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[1.7.X] + [14w27b] Pixel Perfection

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XSSheep
Level 58 : Grandmaster Pixel Puncher
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Pixel Perfection is a texture pack made by me, for me. It has an underlying theme that will be more apparent once more of the nether mobs are completed and I will be adding a lore section soon where you can read about why my blocks or mobs look the way they do and how they all fit into the world together.

Lore
Endermen
Voidwalkers (endermen): the voidwalkers are a mysterious race of beings that have been around since before the world was cracked and doorways to the other dimensions were opened. They first appeared in our world once a stable connection was found to the end through the end portal. Upon opening the portal for the first time, countless numbers of voidwalkers rushed across the void, spilling into our world, gaining their name in the process. Their time spent in the mysterious end has given them the ability to teleport at will although it has also left their minds shattered and broken, any trace of past intelligence presumably lost. They can sometimes be seen taking chunks of our world and then disappearing, possibly in a futile attempt to form a bridge over the void into our world. Voidwalkers are extremely dangerous and should be avoided at all costs.
Slimes
Slime: slimes, appropriately named, are strange creatures that appeared soon after the arrival of the voidwalkers. They have a core, similar to that of a voidwalker, surrounded by a thick layer of slime, gained by their time spent in swamps. Their fascination with swamps is really quite peculiar as there has yet to be a slime that could actually survive in water. Once submerged, water quickly finds its way through their outer layer of slime, slowing their movements and eventually disabling them altogether. Slimes are most commonly found in swamps at night although they have been known to make their way down into the depths of caves as well. While not particularly dangerous, their sizes can range from quite small to as big as a man with the largest slimes being much more dangerous than the smallest.


I have written more lore about the creatures and dimensions unique to this world and will add it in from time to time. :)

Regarding MCPatcher

This pack makes heavy use of some features unique to MCPatcher such as custom colours, special biome colours, CTM, lightmaps and a few other features including the skybox. To get the most out of this pack I highly suggest you use it with the patcher!

Better Grass and Leaves mod

I have added in full support for this mod since the 1.9.5 update and it's a fantastic visual mod I highly recommend.

You can find the mod here on the MCF:http://www.minecraftforum.net/topic/508886-162-forge-better-grass-leaves-mod-v162c/page__st__500

Use of this pack

Please do not take textures from this pack and claim them as your own. If you want to make a mix pack using some of my textures for public use, send me a PM and we can work it out.

Posted Image

Pixel Perfection by XSSheep is licensed under a Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License.

- Hugh "XSSheep" Rutland
Progress: 100% Complete
Game Version:Minecraft 1.7.8
Resolution:16x16
  • Armor
  • Art
  • Environment
  • Font
  • GUI
  • Items
  • Misc
  • Mobs
  • Particles
  • Terrain
Tags:Themed, Environment, Font, Terrain, Items, GUI, Misc, Particles, Mobs, Art, Armor

More Texture Packs by XSSheepView All

Posted 2011-06-04 02:00:31
by XSSheep
Posted 2011-06-04 02:07:28
by XSSheep

2.5 : 07/07/2014 7:39:46 am7/07/14

-horses! (including all alternate textures)
-horse armour!
-new ctm for many blocks such as stone, cobble, dirt, bricks, etc.
-new biome specific ctm and colouring (swamp and birch tree forest)
-new brick, diamond block, lapis block, iron block, dirt, half slabs, jungle log, both sand types, podzol, lilypad, +more (a LOT more)
-new double tall grass, normal tall grass and double tall fern
-added in textures for some of the snapshot stuff such as slime blocks, all new stone types (I changed these around since they were first added), etc.
-updated/re-shaded a few item textures and lots of block textures
-updated biome colours (pretty drastically for a couple of biomes)
-started on a whole bunch of new paintings - still not complete but they are being worked on!
-new leaf colours that work with all biomes (most leaves now have a specific tint that is noticeable in all biomes, eg. big oak leaves are always tinted blue)

