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TrasTick's Avatar TrasTick
Level 25 : Expert Miner
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This resourcepack requires Entity Model Features mod to work!!


Fresh Moves Minecraft Texture Pack

Being a Resource pack means its completely Client Side and as long as you have EMF and ETF, the resource packworks for both Forge and Fabric.


Be sure to have the latest version of the Entity Model Features Mod. Since the eyeless version of this resourcepack just needs the EMF mod (with its dependency Entity Texture Features) it works for both Forge and Fabric for all versions which EMF support custom player models.

The version of this pack with animated eyes need a skin edit to make them appear and the Alpha Skins mod for Forge (Or CustomSkinLoader mod for Fabric) to prevent black eyes on people who doesn't have the extra pixels on their skin.



Here a quick guide on how to get your animated eyes. Just this style of eyes at the moment. More eye styles may come in the future.

Download your current skin .png from you Minecraft Profile → With your tool of your preference (Blockbench, Windows 11 Paint, Photoshop, etc.) add pixels to your skin (Detailed in the guide below). Don't delete the eyes of you actual skin (So people without pack won't see you eyeless lol) → Finally that edited skin .png is the one you are going to use and upload to the Minecraft page.

Fresh Moves Minecraft Texture Pack

MORE EYE SUPPORT! but with these eye types the Alpha Skins mod is mandatory now (For the Expressive Fresh Moves.zip) More eye types and eyebrows will be added in the future.

Here are the position of the extra pixels for each type of eye. Add the pixels for your specific size and position. Here an example

Fresh Moves Minecraft Texture Pack

Here all the 1px eye offsets (Remember only add those pixels you need for each position) Here are all at the same time for explanation purposes.


The 2pixel eyes need pixels on the right side instead.







3x1 pixel enderman eyes with 2 offsets





2x3 pixel big eyes with 1 offset



Eyebrows with 4 different offsets. With some examples on how to use them with different types of eyes











Finaly some examples in real skins.





May look like there is some part missing the eyewhites but in game the eyewhites expand to their normal size. Notice that it has the eyebrows at the third position.





The version of this pack with animated eyes (Expressive Fresh Moves.zip) will also have the extra pixels on the default Minecraft skins (Steve, Alex, Makena, Efe, Noor, Kai, Ari, Sunny, and Zuri) as an example.



Features in v2.2:

  • This resource pack overhauls the idle, walking and swimming animation and gives some othe details to the player.




  • This resource pack has been made with special compatibility for Parcool, Quark's emotes, Not Enough Animations, Amendments and Real Camera mod. Other mods' animations may work. The resource pack doesn't overwrite the arms animations at all so animations on them should play as normal. For Parcool we recommend dissabling the "Fast Running" and "Fast Swimming" animators in the configuration menu (Use "Configured" for that) Animations/Animators.


  • The latest version also comes with fixes for Sleep Tight's sleeping position.

Known Issues:

  • Better Combat works but the legs can look weird while attacking and moving (Should look better in v2.2).
  • In the first person view the hand may do some weird movements sometimes. For these reason we highly recomend using the Real Camera mod. The animations have been made to look fine in this perspective.
  • The Elytras doesn't stick to the body like other armor pieces. Probably a vanilla behaviour which cannot be changed with custom player models.
  • The cape is back but its animations may have some visual glitches. (Can be disabled in Minecraft's options/skin customization/Cape:off)
  • Remember that Player Entiy Custom Models are still a very experimental feature so this issues may be solved with some time.

This pack is also available in Modrinth and Curse Forge.


