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CowedOffACliff's Avatar CowedOffACliff
Level 23 : Expert Artist
3
Bright, smooth, simple, and unrealistic! This texturepack is the fruit of hundreds of hours of passionate effort put into a beautiful creation. Step into my world and enjoy the experience I've crafted.

An important goal of this pack's design is to avoid high contrast textures that have too much detail and become painful to look at after long periods of time. I personally prefer textures that smooth out and become cleaner the farther away you are, rather than the opposite of becoming a distracting muddy noise when you're far away.

I've made it an important goal of the pack to keep block color palettes and identities close to the vanilla game so that creations made in vanilla or alongside other players should look good for everyone when you use this pack.

If you feel that most packs out there, that aren't upgraded variations on the default textures or outright cartoon packs (Ex. Sphax BD), are too dark or have too much contrast or too much realism, then give this one a try.

As of the 1.19 (b) release version:
  • 100% block textures up to version 1.19.
  • 99.9% item textures excluding some obscure technical items most people will never see.
  • 100% GUI excluding the "toasts" file and the Minecraft Realms exclusive interface files.
  • 100% Particles folder.
  • 100% Effect icons (potion effects).
      • A lot of the most important mobs have been retextured. Some pretty obvious mobs are still missing textures and villagers are partially complete due to the transition to 1.14 texture formats. I try to get these done as I find the inspiration for it but I have always found that untextured mob entities are not that big a deal in terms of texture pack gameplay.
      This pack is in a highly playable state. The 1.18 (b) update finally caught up the missing block textures going all the way back as far as 1.13. It has been a long, multi-year grind for me to reach this point.

      I have been inspired greatly by artists like Steelfeathers, Aegeon, 42and19, and many others who I both respect and look up to. My skill as a texture artist has grown substantially as a result of my work on this pack. I'm certain the oldest texture fans out there will remember at least one of the, in total, dozens of packs these original pathfinders published between them.

      I create all of my textures using the GIMP because I find it to be my favorite tool for creating pixel perfect low resolution art. Other tools I've used have had a history of making it difficult or outright impossible to edit individual pixels in a way that isn't destructive to neighboring pixels. (Looking at you, older versions of Photoshop! >:O)


      Please feel free to post a comment and give feedback!
      Progress90% complete
      Game VersionMinecraft 1.19
      Resolution64x
      Tags

      4 Update Logs

      Updated to the 2nd 1.19 release (1.1 / b) : by CowedOffACliff 08/08/2022 10:18:08 pmAug 8th, 2022

      Finished the items folder. Items 100% except a few obscure technical items very few people ever see.

      Finished the particles folder including all new 1.19 particles and some very old files I never bothered to do because you couldn't really tell the difference anyway.

      Finished the GUI including the new stuff that was missing from the recipes GUI for furnaces and the social GUI. The only GUI files not textured are the "toasts" and the files for Minecraft Realms.

      Any future updates to this game version will be for texture reworks, bug fixes, or adding missing entities as I get to them.
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      1
      07/10/2022 4:37 pm
      Level 23 : Expert Artist
      CowedOffACliff
      CowedOffACliff's Avatar
      I will update this to get the 1.19 blocks covered in time, but part of my process involves encountering all of the stuff in the vanilla way that any other player would and then working on the textures as I find them. I was also waiting for Terralith/Incendium/Nullscape to all be available for 1.19 so I could have the trifecta.
      1
      01/05/2022 6:12 am
      Level 23 : Expert Artist
      CowedOffACliff
      CowedOffACliff's Avatar
      I'm working on trying to finish the rest of the missing villager textures; It's just very time consuming and sometimes pretty difficult. I also want to do Piglins/Zombie Piglins and they're going to be pretty difficult.

      When I finally get those done I've got a few GUI adjustments and numerous texture bug fixes to go with them, plus adjustments to copper block textures and whatever other undocumented changes I've made to block and item textures.
      1
      12/11/2021 1:44 pm
      Level 65 : High Grandmaster Lumberjack
      DERPWARE
      DERPWARE's Avatar
      if you edited most of the assets good work and congratulations, editing all the assets isnt always fun
      1
      12/11/2021 6:50 pm
      Level 23 : Expert Artist
      CowedOffACliff
      CowedOffACliff's Avatar
      I started out by editing someone else's work nearly 10 years ago. Since then all of the textures that inspired me originally have been completely replaced with my own work. To the best of my knowledge there are no assets distributed in this work that I didn't create myself.

      A lot of textures are built directly from the default 16x ones which allows me to keep the color palette and visual identity of things compatible with the vanilla game experience.
      2
      12/10/2021 10:56 pm
      Level 1 : New Miner
      Agent_Bzzz
      Agent_Bzzz's Avatar
      I will admit that this isn't my favourite pack. However, this is just my opinion and you have earned a diamond for all of the hard work put into this texture pack.
      1
      06/22/2020 8:20 pm
      Level 23 : Expert Artist
      CowedOffACliff
      CowedOffACliff's Avatar
      Pushing out an update for 1.16 assuming CurseForge approves the file upload.
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