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Are starting kits justified?

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Bumblebass's Avatar Bumblebass
Level 8 : Apprentice Dragon
3
Who really wants to toil endlessly at obtaining items needed for objectified servers such as PVP and Factions?
The answer may seem simple at first, but it this initial phase provides fundamental foundation for your bearings in any server. I used to enter a server where I was among many newcomers who where planning their voyage into the wilderness. I take course afterwards, just going where ever the winds take me, careful to note the environment of caverns, crevices, and caves as I navigate with haste before others follow me. Once I found an optimal place, I began gathering materials and constructing a home. I become well antiquated with the area I'm inhabiting at this stage, and usually map out where I can gather anything I need: metals from the mineshaft I made, wood that I renew in a specific location, and most importantly an establishment of a food source (usually a hidden wheat growing operation). I now have a place where I can live and only improve, and if I die... it's not a big deal as I can simply return and get back on my feet. Unless.

Unless kits are excessively given. Kits make the process that much faster for players to fight each other, initially even if the kits provide iron weapons and armor. This promotes spawn-killing. Once you die, you're already at an disadvantage as everyone else would have what the starting kit has to offer, and without a renewable starting kit that provides a set of iron and a sword, that really sucks. Kits also demean value of some game aspects. If kits allocate numerous items, that item is no longer valuable since everyone has it, affecting the ecomony of the server ( Think about it, if I mine iron ore and sell it, many people with sets wouldn't find a need for it). Remember the varied fighting situations you've had? Various soliders brandishing a myriad of armor styles and wielding unique, magical weapons is a common sight in servers that don't support kits. Those that do support kits usually have a sullen sea of gray colored knights using the same weapon, dealing the same damage, using the same tactics. I don't know about you, but I like versatility of other players and using my skill to out match them, and I like doing whatever I can next to out play my enemies by obtaining new weapons, armors, and enchantments, rather than slamming "T" and entering /kit starter.

-Thanks for reading, consider dropping me a diamond, fave, and subscribe for more content. This is my first blog so I hope it kicks off well. Tl;dr I compiled a few detractors of kits my friends and I have noticed it adversely affects the economy, and gameplay.
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1
02/20/2014 3:21 pm
Level 6 : Apprentice Archer
9190281
9190281's Avatar
Really touched me.  Thanks man, in my opinon this is what all communities should be like.
1
02/21/2014 11:51 am
Level 8 : Apprentice Dragon
Bumblebass
Bumblebass's Avatar
Hahah, well I only made this topic because of my extreme like for the game and love of the people, many just get those intents messed up sometimes. Thanks 9190281!
1
02/20/2014 12:13 am
Level 39 : Artisan Scribe
Jetra
Jetra's Avatar
I don't think kits really break the economy that badly, but you do make a good point in that it somewhat ruins the experience for newer players.
1
02/21/2014 11:49 am
Level 8 : Apprentice Dragon
Bumblebass
Bumblebass's Avatar
In my experiences, it altered what was being provided by kits in the ecomony and general trade in the servers. Respectz for the comment though, thank you Jetra.
1
02/19/2014 3:32 pm
Level 7 : Apprentice Network
EmpireNationMC
EmpireNationMC's Avatar
I really like this blog, it's set out nicely, and it's just a really nice point! Diamond, Subscribed.
1
02/21/2014 11:47 am
Level 8 : Apprentice Dragon
Bumblebass
Bumblebass's Avatar
Cool! Glad you like it, and thanks for both, Empire.
1
02/19/2014 1:55 pm
Level 8 : Apprentice Dragon
Bumblebass
Bumblebass's Avatar
Grr! It won't let me reply to comments right now! Thanks for the diamonds though guys, I'm just two away from a body. There are exceptions for many, many servers that prevent some issues that kits cause. And there are many servers that provide practical and actually useful kits that bolster the experience too for plugins and more PVP oriented servers for sure. So thanks again for the feedback.
1
02/19/2014 1:17 pm
Level 32 : Artisan Explorer
PixelZapGames
PixelZapGames's Avatar
Totally true. Hate starting kits and unfortunately, haven't been able to find a single faction server without iron or diamond kits. I gave you a diamond earlier, but couldn't comment due to the broken commenting system.
1
02/21/2014 11:45 am
Level 8 : Apprentice Dragon
Bumblebass
Bumblebass's Avatar
Hahah, don't worry about it. Me too, it's kinda hard to find servers without them. And finally, thanks for dat feedback, Pixel!
1
02/19/2014 11:37 am
Level 62 : High Grandmaster Pixel Puncher
PixelCrash_
PixelCrash_'s Avatar
Spawnkilling isn't a problem on servers with big protected spawn areas. All of your other points I totally agree with.

Here's a diamond.
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