Credits:
  • FreshLX: Creator of Fresh Animations. The pillager animations of the Fresh Animations pack were used as the base of this pack.
  • Traben: Creator of ETF and ETM and the custom player models feature.
  • BoZo-Xo2 & CoolRanchChris: Creators of the original Fresh Player and members of the Traben's discord server (The pack where Fresh Moves is made from)

Fresh Player and other Player Animation packs can be found in the Traben's Discord Server in the etf-emf-pack-list channel. Be sure to take a look.
CreditTraben, FreshLX, BoZo-Xo2, Ithan, CoolRanch
Progress95% complete
Game VersionMinecraft 1.20.1
Resolution16x
Tags

7 Update Logs

Version 2.3 : by TrasTick 04/25/2024 1:10:17 amtoday

MORE EYE SUPPORT IN THE EXPRESSIVE FRESH MOVES VERSION, in case yours is now supported.

  • 3x1px enderman-like eyes with 2 offsets ported directly from the Fresh Animations 1.9 enderman eye animations. Now you can be one of them :v

  • 3x2px Large eyes with 1 offset

The apply these new eyes look in the resource pack page.

CHANGES.
  • The eyebrows now come in 4 different offsets and all of them have a neutral mood. Their positions in the skin texture have been changed.
  • Angry and calm mood in eyebrows no longer exist.
  • Running and walking animations no longer have horizontal bouncy movements.
  • Now walking and running animations look different. In the walking animation the body rotation is more subtle, and arms are rotated normal, in the running animation the arms are now rotated like in the "Minecraft Live is back for 2023" video at 0:29 seconds in the Minecraft Channel:v.
  • The personality sitting detection has been changed to be more accurate but may cause a little delay to the leg rotation. This should prevent some accidental siting in the air situations.

NEWS
  • Well, I was wrong about the first-person hand movements. I mean its fixed since it reads the player variables, but we don't have a tool to control those 1st person perspective movements yet. A fix to that may come soon.
  • I will be working on more eye compat before I jump into using the new variables like climbing, crawling or gliding since we have some issues with the CEM template loader in blockbench.
  • A new pack called "Just Expressions" will come with just the animated eye feature.
  • Now I'm aware that elytras can be animated like the player to make them sync body movements. So a fix to that may come in a near future.
  • Right now I'm busy with college stuff so updates may come more slowly. So be patient for future updates.
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1
04/26/2024 12:15 pm
Level 1 : New Explorer
Luc4s9
Luc4s9's Avatar
For some reason my Character has his head facing backwards, any idea why?
1
04/26/2024 12:31 pm
Level 1 : New Explorer
Luc4s9
Luc4s9's Avatar
I'm using BetterMc, maybe there's a incompatible mod?
1
04/27/2024 12:18 am
Level 9 : Apprentice Miner
IthanMendoza
IthanMendoza's Avatar
Update both EMF (2.0) and ETF (6.0 I think)
I'm using functions that only those versions have
1
04/26/2024 11:14 am
Level 1 : New Miner
ninjomoe
ninjomoe's Avatar
can you make a version with only the moving eyes?
1
04/26/2024 11:22 am
Level 28 : Expert Miner
TrasTick
TrasTick's Avatar
1
04/26/2024 11:07 pm
Level 1 : New Miner
TheGamingCapybara
User3453684G's Avatar
It doesn't work for me, the eyes won't show up niether will the eyelids I am trying to do the full animations for my skins and it won't work, anyway I can fix this or maybe a YT tutorial would be nice? cause it's not working for me :(
1
04/25/2024 8:09 pm
Level 34 : Artisan Network
Alejocraft_YT54
Alejocraft_YT54's Avatar
Podes hacer una para la 1.8 :P :) pls
1
04/25/2024 11:40 am
Level 26 : Expert Engineer
Kikpertisieldeda
Kikpertisieldeda's Avatar
thanks for 1x3 eyes <3
1
04/25/2024 2:04 am
Level 9 : Apprentice Miner
SirFluffyPuffs
SirFluffyPuffs's Avatar
why does this resource pack require a mod it might as well just be a mod
1
04/25/2024 7:51 pm
Level 9 : Apprentice Miner
IthanMendoza
IthanMendoza's Avatar
For the same reason, Fresh Animations is also a resource pack that requires a mod (EMF or Optifine). Those are tools that make it easy to create animations without the struggle of creating mods, which I have no knowledge of.
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