AVP Resource Pack [1.7.5]
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Level 64 : High Grandmaster Crafter
Xenomorph edition is now up and available! http://www.planetminecraft.com/texture_pack/avp-texture-pack---xenomorph-edition/
You are by all means welcome to use this texture pack in a server, you needn't ask my permission, just make sure that you credit me.
Feel free to critique or give ideas.
[3/21/14]v6.0 is now available !
Now Compatible with Minecraft 1.7.5!
Soon to come: even more HD textures!
To possibly enhance your Predator playing experience, for those of you with Single player commands mod, here's a friendly tip. I personally found it beneficial to set my jump length a little higher than normal, to mimic the predator's higher jumps, and I bound the diamond fragment with the healing command to mimic the effect of the Predator's healing crystals in the game AVP3.
The version compatible with Minecraft version 1.5.1 can be downloaded here.
Feedback keeps this project going, so I encourage you guys to share your ideas on how I might improve my texture pack.
|Game Version:||Minecraft 1.7.2|
|Tags:||AVP, Alien, Xenomorph, Predator, Yautja, Skin, Texture, Pack, Themed, Terrain, Items, GUI, Art, Mobs, Armor, Misc, Particles, Environment|
|Credit:||Credit for Predator character skin goes to khamelion81. Credit for Xenomorph skin goes to mariusstor1. Riion created the Colonial Marine skin.|
Update #18 : 03/28/2015 8:44:16 pm3/28/15
Download link works now!
Update #17 v6.0 : 03/21/2014 10:14:36 pm3/21/14
-cleaned up files
-reverted grating birch leaves to more appropriate default
-changed gray glass with grating texture
-cleaned up all glass textures
-fixed oak leaves
-zombie villagers now look (appropriately) like
-(optimized Predator Mothership!- still needs some filling: fixed redstone exits and passageways; added inter-sectional hallways, pod interiors, firing planetary laser, locational signs, maintenance shafts, more leader/elite/and general
living quarters, brig, etc. An updated download world will be available once its closer to completion! )
-fixed erroneous music files
-added all new music!
-finally got the plasma caster shot sfx to work!
-new plasma caster hit sfx!
Update #16 v5.3 : 12/07/2013 3:59:28 pm12/07/13
-Cleaned up files
-Added menu, credits music
Update #15 1.6.2 v5.0 : 08/23/2013 6:36:54 am8/23/13
-Gold and Iron ignots, ruby, diamond, diamond ax, diamond shovel, wood shovel, wood ax, and redstone dust are now HD!
-Golden Apple is now a predator healing crystal!
-Flower pots are now iron-y!
-plus a few minor texture and coding fixes
Update #14 1.6.2 v2.2 : 08/19/2013 6:52:03 pm8/19/13
-Fixed pack description
-Corrected placement of wrist places in relation to player
Update #13 : 08/04/2013 4:55:36 pm8/04/13
Update #12 v4.9 : 08/01/2013 11:57:44 pm8/01/13
-Removed unused files
-Renamed several edited items/weapons and updated certain GUI texts
Update #11 v4.8 : 07/09/2013 2:55:55 am7/09/13
-restored missing block and item textures
-removed glitchy bow SFX
-removed erroneous music and records and replaced with various AVP music sequences
-restored end text sequence
Update #10 v4.7 : 07/08/2013 9:04:49 pm7/08/13
-Includes updated AVP music, mob sounds, splashes, and more!
Update #9 v4.5 : 03/28/2013 9:08:34 am3/28/13
Texture pack is now 1.5.1 compatible
Update #8 v4.5 : 03/02/2013 10:43:59 am3/02/13
Texture pack is now 1.4.7 compatible.
-Item and block textures have been updated.
More to come.
Update #7 v4.0 : 11/17/2012 1:24:54 pm11/17/12
Texture pack is now 1.4.2 compatible.
More to come.
Update #6 (not really an update*) : 10/20/2012 11:07:09 am10/20/12
And for all of those loyal followers that have been encouraging me to add to this texture pack, guess what ?
I've officially resumed working on it. So stay tuned for updates, coming soon (ish).
Check back around Halloween......there may be some fun new changes to this texture pack. ;D
Update #5 v3.0 : 08/16/2012 6:10:20 am8/16/12
Each helmet is now representative of a different famous predator:
-Chain: "Celtic" predator from AVP.
-Leather: "Classic" predator from Predator. (alternate)
-Gold: "Wolf" predator from AVP: Requiem.
-Iron:"Classic" predator from Predator.
-Diamond: "Berserker" predator from Predators.
Several item/GUI/terrain/particle alterations to make it bigger, better, and 1.3.1 compatible.