2.4 : 03/01/2014 3:10:17 am3/01/14

-updated quartz textures
-updated stonebrick textures
-new diorite texture/tweaked colours for polished diorite
-new stone texture+random ctm variants
-new oak planks
-new menu backgrond
-added some new gui elements
-fixed issues with ice not rendering correctly for optifine users
-new potato and carrot plants+all growth stages
-fixed podzol not appearing correctly for mcpatcher and optifine users
-few tweaks to the lightmap and some more biome colour tweaks
-tweaks to stained glass colours

2.3 : 02/09/2014 6:27:45 am2/09/14

-added new stone textures and smooth stone textures from the snapshots

-added slime block

-new oak log

-new obsidian

-new emerald block

-new MCPatcher specific colours for swamps (inlcudes water, fog, sky and foliage)

-wither skeleton added

-more stuff i've forgotten

2.2 : 12/19/2013 2:36:05 am12/19/13

-new ores with random ctm (variants for each ore)
-new animated dropper, dispenser, both vertical and horizontal
-new furnace
-new redstone dust, block and item
-new wheat with random ctm for full grown stage
-new carrots texture (crop, not item although item had colour tweaks)
-new grass with random ctm and new sidegrass to match
-new gravel
-new dandelion
-new mossy cobble and mossy stonebrick
-new dirt random ctm
-new minecart and boat with new icons for both
-new skybox (just daytime for now, will have to finish night time one once back from japan)
-updated custom lightmap for better shadows and slightly brighter lights
-added custom fog colour to suit new skybox
-changed font colour a little bit, it's creamier and easier on the eyes
-new cyan bed and bed item
-new wools
-new cauldron
-new podzol
-new double fern
-new vines
-tweaks to glass ctm and also a couple of stained glass colours
-new rail textures with animated powered rails
-new sandstone textures (for each type including smooth, carved and normal)
-birch sapling colour tweaks
-tweaked, remade and improved many item textures
-probably more that I've forgotten because I don't keep a list as I'm working

2.1 : 10/30/2013 11:43:15 pm10/30/13

-new sounds! (fire, item/block pickup sound, tweaked water and rain sounds)
-all new 1.7 content including many new flowers, some items, blocks, biome colours, couple of gui elements (so basically maybe another 40 textures, possibly more... >.>)
-villagers and villager zombies added!
-new chiseled quartz
-new obsidian
-new netherbrick
-new leaves for every tree
-new logs for every tree
-new iron bar
-new redstone lamps
-new ice block
-new glowstone
-tweaked piston (sticky and normal) and tnt
-new desert shrub
-tweaked chests
-new charcoal texture
-new endstone
-more and tweaked ctm goodness
-new reeds
-couple of other random shading tweaks to animals and blocks
-new cactus
-new bedrock

2.0 : 08/25/2013 5:48:34 am8/25/13

-silverfish, ocelots, cats (including my cat!) and slimes!
-added rain sounds and a few other misc sounds, will make it a separate download if people dislike them! (big thanks toFuzzballfor helping me with the sounds, it's mostly his work)
-new cobble texture with ctm
-new glass texture with ctm
-new wooden door texture
-changed many items
-some biome colour tweaks (mostly relevant for MCP users)
-changed colours on a few terrain blocks to match with others a bit better
-more work on better grass and leaves, new textures for it as well as all new features are now fully supported
-better signs (also new sign texture)
-map texture
-finished the rest of the horse gui stuff (jump bar and horse health)
-new particle effects for a few things including potion effect
-started work on villagers (will be in the next update)
-tweaked hay and a few other blocks to make them better for building with

1.9.5 : 07/21/2013 7:24:29 am7/21/13

-finished armour icons
-new plank textures

-new mob spawner
-changes to couldron texture
-new cake
-many new items
-added full support for Better Grass and Leaves mod
-changes to language files
-wrote up some lore - first up is endermen!

