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Chill out, Bukkit dieing isnt the end of minecraft. -.-

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Maveriknight's Avatar Maveriknight
Level 18 : Journeyman Engineer
14
As a lot of people may know, Bukkit has recently, well, kicked the bucket, so to speak. and as a lot of people have noticed, the community is in a panic, with cries of "my server's going to die from this!" and "Mojang's killing servers!" Running rampant.




Well, All i have to say to this is Chill The Hell Out.




Seriously. I've been gaming since well before i can really remember, and at this point, that's a fairly long time to be playing. i've seen the rise and fall of consoles, of MMOs, of every other kind of game you can think of, and if there's anything i've learned over all that time, it's that given everything that's happened with minecraft in the last month, it's not going to die.

So let's tackle the points one at a time, shall we?




1. Craftbukkit and spigot related stuff have been taken down from their download links due to a copyright claim or something to that effect.

While this might look bad, in the end, it's little more than a juvenile effort by one jaded individual to get a last jab in at mojang and Minecraft's community. this sort of behavior happens ALL the time. take for example Youtube. we've all heard of videos getting brought down because of copyright claims by someone with no right to make them, and various other system abuses. funnily enough, this happens even on the larger scale of copyrights and patents. and to really drive the point home here, here's a truly clarifying message from none other than mojang's COO




http://forums.bukkit.org/threads/mojang-and-the-bukkit-project.309715/

Not to mention, Bukkit going away wouldnt kill Minecraft anyway. Plugins, even such important ones, die all the time in not just Minecraft but plenty of other games as well. hell, servers for MMOs die off all the time, and yet, when the fanbase wills it, a game will continue to survive long after its creators abandoned it. given a couple of months at most, a new standard plugin would rise up, filling the gap, and all will be well.






2. Mojang's EULA changes make it impossible for servers to get donations.




This was probably the first thing that caught peoples attention, and has caused a lot of the most heated contraversy. Effectively, for those not aware, what Mojang's done here is make "Pay to win" type behavior completely illegal according to the EULA. The thing a lot of people seem to forget though is, most of the servers that wont be able to adapt to this were already such crap because of people being able to pay for the best everything, that this is actually a good thing. what the EULA changes are going to do as things stand now is as follows.




  1) it'll thin the herd, so to speak. all of those hundreds of servers run by power abusing ten year olds who let you pay for OP? Gone. all the servers that are dominated by one no lifing player with a large checkbook? buh bye. All the high quality servers that have good staff and lots of originality? Ya, they'll stick around.




   2) it'll force people to rework their donations in a way that DOESNT give people with an inability to donate at an unplayable disadvantage. we've seen this sort of thing before, such as being able to buy fly mode in a server so that you can just drop down and kill someone. this will massively cut down on the abuse of such things.




What the EULA changes are going to lead to is a more "fairness to all" type of donation. this means that if someone donates, it's not going to give the donor some massive advantage no one else could get without donating. what this DOES mean is that what you CAN do is get inventive with your wording and usage of donations. i can think of a dozen different ways that this can be done that's still legal, but lets people donate for a perk or two.

3. Mojang abandoned their Modding API!

..... You're Kidding right? every update since 1.4 and on has, without any room to argue this point, been gearing up more and more rapidly towards the release of a modding API. Mojang has not only been updating it's code regularly recently, including massive overhauls of code in 1.8, but has done extremely progressive updates to everything from texturing, modeling, NBT tag manipulation and application, and pretty much every other aspect of the game. as a trained professional in the IT field, i can say with a fair amount of certainty that they are VERY close to being able to apply a modding API, most likely within one or two more updates, though this could be a bit optimistic. that said, they ARE making MASSIVe strides towards having all of the features they'd need to have to add mods.

4. Without Bukkit, Minecraft players will quit, servers will cease to exist!



Irritatingly, this seems to be the opinion of a lot of people, but thus far, i've yet to actually see anyone who's claimed they themselves would be quitting if bukkit died. and certain individuals seem to be of the opinion that no plugin could possibly take bukkit's place. While they might be right that no one plugin could do so, they seem to be forgetting something. Bukkit was created by players, who started from scratch, just trying to get the community to be even better. and they did it. they didnt whine, they didnt complain, they didnt try to put down anyone, they just went out, got the job done, and gave everyone a great system to use to run Minecraft servers with. And now that the bukkit team has quit, there WILL be a bit of a void for a bit. But just like in every other game this same scenario has happened on before, people'll cope. there's tons of other server managing systems out there, and with bukkit's recent troubles, many of them have not only intensified their development, but several more have popped up in just a few days. while there may be no unified central better system for a while, there ARE still ways to run servers.




