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Stay DETERMINED!
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Brief description: The project is a combined of Undertale and Deltarune in one universe with a large-scale development of the world.
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Construction start date: 04.09.2022
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The 1st release will be when the entire Underground is completed. We have 3 cities left to complete: Ruins City, MTT City, and The Capital. We also need to draw skins for all the monsters in the Underground.
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The project uses a lot of mods for more thorough development and delivery of the atmosphere.
===================================
Minecraft Version: 1.12.2
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The project will not be ported to Bedrock due to the use of mods.
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Discord Server: https://discord.gg/4TPHQV6BYg
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YouTube channel: https://youtube.com/@_KrEsHDiE_
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Production of the United Builders Studio
===================================
Working on the project:
_KrEsHDiE_
GRILLBERT
Darkvion
===================================
Full description: Have you ever wondered what Undertale and Deltarune would look like if they became one?
This project will make it a reality and reveal to you the beautiful expanse and majesty of this world.
This is not a cramped corridor map, as its predecessor was: "UNDERTALE: Complete Map"
RUNETALE is a huge world of the Undertale and Deltarune universes, and the emphasis is on very thorough and competent background work on all locations. Many buildings and other objects have been rebuilt and scaled, and the detail has grown by leaps and bounds.
Also, there are new locations, which we decided to recreate from the popular mod "Undertale: Bits and Pieces".
The map will also include custom locations, which we personally created, in order to dilute this wonderful world even more.
The aim of this project is to recreate the entire worlds of Undertale and Deltarune. And not just to recreate but to expand, improve, and embellish.
We would like to point out that we are going to build the locations of new Dark Worlds in subsequent chapters according to the degree of their release.
We really hope you enjoy the work we've done. And by the time we finish building and release the map, you will be able to enjoy the beautiful world of RUNETALE.
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Ruins - 100%
Dark Ruins - 0%
Sewer System - 100%
Ruins City - 50%
Home - 100%
Snowdin - 100%
Blizzort Town - 100%
Snowdin Town - 100%
Lower Snowdin - 0%
Honeydew Resort - 0%
Waterfall - 100%
Hotland - 100%
True Lab - 100%
Dunes - 0%
East Mines - 0%
Wild East - 0%
Steamworks - 0%
Hotterland - 100%
Meat Factory - 0%
Hotland Heights - 100%
MTT Resort - 100%
MTT City - 20%
CORE - 100%
New Home - 100%
The Capital - 0%
Judgment Hall - 100%
Asgore's Castle - 100%
Barrier - 100%
Surface - 40%
Mt. Ebott - 100%
Chara's Village - 0%
Bestimmung City - 0%
Hometown - 0%
?????? - 0%
Castle Town - 0%
Field of Hopes and Dreams - 0%
Great Board - 0%
Scarlet Forest - 0%
Card Castle - 0%
Cyber Field - 0%
Cyber City - 0%
Queen's Mansion - 0%
===================================
Brief description: The project is a combined of Undertale and Deltarune in one universe with a large-scale development of the world.
===================================
Construction start date: 04.09.2022
===================================
The 1st release will be when the entire Underground is completed. We have 3 cities left to complete: Ruins City, MTT City, and The Capital. We also need to draw skins for all the monsters in the Underground.
===================================
The project uses a lot of mods for more thorough development and delivery of the atmosphere.
===================================
Minecraft Version: 1.12.2
===================================
The project will not be ported to Bedrock due to the use of mods.
===================================
Discord Server: https://discord.gg/4TPHQV6BYg
===================================
YouTube channel: https://youtube.com/@_KrEsHDiE_
===================================
Production of the United Builders Studio
===================================
Working on the project:
_KrEsHDiE_
GRILLBERT
Darkvion
===================================
Full description: Have you ever wondered what Undertale and Deltarune would look like if they became one?
This project will make it a reality and reveal to you the beautiful expanse and majesty of this world.
This is not a cramped corridor map, as its predecessor was: "UNDERTALE: Complete Map"
RUNETALE is a huge world of the Undertale and Deltarune universes, and the emphasis is on very thorough and competent background work on all locations. Many buildings and other objects have been rebuilt and scaled, and the detail has grown by leaps and bounds.
Also, there are new locations, which we decided to recreate from the popular mod "Undertale: Bits and Pieces".
The map will also include custom locations, which we personally created, in order to dilute this wonderful world even more.
The aim of this project is to recreate the entire worlds of Undertale and Deltarune. And not just to recreate but to expand, improve, and embellish.
We would like to point out that we are going to build the locations of new Dark Worlds in subsequent chapters according to the degree of their release.
We really hope you enjoy the work we've done. And by the time we finish building and release the map, you will be able to enjoy the beautiful world of RUNETALE.
===================================
Ruins - 100%
Dark Ruins - 0%
Sewer System - 100%
Ruins City - 50%
Home - 100%
Snowdin - 100%
Blizzort Town - 100%
Snowdin Town - 100%
Lower Snowdin - 0%
Honeydew Resort - 0%
Waterfall - 100%
Hotland - 100%
True Lab - 100%
Dunes - 0%
East Mines - 0%
Wild East - 0%
Steamworks - 0%
Hotterland - 100%
Meat Factory - 0%
Hotland Heights - 100%
MTT Resort - 100%
MTT City - 20%
CORE - 100%
New Home - 100%
The Capital - 0%
Judgment Hall - 100%
Asgore's Castle - 100%
Barrier - 100%
Surface - 40%
Mt. Ebott - 100%
Chara's Village - 0%
Bestimmung City - 0%
Hometown - 0%
?????? - 0%
Castle Town - 0%
Field of Hopes and Dreams - 0%
Great Board - 0%
Scarlet Forest - 0%
Card Castle - 0%
Cyber Field - 0%
Cyber City - 0%
Queen's Mansion - 0%
Progress | 50% complete |
Tags |
35 Update Logs
Update #35 : by KrEsHDiE 05/29/2024 12:54:48 pmMay 29th
Animation Update. I continue to improve the project in parallel, touching upon various locations. This time, the update concerns animations in specific locations.
1. The Barrier is no longer static but has a wave texture.
2. Fire-breathing pipes. Level 1 of Hotland now features an animation of blazing blue flames.
3. Conveyors now not only have animated textures but also functionality. You can ride them without moving on your own.
4. In Snowdin Town, at the entrance to Waterfall, before the entrance to Hotland, and in the CORE, there is now an animated ice transportation system.
All of this has been done without using command blocks, which again does not affect optimization. In the future, I plan to add animated gears in Hotland and, if possible, attempt to implement moving lasers (without functionality).
1. The Barrier is no longer static but has a wave texture.
2. Fire-breathing pipes. Level 1 of Hotland now features an animation of blazing blue flames.
3. Conveyors now not only have animated textures but also functionality. You can ride them without moving on your own.
4. In Snowdin Town, at the entrance to Waterfall, before the entrance to Hotland, and in the CORE, there is now an animated ice transportation system.
All of this has been done without using command blocks, which again does not affect optimization. In the future, I plan to add animated gears in Hotland and, if possible, attempt to implement moving lasers (without functionality).
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edit oh its on 1.12...