Minecraft Data Packs / Mob

EXPAI + Glacier Players | The Player Bots [1.20.6 / 24w20a]

  • check_circle Advancements
  • check_circle Functions
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I_Cement's Avatar I_Cement
Level 24 : Expert Pixel Painter
7
Collaborators
Join the Mobberode Discord to see more about these Glacier Players!
This Data Pack aims to alter the AI behaviour of mobs and to also have Fake Players that mimic players.
This Data Pack is in early stages of development and more features will be present!


Data Pack - Parts | Compatibility
Version
Reasoning \ Use GitHub for Unstable Releases!
Experimental Mob AI
1.20.5 - 24w19bEntity Tags has the armadillo included. Updated Particles Renamed directories to fit the recent 24w19a-b changes
Glacier Players (Bots)
24w19b24w18a predicates such as is_on_ground and Periodic Ticks. Renamed directories to fit the recent 24w19a-b changes
[ Changed Mob AI Behaviours (4) ]
All Undead except for Skeletons - Sprint Jumping like Players
Most Mobs - somewhat refined Jumping Gaps functionality
Most Mobs - Sprinting
Creepers - Lunging

[ Glacier Players: Pure Vanilla and Optimized! ]
- Glacier Player Features
1. Join and Leave, Die and Respawn, Type and make Polls in chat, movements emulating players, the ability to emulate a player's inventory and drop items on death, load chunks and even get knockbacked!

- Glacier Player Extension Loader [​Release 10]
The Extension Loader allows for custom names, lines and even custom content to be included in the base Glacier Players. Glacier Players - Extensions Wiki

2. 325 Custom Player Names, 12 Polls, 38 Connect Lines, 51 Death Lines, 35 Disconnect Lines, 166 Idle Lines and 50 /me lines! (Includes 18 Voice lines with the config and RP!)
[ Difficulty must be above Peaceful and Function Permissions to 3-4 for proper functioning! ]

Planned Mob AI Changes
Animals run away if nearby animals are hurt.
Mobs back off if too close to a player
Mobs run away from exploding creepers.
Dodging
Different Behaviour based on held item.
Mobs attempt to catapult up to the players.
More changes to AI will be made later!

[ Unintended Behaviours (R10) ]


Experimental AI Behaviours for the planned Mobberode: Mutated
GitHubDiscord
GitHub   Discord   Glacier Players - Extensions Wiki   EXPAI and Glacier Players | Trello
  Additional Info: Uses MIT License. You are free to Contribute to the project!

Credithttps://www.planetminecraft.com/member/wyha-storm/ - WYHA-Storm - Small Contributor
CompatibilityMinecraft 1.20
toMinecraft 1.21 pre-release
Tags

16 Update Logs

Pack Release 10 - Glacier Player Extensions Loader : by I_Cement 05/11/2024 10:03:58 amMay 11th

Changelogs taken from the Mobberode Discord
Pack Release 10

Glacier Player and Global Changes
+ Added the Glacier Player Extension Loader. This will load external data pack extensions that add custom names, lines and even custom behaviour for the base Glacier Players. Template can be found in the Mobberode discord.
+ Added Voice Chat (Requires both Resource Pack and Config to be enabled)
* Global - Renamed Directories to match the recent 24w19a-b changes.
! Gathering and Building are still disabled in the meantime as the time is not ready.
Get it on GitHub!
Release 10 - Mobberode/MC-Experimental-AI-Mobberode
Mobberode Discord:
Discord
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mincrap stev
04/24/2024 6:25 pm
Level 2 : Apprentice Explorer
mincrap stev's Avatar
Kinda like that Lambda/Zeta Players addon from GMod

Keep it up
5
I_Cement
04/30/2024 6:05 am
Level 24 : Expert Pixel Painter
history
I_Cement's Avatar
Keeping it up with how fast I'm developing the Glacier Players that like multiple updates come out within some weeks. I do know about the Lambda Players and I'm sure if you went to download any voice packs you may have seen some of my voice pack addons on the workshop.

I also made a whole ton of optimization changes to the overall code of the Glacier Players so you could say it's like the lambda players who are more optimized and performant. The optimizations are huge because having 100 Glaciers in release 7 would have the milliseconds per tick be around 43ms / 50ms while the optimizations I made in Release 9 would make the milliseconds per tick be around 30ms / 50ms on avg.
1
cartier
04/28/2024 9:46 am
Level 1 : New Miner
cartier's Avatar
I was fr about to comment this, good to see that addon is still known
3
Proc323
04/19/2024 3:20 pm
Level 1 : New Explorer
Proc323's Avatar
Cool
1
Gamingbarn
04/07/2024 1:15 pm
Level 70 : Legendary Programmer
Gamingbarn's Avatar
The white text in the description is difficult to read on light mode; cool pack btw.
1
Hoponopono
04/06/2024 12:12 am
Level 65 : High Grandmaster Technomancer
Hoponopono's Avatar
interesting
1
I_Cement
04/02/2024 11:14 am
Level 24 : Expert Pixel Painter
I_Cement's Avatar
I have broken Sprint Jumping once again by refining the Jumping. Update about to get delayed by like couple of days.
1
EnderShameimaru
03/31/2024 5:26 pm
Level 10 : Journeyman Engineer
EnderShameimaru's Avatar
the mobs finally learned basic parkour, and the hostile mobs learned how to go faster
perfect for making game harder
1
I_Cement
04/01/2024 12:08 am
Level 24 : Expert Pixel Painter
I_Cement's Avatar
Jumping will get more refined. I'm just working on them accounting for jumps that has a roof above them, fixing bugs and optimizing it
1
FHG
03/31/2024 9:11 am
Level 2 : Apprentice Ranger
FHG's Avatar
this is really well done! cant wait to torture my friends
1
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