Update #10 : 07/02/2013 5:28:34 am7/02/13

-now resource pack format ready
-new 1.6 blocks including coal block, hay bales, hardened clay blocks and unique log tops and birch leaves
-gui (yes, all the ui for chests, furnaces, enchanting, etc. is now done)
-finished off the rest of the armour (diamond, chain and gold). icons for armour will be coming in a smallish update in a week or so
-new tools
-many new items (including the 1.6 items except for the horse armour icons)
-other blocks were redone including netherwart, beacon, iron door (again), netherbrick, brewing stand, cobwebs, clay, glowstone, etc.

Update #9 : 04/06/2013 7:33:24 am4/06/13

Mostly some fixes this time! Barely any new things.

-new iron bars + iron door
-new, less annoying lava (both flowing and still)
-new sun and moon
-custom font that works!
-neat new CTM for the extreme hills biome
-new normal quartz block + adjusted colours for all quartz to make them a bit brighter

Update #8 : 03/11/2013 6:42:08 am3/11/13

Version 1.7 is basically a complete overhaul of the pack. It adds skeletons, zombies, endermen, new animations, new blocks, complete 1.5 compatibility, new tools, new items, new biome colours, new particles, etc. You get the idea!

The list is too long to post here as I changed pretty much every old texture as well as adding all the new mobs, items, armours and other things. Just check it out!

Overhaul! : 01/11/2013 3:31:57 am1/11/13

new mobs:

-cows
-mooshrooms
-wolves

new blocks:

-tweaked oak
-iron block
-emerald block
-snapshot textures
-carrot plants
-potato plants
-clay
-desert shrub
-pumpkin (and jack'o)
-wools
-sandstone (all types)
-sand
-cocoa beans
-jungle planks
-spruce planks
-dirt (and all dirt related textures)
-tnt
-bricks
-redstone torches
-pistons
-rails (all types)
-lapis block
-cobble (and mossy)
-netherbrick
-netherwart
-glowstone
-slowsand
-endstone
-end portal
-ladders
-cake
-trapdoor
-bedrock
-obsidian
-dragon egg
-iron door
-pumpkin stalk
-brown mushroom block
-gold block
-spruce leaves
-redstone repeater
-tripwire
-stone halfslabs
-all fast leaves tweaked
-other tweaks to things

items + other textures changed:

-fire animation
-lava
-2 paintings added
-railcarts
-boat
-sign
-new moon
-new sun
-new night skybox
-fireworks particles

Update #6 : 12/06/2012 4:53:18 am12/06/12

-new oak log texture (again)
-new spruce log (again)
-new jungle log
-unique birch leaves for those using CTM
-new chests, both ender chest and normal
-sheep! Baaaaaaaaaaaaaaaaaaaahhhhhh...
-a couple more CTM grass features
-new bricks (with CTM of course)
-new iron bars
-tweaked halfslab colours
-new brewing stand
-beacon block tweaked
-bunch of new vertical CTM things
-new reeds
-new decorative stonebrick
-new glowstone
-new pistons?
-new repeaters
-new jukebox with a neat CTM feature
-tweaked iron block

Update #5 : 10/27/2012 9:15:30 pm10/27/12

-changed the log texture, the other one was pretty bad!

Update #4 : 10/27/2012 6:29:11 am10/27/12

-improved day skybox
-more CTM (including stone and other tasty things)
-squids!
-new log textures for pine (spruce?) and oak
-all the 1.4 textures including beacon, carrots, 'taters, anvils, command block
-new furnace and dispenser
-new workbench
-new snow and ice
-new jungle leaves
-new enchanting table
-new bookshelves
-also added classic CTM for windows and bookshelves
-new vines
-probably more that I've forgotten...

