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Greetings This is RiskyBuilder, You might know me from Scratch by the name: xxX_Gr33n256_HD_Xxx
https://scratch.mit.edu/users/xxX_Gr33n256_HD_Xxx/
Advertisement aside these are my ideas for the Pere's Plushies Mod so Far (Pere is short for Peregrine)
Unfortunately, since i use camera to take photos and PMC's Blog creation system doesn't use a file uploading system and instead uses a URL, i can't show all the models and textures i have made, so all of that would possibly be a surprise when it comes out, but i will try to explain what they are:
(Future RC here, Images are now added)
Entities:
Dr Knife: He would be semi neutral meaning he would only attack you under the right conditions (and also when punching him) he would hostile unless given a knife/sword, how that works would be similar to bartering (giving a golden ingot to a Piglin) to which he would give you a positive potion and would be tamed. When tamed he would have an AI similar to a wolf but when attacking he would use potions. however when punched 2 times in a row. he would revert to his old behaviour, even when given a knife.
Damage: 2.5 hearts
Health: 10 hearts
Spawn in: Unknown
Favourite Food: Crimson Grapes (which will be discussed later)
Melon: He would be passive and can be tamed via Melons/Cherries/Cupcakes/Moon Berries, he would only attack hostile mobs when tempted with his favourite food (Similar to Axolotls).
Variants:
https://imgur.com/a/utNP1TY
Damage: 1 heart
Health: 7 hearts
Spawn in: Lenoque Valley
Favourite Food: Melons (The Item), Cherries, Cupcakes & Moon Berries (the Last 3 will be discussed later)
Items:
Crimson Grapes: These are grown in the Crimson Forest, It would be the closet equivalent to the Sweet Berries in the Over-world, they can be fermented using a red mushroom and sugar, to which it can be used for brewing
Saturation: 1 Hunger Bar
Effect: None
Effect Duration: 0 Secs
Potions it’s fermented form would make:
Potion of Night Vision > Unknown
Rest are not planned on yet
Cherries: Cherries are usually grown in the Overworld in which you would find a cherry tree, Cherry Trees are often a hint that you are near the Lenoque Valley, The wood at which they grow in is a new wood type (Planks, Doors, Pressure Plates, etc.)
Saturation: 2 Hunger Bars
Effect: None
Effect Duration: 0 Secs
Cupcake: This would be crafted similar to its Giant Counterpart but only crafted with only 1 Milk Bucket, 1 Wheat, 1 Egg and 1 Sugar.
Saturation: 6 Hunger Bars
Effect: Sugar Rush (gives Speed to the player and gives Slowness to every mob)
Effect Duration: 10 secs
Moon Berries: These are the main food source in Lenoque Valley, they are often eaten by the Melons, upon consumption, they will give the glowing effect for around 10 seconds. there would be a slight chance to obtain one in a ordinary Berry Bush, and it would only grow at night.
Saturation: 3 Hunger Bars
Effect: Glowing Duration: 20 secs
Knife: Knives are crafted similar to a sword
Damage: Wooden: 3 Hearts
Stone: 4 Hearts
Golden: 4 Hearts
Iron: 4.5 Hearts
Diamond: 4.5 Hearts
Netherite: 5 Hearts
Bird Mask: this is a common drop from the Dr Knives, it can be worn by the player, and can give night vision to help make mining a little easier (similar to how a turtle shell gives water breathing)
Armour Defence: 5 Armour chest plates
Effect when Applied: Night Vision
Melon Scale: this is a common drop from the Melon (You Monster) it can be used for brewing
Potions it can make:
Potion Type: Corruptions
Potion of Swiftness > Potion of Slowness
Potion of Night Vision > Potion of Blindness
Potion of Regeneration > Potion of Poison
Potion of Healing > Potion of Harming
Potion of Strength > Potion of Weakness
Opal: the Opal would be a drop from the Opal Ore
Slime Cement: This is a mixture created with Slime and Clay, This would be used for Mud Bricks
Mud Brick: This would be made with Dried Mud and would make the same amount as normal bricks
Blocks:
Cherry Wood: Cherry Wood can be obtained From Cherry Trees in which they can be turn into variants we know of.
