating keeping it.
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