Update #3 : 10/17/2012 4:32:41 am10/17/12

-improved night skybox
-new grass (including sidegrass)
-new dirt
-new pine leaves
-colour tweaks
-lightmap for more atmosphere
-made a creeper and a pig
-textured the explosions
-whole bunch of more CTM features
-new sun texture
-new emerald block
-new obsidian
-tweaks to mushrooms and netherrack
-new birch log
-new gravel
-textured some more stuff for 1.4, hopefully will be 1.4 ready by the time it swings around!
-changed the biome colours
-made a new ice texture too
-changed the cloud texture
-god this is a big list

Update #2 : 09/21/2012 7:03:18 am9/21/12

-new skyboxes for both night AND day
-few more CTM features
-new stonebricks
-new door
-added/ tweaked some items
-new stone slabs
-new mushroom stalk and underside
-new sandstone
-carrots and taters!
-new fishing rod
-added stuff for the latest snapshots, just none of my textures on most of the items yet! (they're coming)

Update #1 : 08/28/2012 10:36:24 pm8/28/12

-finished items
-new boat and minecart textures
-some CTM support added (shrubs and flowers)
-biome colour tweaks
-new water biome colours
-new pine log
-new nether textures
-new torch and furnace flame colours
-new windows
-new tnt
-new cake (and corresponding item texture)
-new sidegrass
-new tilled soil
-various other tweaks and fixes

Comments :

Join us to post comments.

1 - 50 of 376

JulianS333
Level 6
Apprentice Warrior
July 27, 2014, 6:36 am

Yay a update!

XSSheep
Level 58
Grandmaster Pixel Puncher
July 27, 2014, 7:54 am

There's going to be another one as soon as 1.8 is released too, just don't want to upload it yet because there are a  few changes to stuff like gui that will make the new version look kinda funky in pre-1.8 versions of minecraft too.

Benj5061
Level 1
New Network
July 4, 2014, 5:29 am

Great!
Used it for some screenshots ^_^
thanks!!!

rpg12356
Level 2
Apprentice Miner
June 15, 2014, 7:03 am

Nice resource pack! Nice texture style! Nice sounds too! Nice work! Thanks for making this resource pack ^^

_BlueJ_
Level 4
Apprentice Miner
June 7, 2014, 10:32 am

Best 16x16 pack I ever seen :D

Luiaard7
Level 4
Apprentice Network
May 13, 2014, 5:27 am

Awesome! I love your style! But do you want to make more skins, cause i really like them!

XSSheep
Level 58
Grandmaster Pixel Puncher
May 14, 2014, 4:33 am

Gonna make another dark souls themed skin soon, currently just playing through the game and deciding which armour set I like enough to make a skin of.

Luiaard7
Level 4
Apprentice Network
May 14, 2014, 4:48 am

Okay! Thanks for answering!

















pants.

RedRavenEthan
Level 1
New Network
May 11, 2014, 3:01 pm

This pack is my favorite, i love it!

Dark Robotix
Level 1
New Explorer
April 13, 2014, 1:39 am

This resource pack is ASDFGHJKL-AMAZING. I LOVE the sky at daytime, but at night time its a bit blank (stars plz?) 
I cant wait for the the rest of the mobs and paintings textures. 
(PS: I noticed this custom door sound, will you add in more?)

XSSheep
Level 58
Grandmaster Pixel Puncher
April 13, 2014, 8:21 pm

Yea, really need to add a night skybox. I've started one but since it's all pixel art it's going to take ages to finish placing clusters of stars in galaxy formations. :P







More sounds probably will be coming eventually but I'm only really redoing sounds that I find annoying and obnoxious in vanilla. I will definitely be getting some custom sounds done for some of the mobs though as I've renamed them and everything so the normal sounds don't really fit too well.

Dark Robotix
Level 1
New Explorer
May 20, 2014, 3:16 am

Don't worry, keep up the good work :D

SerRainbow
Level 1
New Explorer
April 3, 2014, 9:16 am

Great resource pack mate. WELL DONE.

