2
Hello Everyone i'm back with another tutorial. First up is Hidden Blade
/scoreboard objectives add HB stat.drop.minecraft.leather
Repeating Always Active:/testfor @e[type=Item] {Item:{id:minecraft:leather,tag:{display:{Name:"Hidden Blade"}}}}
Meaning:This will test for all leather items in entity form named Hidden Blade
Comparator
Meaning this will recive and send power
Repeating Needs Redstone:/testfor @e[score_HB_min=1]
Meaning this will testfor any player who have dropped a piece of leather
Comparator
Meaning this will recive and send power
Impulse needs Redstone:/scoreboard players set @a[score_HB_min=1] HB 0
Meaning this will set all players with a score of HB 1 to 0
Chain alway active:/execute EnterPlayerName ~ ~ ~ /kill @e[type=Item,c=1]
Meaning this will delete the nearest item to you or the leather
Chain always active:/give EnterPlayerName minecraft:iron_sword 1 0 {display:{Name:"Hidden Blade"}}
Meaning this will give you a iron sword named Hidden Blade
Next Module
/scoreboard objectives add HB2 stat.drop.minecraft.iron_sword
Repeating Always Active:/testfor @e[type=Item] {Item:{id:minecraft:leather,tag:{display:{Name:"Hidden Blade"}}}}
Meaning:This will test for all iron swords in entity form named Hidden Blade
Comparator
Meaning this will recive and send power
Repeating Needs Redstone:/testfor @e[score_HB2_min=1]
Meaning this will testfor any player who have dropped a Iron sword
Comparator
Meaning this will recive and send power
Impulse needs Redstone:/scoreboard players set @a[score_HB2_min=1] HB2 0
Meaning this will set all players with a score of HB2 1 to 0
Chain alway active:/execute EnterPlayerName ~ ~ ~ /kill @e[type=Item,c=1]
Meaning this will delete the nearest item to you or the iron sword
Chain always active:/give EnterPlayerName minecraft:leather 1 0 {display:{Name:"Hidden Blade"}}
Meaning this will give you a leather named Hidden Blade
Now you can switch in and out
Subscribe to me at Blockinator Industries
/scoreboard objectives add HB stat.drop.minecraft.leather
Repeating Always Active:/testfor @e[type=Item] {Item:{id:minecraft:leather,tag:{display:{Name:"Hidden Blade"}}}}
Meaning:This will test for all leather items in entity form named Hidden Blade
Comparator
Meaning this will recive and send power
Repeating Needs Redstone:/testfor @e[score_HB_min=1]
Meaning this will testfor any player who have dropped a piece of leather
Comparator
Meaning this will recive and send power
Impulse needs Redstone:/scoreboard players set @a[score_HB_min=1] HB 0
Meaning this will set all players with a score of HB 1 to 0
Chain alway active:/execute EnterPlayerName ~ ~ ~ /kill @e[type=Item,c=1]
Meaning this will delete the nearest item to you or the leather
Chain always active:/give EnterPlayerName minecraft:iron_sword 1 0 {display:{Name:"Hidden Blade"}}
Meaning this will give you a iron sword named Hidden Blade
Next Module
/scoreboard objectives add HB2 stat.drop.minecraft.iron_sword
Repeating Always Active:/testfor @e[type=Item] {Item:{id:minecraft:leather,tag:{display:{Name:"Hidden Blade"}}}}
Meaning:This will test for all iron swords in entity form named Hidden Blade
Comparator
Meaning this will recive and send power
Repeating Needs Redstone:/testfor @e[score_HB2_min=1]
Meaning this will testfor any player who have dropped a Iron sword
Comparator
Meaning this will recive and send power
Impulse needs Redstone:/scoreboard players set @a[score_HB2_min=1] HB2 0
Meaning this will set all players with a score of HB2 1 to 0
Chain alway active:/execute EnterPlayerName ~ ~ ~ /kill @e[type=Item,c=1]
Meaning this will delete the nearest item to you or the iron sword
Chain always active:/give EnterPlayerName minecraft:leather 1 0 {display:{Name:"Hidden Blade"}}
Meaning this will give you a leather named Hidden Blade
Now you can switch in and out
Subscribe to me at Blockinator Industries
Tags |
tools/tracking
3747302
6
hidden-blade-wno-mods
Create an account or sign in to comment.