-Tripwire is AVP themed ! (It looks like a tool that a Predator would use to set a trap.)
-Ender chest is AVP themed ! (It is now a Marine storage unit.)
-Arrow, fishing, spawner and torch particles are now AVP themed ! (Or gone. xD)
-Placed string has been altered. (It is now even less visible, making for even more effective traps.)
-Oak, Spruce, and Jungle wood logs have been made alien!
-Jungle wood planks are now a Predator metal material.
-Various items have been improved and corrected. (Such as the fixed bed, map, helmets, and iron door icons.)
-A few GUI and menu changes to fit 1.3.1, and still look AVP themed.
Update #4 v2.6 (very minor tentative update) : 08/01/2012 2:05:03 pm8/01/12
~Improved redstone torches.
~A few wood and wool texture changes.
~Window pane sides coloration fixed.
-GUI changes, including:
~Updated previously green menu selection bar thingie, now a nice crimson. (Possibly too bright ? I may darken it later.)
-Major armor changes. Each helmet will be made to look like a different well-known Yautja mask, such as that of "Wolf" and "Celtic," with the strongest helmets being made to look like the bio masks of high ranking (Elder and Ancient) Yautjas.
-I have to figure out how to get the experience orb retextures to work....
-Various item changes, more things to be made AVP themed.
-Xenomorph queen reskin to be completed.
-and more ?
Update #3 v2.5 : 07/19/2012 6:18:22 am7/19/12
~smoothing out of various wool colors (with more alterations to come).
~One of the wood textures is a supply crate.
~Sponge is a decorative block.
~Certain leaves are designed to look like grating: to be used in my possible adventure maps
~Furnace is now a rocket pod bay. Largely designed to be a marine gun emplacement either on its own, or attached to a vehicle.
~Brewing stand retextured to look like the predator's "crystallized-medicine burner" from Predator 2, used to produce a medicinal liquid which he used to cauterize and restore his lost limb.
-New "trophy" system enabled:
~Reskinned enemies now drop "trophy" items.
-Xenomorphs now drop xenomorph heads. (I would recommend not eating them.)
-Colonial Marines now drop human spinal columns and skulls.
-Facehuggers now occasionally drop facehugger legs.(to be used for branding yourself with the mark of a true hunter!)
-Gold and Iron Blocks are now trophy display stands. (sort of. feedback on the temporary designs would be welcome.)
-Several updated items and gui, including:
~Improved plasma bolt arrows.
~The block toolbar at the bottom of the screen, now predator themed.
~Improved health/hunger/food poisoning bars.
~More accurate predator cross hairs.
~Weapons and tool changes:
-Wooden sword is now the predator's ceremonial dagger.
-Iron sword is now a single predator wrist blade, sometimes called a scimitar.
-Arrow drop item is now an energy chip of sorts.
-The fishing pole is now a razor whip, seen in the possession of the Wolf predator.
-Shears are now the unnamed/unknown tool used in AVP: Requiem to remove the skin-like layer from a Xenomorph skull to be added to the tropy wall on the predator clan ship in the beginning of the movie. It makes sense.
Update #2 : 06/29/2012 6:27:00 pm6/29/12
~Blocks with x-ray effect fixed [Dynamite, and all Wooden Plank derivatives.]
~Modifications/improvements of varying degrees to: Spawner block texture, Iron Bars, Clay, Glowstone, Redstone Lamp, Torch, Small Chest, Jack' o'Lantern, Diamond Brick, and Redstone Ore.
-Mojang screen completely redesigned.
-Pumpkin blur predator HUD redetailed.
-Skeleton mob reskinned to Colonial Marine: many thanks to Riion for the permitted use of that skin.
-Enderdragon Xenomorph queen largely improved, but still in progress.
-End portal particle field now AVP themed.
-A couple of item changes, such as the recoloring of the gold and diamond swords.
-AVPCraft logo resized for improved look.
-And last, but certainly not least, (*drumroll,*) the art is now (finally) Alien/Predator/Alien vs. Predator themed. (Huzzah!)
Update #1 : 06/21/2012 6:48:09 pm6/21/12
~Xenomorph themed sandstone redesigned.
~small tree and plant changes [with more to come].
~Dragon egg reskinned to look like a chestburster egg.
~Dispenser entirely redone; for those of you who play AVP3, you may recognize the look.
-Some small mob skin alterations, including:
~Enderdragon reskinned look like the Xenomorph Queen; partially completed
~Silverfish reskinned to look like chestburster.
~Spider/facehuggers fixed: default spider eyes removed
~Predator character skin redone, changed to that of khamelion81 for it's improved quality and accuracy.