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For those of you who don't know how to use command blocks.... Commandblocks are basically consoles you can control, create, delete, edit, anything. Commandblocks are powered by redstone signals such as comparator, repeater etc...... To get the commandblock press slash and type give (your players name) 137. Ok now here are some of the commands for the object.
1. gamemode (gamemode) @
2. give @ (amount) (item ID) (item data)
3. scoreboard (complicated suggest looking up tutorials)
4. tp @ (coordinates or @0
5. kill @
6. spreadplayers (suggest tutorial)
7. xp (amount) @
8. difficulty (difficulty)
9. debug (start:stop)
10. gamerule (gamerule) (true:false)
11. clear @
12. particle (particle type) (complicated)
13. time (set:add) (time)
14. help
15. defaultgamemode
16. weather (weather)
17. me (action)
18. tell @ (private message)
19. publish (automatically creates LAN
20. clone (in game MCEdit #1)
21. achievement (stat_name) @
22. tellraw @ (raw json message)
23. testforblock (coordinates) (tile name) (datavalue) (datatag)
24. seed
25. fill (coordinates) (tilename) (datavalue) (oldblockhandling) (datatag)
26. blockdata (coordinates) (datatag)
27. playsound (sound) (player) (coordinates) (volume) (pitch) (miniumvolume)
28. msg (see 18)
29. spawnpoint
30. setblock (coordinates) (tilename) (datavalue) (oldblockhandling) (datatag)
31. w (see 18)
32. toggledownfall
33. effect @ (effect ID) (seconds) (amplifier)
34. say (what you want to say)
35. setworldspawn
36. summon (entity) (coordinates) (datatag)
37. testfor @ (coordinates) (datatag)
38. ? (page)
39. enchant @ (enchantment ID) (level)
40. trigger (objective) (add:set) (value)
41. execute (entity) (coordinates) (command)
42. worldborder (center:set)
DataTags: Coming Soon!
@p=nearest player
@a=all players
@r=random player
@e=entity
1. gamemode (gamemode) @
2. give @ (amount) (item ID) (item data)
3. scoreboard (complicated suggest looking up tutorials)
4. tp @ (coordinates or @0
5. kill @
6. spreadplayers (suggest tutorial)
7. xp (amount) @
8. difficulty (difficulty)
9. debug (start:stop)
10. gamerule (gamerule) (true:false)
11. clear @
12. particle (particle type) (complicated)
13. time (set:add) (time)
14. help
15. defaultgamemode
16. weather (weather)
17. me (action)
18. tell @ (private message)
19. publish (automatically creates LAN
20. clone (in game MCEdit #1)
21. achievement (stat_name) @
22. tellraw @ (raw json message)
23. testforblock (coordinates) (tile name) (datavalue) (datatag)
24. seed
25. fill (coordinates) (tilename) (datavalue) (oldblockhandling) (datatag)
26. blockdata (coordinates) (datatag)
27. playsound (sound) (player) (coordinates) (volume) (pitch) (miniumvolume)
28. msg (see 18)
29. spawnpoint
30. setblock (coordinates) (tilename) (datavalue) (oldblockhandling) (datatag)
31. w (see 18)
32. toggledownfall
33. effect @ (effect ID) (seconds) (amplifier)
34. say (what you want to say)
35. setworldspawn
36. summon (entity) (coordinates) (datatag)
37. testfor @ (coordinates) (datatag)
38. ? (page)
39. enchant @ (enchantment ID) (level)
40. trigger (objective) (add:set) (value)
41. execute (entity) (coordinates) (command)
42. worldborder (center:set)
DataTags: Coming Soon!
@p=nearest player
@a=all players
@r=random player
@e=entity
Credit | Sethbling (IDK I just felt like giving him credit for no reason) |
Tags |
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