And unlike what a certain individual who seems to be attempting to spread panic and fearmonger says, spigot IS still going to be updated. the Spigot devs have stated recently that they have simply chosen to modify out the work that has caused their copyright infringment claim to happen out of the code, which will take time.

5. The Community's Going to implode/explode/die/etc. Because of the recent changes and issues!



This is, to put it bluntly, another one of those things that makes me facepalm hard enough to break my glasses. roughly half of these sorts of comments are from people who state in the same post they themselves wont be leaving because of the changes, and the other half are from people that, put simply, are almost entirely the type who seem to live by burgerking's motto of "have it your way". The type who nag, whine, and complain about any little thing they dont like, demanding it be changed to something else, either back to the way it had been, to something entirely new, or removed entirely. Games, especially ones that become such huge forces in such a relatively short amount of time like Minecraft has, tend to go through the occaisional transitional period where everything's changing at once, but very rarely do these end in anything except improvements. take for example GTAV. when it first came out, it was, in a word, buggy. it's singleplayer was decent, but the multiplayer wasnt even introduced initially. but despite everyone and their dog complaining and whining, when it finally had multiplayer come out, nearly everyone switched gears to "this is great!".



The main thing to take away from this is, if someone really DOES quit just because of some "turbulance", you're probably not gonna miss them anyway, since most people worth actually caring about having around are smart enough or stubborn enough that they arent going to quit just because of some inconveniences.

This blog will be updated to address any more issues the community might have to bring up in comments.




This has been a message from the Redstone Engineering Division leader Maveriknight, a concerned but calm member of the community.




Thanks for reading.




Note: This thread made it to popreel! :D First time i've posted something that got there!
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1
09/12/2014 9:02 am
Level 18 : Journeyman Engineer
Maveriknight
Maveriknight's Avatar
i just updated the blog to cover another point i've been hearing a LOT.
1
09/08/2014 6:12 pm
Level 65 : High Grandmaster Wizard
Smon
Smon's Avatar
Bukkit? I remember that already 3 years ago, I switched to Canary (from Bukkit) back then. Not sure if that's still a thing though. However, nice to see that Mojang is finally taking their hands on it themselves.
1
09/08/2014 8:19 am
Level 60 : High Grandmaster Goblin
CraaZzy
CraaZzy's Avatar
Mojang is working on bukkit, its all the same just the developers are arent the same
1
09/08/2014 9:55 am
Level 18 : Journeyman Engineer
Maveriknight
Maveriknight's Avatar
or the record, im aware bukkit isnt dead. this blog was to address concern that it might be.
1
09/07/2014 2:35 pm
Level 18 : Journeyman Engineer
Maveriknight
Maveriknight's Avatar
to try to clarify and possible counteract some of the comments later in this section, i'm editing the end of the blog now.
1
09/07/2014 12:43 pm
Level 57 : Grandmaster Cyborg
Pepijn
Pepijn's Avatar
http://minesecure.net/threads/the-end-of-bukkit.214/ <--- Good to read (not opinion based, just facts)
1
09/07/2014 12:06 pm
Level 10 : Journeyman Architect
mj1999
mj1999's Avatar
Well I heard that mojang will be taking over Bukkit, so it can be updated quicker, I'm not sure if it's true, so don't moan at me if it isn't.

It's just what I heard.
1
09/06/2014 10:39 pm
Level 60 : High Grandmaster Scapegoat
Gab_Cab
Gab_Cab's Avatar
>Thubmnail is fire
>On the "What's Hot" page

Coincedence? I think NOT!
1
09/07/2014 9:38 pm
Level 22 : Expert Spelunker
Zedeik
Zedeik's Avatar
I spotted the 4chan user.
1
09/06/2014 8:21 pm
Level 27 : Expert Fish
Blobfish
Blobfish's Avatar
WAIT BUKKITS DEAD?!?!??!?!?!
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