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RPG Food!
Rpg food is a complete eating system replacement with the ability to have an unlimited number of food types!
Features:
- No hunger loss
- no healing from "full hunger"
- when eating food you have defined your hunger bar works as a "cast bar" to show you how much longer your feed needs to be fully eatten
- food is lost as soon as players start eating
- health gain is lost when a player moves, making them "sit" and eat.
- food items are saved by custom name not item id so you can have as many different items as you want! (even non traditional food items if you want your players to eat stone :) )
- set a different health amount for each food item!
- set a different time needed to eat for each food item!
- with no exhaustion levels players can keep sprinting to their hearts content!
new with version 1.2
- food items now have lore showing how much health they give over how much time!
- food items no longer display _'s on their names, though _'s are still needed in commands
- any potion effect other than hunger can now be added as a buff effect to players who sit and eat all their food!
Command
/feed give playername itemcustomname amount - gives a player a certain amount of a custom named item!
Example: /feed give soulofw0lf Nasty_Salty_Pork 16 - gives soulofw0lf 16 Nasty_Salty_Pork
/feed effect item_name effect_name duration strength - add buff effects to food
Example: /feed effect Salted_Pork Invisibility 30 1 - adds a 30 second invisibility effect to anyone who eats for the full duration of the food
/feed itemID customname health time
Example: /feed 319 Nasty_Salty_Pork 20 8 - creates a food item in your config called Nasty_Salty_Pork of type:Raw_Porkchop that heals 20 health over 8 seconds.
Permissions:
food.give - use the /food give command
food.add - use the base /food command to create new food items in your config.
The config file itself is also rather easy to use so you can edit things that way as well.
#Food: # Tasty_Diamond_Chestplate: //custom display name for the item # ItemID: '311' //item id of a diamond chestplate # health: '500' // ammount of healling it does total # time: '12' //ammount of seconds it takes to get the full healling
Rpg food is a complete eating system replacement with the ability to have an unlimited number of food types!
Features:
- No hunger loss
- no healing from "full hunger"
- when eating food you have defined your hunger bar works as a "cast bar" to show you how much longer your feed needs to be fully eatten
- food is lost as soon as players start eating
- health gain is lost when a player moves, making them "sit" and eat.
- food items are saved by custom name not item id so you can have as many different items as you want! (even non traditional food items if you want your players to eat stone :) )
- set a different health amount for each food item!
- set a different time needed to eat for each food item!
- with no exhaustion levels players can keep sprinting to their hearts content!
new with version 1.2
- food items now have lore showing how much health they give over how much time!
- food items no longer display _'s on their names, though _'s are still needed in commands
- any potion effect other than hunger can now be added as a buff effect to players who sit and eat all their food!
Command
/feed give playername itemcustomname amount - gives a player a certain amount of a custom named item!
Example: /feed give soulofw0lf Nasty_Salty_Pork 16 - gives soulofw0lf 16 Nasty_Salty_Pork
/feed effect item_name effect_name duration strength - add buff effects to food
Example: /feed effect Salted_Pork Invisibility 30 1 - adds a 30 second invisibility effect to anyone who eats for the full duration of the food
/feed itemID customname health time
Example: /feed 319 Nasty_Salty_Pork 20 8 - creates a food item in your config called Nasty_Salty_Pork of type:Raw_Porkchop that heals 20 health over 8 seconds.
Permissions:
food.give - use the /food give command
food.add - use the base /food command to create new food items in your config.
The config file itself is also rather easy to use so you can edit things that way as well.
#Food: # Tasty_Diamond_Chestplate: //custom display name for the item # ItemID: '311' //item id of a diamond chestplate # health: '500' // ammount of healling it does total # time: '12' //ammount of seconds it takes to get the full healling
Progress | 100% complete |
Game Version | Minecraft 1.5 |
Tags |
1 Update Logs
Update #1 : by soulofw0lf 05/31/2013 5:45:49 amMay 31st, 2013
- fixed the command to be /food instead of /feed
- major bug fix preventing consoles from giving food.
- major bug fix preventing consoles from giving food.
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