SpoonfulOfChicken
Level 1
New Miner
March 17, 2014, 3:37 pm

Are you going to ever texture the horses and horse armor?

XSSheep
Level 58
Grandmaster Pixel Puncher
March 17, 2014, 9:58 pm

Yes, I've started on the horses and so they will most likely be in the next major update I release. Since I'm doing horses I'll also be doing the horse armour at the same time so it'll be the same story with that - included in the next update.

Unfortunately uni has started again so I'm getting less time than I'd like to work on the pack but I'm still getting there. Just a tad slower than I'd like unfortunately!

Bryroz
Level 1
New Network
March 1, 2014, 4:38 am

woah, when did your pack get new stone? Anyways, nice update. I need to get back to working on pack soon xD

XSSheep
Level 58
Grandmaster Pixel Puncher
March 2, 2014, 2:29 am

The stone is actually new for this latest update, glad you noticed it! :P






And YES you need to get back to work on deferia. I wanna see how you do the 1.8 stone textures!

Bryroz
Level 1
New Network
March 2, 2014, 1:47 pm

Wait, there is new stone textures??? Well, this might help motivate me to work on Deferia. I've been having some computer troubles and some other things with school. However I am going to try to get that all sorted out and continue working on my pack!

XSSheep
Level 58
Grandmaster Pixel Puncher
March 2, 2014, 7:55 pm

Awesome, I hope you do, your packs is one of my favourite 16x packs. 






Yea, 1.8 (and the snapshots) added diorite (quartz), granite and andesite. They also each have a smooth/refined variant too just check the files in my pack or another updated one if you want to see what the naming is for the files. There is also an iron trapdoor and a slime block but they're much less interesting!

JulianS333
Level 6
Apprentice Warrior
February 16, 2014, 10:26 am

Yay! the new verson is out for the new snapshot :D :D :D :D

WFlyingSquirrel
Level 30
Artisan Turtle
February 14, 2014, 5:41 pm

Wow it changed from the 1.7.4 version!

lotrfan121
Level 6
Apprentice Archer
February 3, 2014, 5:06 pm

This is my favourite texture pack ever!!!

FlaminCactus97
Level 3
Apprentice Architect
February 2, 2014, 6:40 am

I have a no textures problem with the ice when I use connected textures on optifine. It comes up as the purple and black tile texture and I don't know if there's a fix for it or not D: I would really appreciate if you could make one :D I love this texture pack so much!

XSSheep
Level 58
Grandmaster Pixel Puncher
February 4, 2014, 5:02 pm

Hmm, haven't heard of this issue before, I'll look into it now.

Thanks for bringing it up!

Legacyte
Level 1
New Crafter
January 24, 2014, 10:31 am

You sure can use the link for your minecraft Post! I'm really Glad you loved the Review!

JulianS333
Level 6
Apprentice Warrior
January 15, 2014, 6:01 am

This is the best texture pack EVER!!!!!!

JulianS333
Level 6
Apprentice Warrior
January 15, 2014, 6:02 am

THE best!

XSSheep
Level 58
Grandmaster Pixel Puncher
January 16, 2014, 1:17 pm

Thanks buddy! :)

JulianS333
Level 6
Apprentice Warrior
January 20, 2014, 9:12 am

It's true! :D

Legacyte
Level 1
New Crafter
January 15, 2014, 3:26 am

Awesome Texturepack! I did a Review on this X S Sheep, Take a look! Hope you can Showcase this. <3 http://www.youtube.com/watch?v=PuFMjrliJfo

XSSheep
Level 58
Grandmaster Pixel Puncher
January 16, 2014, 1:17 pm

Huh, nice work!

Do you mind if I add this link to the minecraft forum post? It shows off the textures quite well (and on the latest version too)

Thanks for the showcase! :)

peytonisgreat
Level 60
High Grandmaster Meme
December 29, 2013, 10:09 pm

Goshdangit Sheep, why do you have to make this more awesome with every update :'(
I can't keep up...

XSSheep
Level 58
Grandmaster Pixel Puncher
January 5, 2014, 5:17 pm

Well it would be a terrible pack if I never improved it with an update!

Also I only update once a month so..... I dunno... KEEP UP, PEYT JEEZ... :P

Jackie1st
Super Moderator
Level 57
Grandmaster Hero
December 22, 2013, 5:22 pm

Personally one of my favorite texture packs

Nixel
Level 5
Apprentice Engineer
February 11, 2014, 9:31 am

Wow, the favorite pack of a SUPER moderator! My works aren't even noticed by most regular people! (Not that they're that special anyways...)

XSSheep
Level 58
Grandmaster Pixel Puncher
January 5, 2014, 5:18 pm

Thank yeh!

JayMerzy
Level 1
New Crafter
December 19, 2013, 3:04 am

Gorgeous! Thanks for the work, XSSheep. <3

XSSheep
Level 58
Grandmaster Pixel Puncher
December 19, 2013, 3:34 am

No worries, glad you're enjoying it. :)

Hexagonagon
Level 8
Apprentice Pokemon
December 12, 2013, 1:47 am

Fantastic!

orionaboss
Level 11
Journeyman Taco
November 22, 2013, 10:13 am

congrats on 96000 views!

XSSheep
Level 58
Grandmaster Pixel Puncher
November 22, 2013, 9:13 pm

Thanks, onwards to 100k! :D

Also for anybody reading this, there will be an update soon, I'll be uploading it on tuesday or so, once I've finished my last exam. It's a smallish update this time but has some nice tweaks to some older textures!

orionaboss
Level 11
Journeyman Taco
November 23, 2013, 9:28 am

sounds good and thanks for the reply

Merlin_Warlock
Level 21
Expert Mountaineer
November 18, 2013, 4:08 pm

AWESOME!

sandblock
Level 26
Expert Pixel Puncher
November 17, 2013, 7:31 pm

i favorited this shitttt

amanatee
Level 1
New Miner
November 11, 2013, 10:03 pm

This is really an unbelievably great resource pack. It's so unique and detailed. Thanks so much for what is obviously a labor of love. I hope you continue to update your pack forever. I won't be switching for a while. I'm very picky, by the way.

Did you draw inspiration / ideas from the old Eldpack? That used to be my standby alternate. I can't help but feel those vibes, but with an even more fleshed out appeal.

XSSheep
Level 58
Grandmaster Pixel Puncher
November 13, 2013, 3:53 am

Eldpack, wayukian pack, derivation and dustycraft are my biggest inspirations for this pack, I feel that all of them have a fantastic way of shading and they all have beautiful pixel art. So yes, eldpack was definitely a major source of inspiration!

I also don't intend to stop work on this pack anytime soon, it's a really enjoyable and relaxing hobby, even if I don't really PLAY minecraft anymore.

Thanks for the comment by the way, it really is nice to see comments like this. Always wonderful to feel your work is appreciated! :)

amanatee
Level 1
New Miner
November 13, 2013, 8:12 am

No problem! I don't often comment, but this has really spiked my creativity lately, to be honest. Just seeing things a bit differently encourages me to build and try new things.

Also forgot to mention: the alternate sounds are all tasteful and pleasant. I really dig what you have gone for with this.

Your pack gives me even more reason to be excited for new Minecraft updates!

Redslam
Level 1
New Miner
November 5, 2013, 4:16 pm

Awesome update, as usual.
I can't wait to see what you are going to do with the horses. :D

XSSheep
Level 58
Grandmaster Pixel Puncher
November 6, 2013, 12:40 am

Thanks. I'm almost dreading to work on the horses though, I've opened up the texture sheets for them a few times and there's just so much to texture per horse!

Not only that but there are like 10 different combinations I need to shade so it's definitely going to take some time. :P

For the moment I'm redoing just a few more blocks and working on some nether mobs and the iron golem. Much easier mobs to texture!

Asphyxious
Level 56
Grandmaster Necromancer
November 4, 2013, 7:25 am

Very Nice!
I love it!

TechGuy473
Level 28
Expert Nerd
November 4, 2013, 4:46 am

Love it i'm going to diamond and favorite this one

WFlyingSquirrel
Level 30
Artisan Turtle
October 30, 2013, 8:27 pm

YAY!

BenBomb33
Level 23
Expert Pixel Puncher
October 30, 2013, 7:57 pm

300th Diamond :)

XSSheep
Level 58
Grandmaster Pixel Puncher
October 30, 2013, 8:12 pm

Thanks mate, might've been the 90,000th view as well! :)

BenBomb33
Level 23
Expert Pixel Puncher
October 30, 2013, 11:01 pm

I deserve an award.

Love how you kept the textures recognizable! I hate trying to figure out what item is what in a new texture pack.

XSSheep
Level 58
Grandmaster Pixel Puncher
October 31, 2013, 12:42 am

Yea you do, the BenBomb award! :P

And yea, thanks, I do try to keep things recognizable although I have changed some things to make them fit in with the pack theme a bit more like endermen who have also had a name change in my pack to voidwalkers.

WFlyingSquirrel
Level 30
Artisan Turtle
October 26, 2013, 8:24 am

When will 1.7.2 update of this come out. Cant wait to see!

XSSheep
Level 58
Grandmaster Pixel Puncher
October 28, 2013, 9:14 pm

Likely to be about one more day. I have all the 1.7 content completely finished, I'm just finishing off the villagers before I release.

I only have to shading on the villagers now too so yea, not very long at all. :)

44sonic10
Level 1
New Crafter
October 17, 2013, 7:16 am

I feel this texure pack has lot's of feel... I love it it's simple and makes my Minecraft run good.

Gameboy840
Level 24
Expert Creeper Hugger
October 10, 2013, 6:33 pm

My new favorite :)

Samus959
Level 3
Apprentice Ranger
September 21, 2013, 8:05 am

Here, have a diamond :)

BowserBoom
Level 35
Artisan Droid
September 18, 2013, 3:56 pm

Wow thats a awesome texture pack! Diamond for you.

XSSheep
Level 58
Grandmaster Pixel Puncher
September 18, 2013, 9:50 pm

Thanks, glad you like it!

BowserBoom
Level 35
Artisan Droid
September 19, 2013, 12:55 pm

I don't like it...I love it!

chaserulez5189
Level 14
Journeyman Pixel Painter
August 27, 2013, 2:56 pm

Looking at the wood planks pic at first I thought it was a higher res than 16x

XSSheep
Level 58
Grandmaster Pixel Puncher
September 2, 2013, 7:30 am

Thanks dude!

fighterbunny
Level 15
Journeyman Goblin
July 28, 2013, 2:44 pm

<>

XSSheep
Level 58
Grandmaster Pixel Puncher
July 29, 2013, 5:36 am

I'll assume this is a good thing... :)

fighterbunny
Level 15
Journeyman Goblin
July 29, 2013, 7:29 pm

it's meant to resemble a diamond.. =P

XSSheep
Level 58
Grandmaster Pixel Puncher
July 29, 2013, 8:51 pm

Oh lol!

I guess it's kinda hard to do a diamond with letters/symbols... Thanks for the diamond though! :)

fighterbunny
Level 15
Journeyman Goblin
July 30, 2013, 6:04 am

here, have some more! <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <> <>

Samus959
Level 3
Apprentice Ranger
September 21, 2013, 8:06 am

Looks kind of like a sideways Plumbob from the Sims to me /shot

fighterbunny
Level 15
Journeyman Goblin
September 22, 2013, 11:53 am

lol, have a sideways plumbomb <>

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