Opal Ore: Opal ore would be a new type of ore in the Over-world, it would generate in Lenoque Valley, it would be very rare and thus challenging to find
Opal Block: This would be an expensive item, given how The Ores are hard to find. It would also be a red-stone component, it would reflect light from the Light Refractor.
Light Refractor: this would be a redstone component using Opals in its recipe, when activated, it would create a beam of light.
Mud Bricks: This would be made with the 2 Buckets of Slime Cement and 3 Mud Bricks, this would also have wall, slab and stair variants
Mud Block: This would spawn in Swamp Biomes and can be Dried with a furnace
Advancements:
How Could You?
You become a heartless monster and kill a melon.
A Beautiful Sight:
You find a Cherry Tree and find the Lenoque Valley
advancement.pereplush.dknife_advancement (Placeholder)
You find the pereplush:dknife_village
Biomes:
Lenoque Valley: This is the home to the Melons, there wouldn't be much hostile mobs spawning in this area
https://scratch.mit.edu/users/xxX_Gr33n256_HD_Xxx/
Advertisement aside these are my ideas for the Pere's Plushies Mod so Far (Pere is short for Peregrine)
Unfortunately, since i use camera to take photos and PMC's Blog creation system doesn't use a file uploading system and instead uses a URL, i can't show all the models and textures i have made, so all of that would possibly be a surprise when it comes out, but i will try to explain what they are:
(Future RC here, Images are now added)
Entities:
Dr Knife: He would be semi neutral meaning he would only attack you under the right conditions (and also when punching him) he would hostile unless given a knife/sword, how that works would be similar to bartering (giving a golden ingot to a Piglin) to which he would give you a positive potion and would be tamed. When tamed he would have an AI similar to a wolf but when attacking he would use potions. however when punched 2 times in a row. he would revert to his old behaviour, even when given a knife.
Damage: 2.5 hearts
Health: 10 hearts
Spawn in: Unknown
Favourite Food: Crimson Grapes (which will be discussed later)
Melon: He would be passive and can be tamed via Melons/Cherries/Cupcakes/Moon Berries, he would only attack hostile mobs when tempted with his favourite food (Similar to Axolotls).
Variants:
https://imgur.com/a/utNP1TY
Damage: 1 heart
Health: 7 hearts
Spawn in: Lenoque Valley
Favourite Food: Melons (The Item), Cherries, Cupcakes & Moon Berries (the Last 3 will be discussed later)
Items:
Crimson Grapes: These are grown in the Crimson Forest, It would be the closet equivalent to the Sweet Berries in the Over-world, they can be fermented using a red mushroom and sugar, to which it can be used for brewing
Saturation: 1 Hunger Bar
Effect: None
Effect Duration: 0 Secs
Potions it’s fermented form would make:
Potion of Night Vision > Unknown
Rest are not planned on yet
Cherries: Cherries are usually grown in the Overworld in which you would find a cherry tree, Cherry Trees are often a hint that you are near the Lenoque Valley, The wood at which they grow in is a new wood type (Planks, Doors, Pressure Plates, etc.)
Saturation: 2 Hunger Bars
Effect: None
Effect Duration: 0 Secs
Cupcake: This would be crafted similar to its Giant Counterpart but only crafted with only 1 Milk Bucket, 1 Wheat, 1 Egg and 1 Sugar.
Saturation: 6 Hunger Bars
Effect: Sugar Rush (gives Speed to the player and gives Slowness to every mob)
Effect Duration: 10 secs
Moon Berries: These are the main food source in Lenoque Valley, they are often eaten by the Melons, upon consumption, they will give the glowing effect for around 10 seconds. there would be a slight chance to obtain one in a ordinary Berry Bush, and it would only grow at night.
Saturation: 3 Hunger Bars
Effect: Glowing Duration: 20 secs
Knife: Knives are crafted similar to a sword
Damage: Wooden: 3 Hearts
Stone: 4 Hearts
Golden: 4 Hearts
Iron: 4.5 Hearts
Diamond: 4.5 Hearts
Netherite: 5 Hearts
Bird Mask: this is a common drop from the Dr Knives, it can be worn by the player, and can give night vision to help make mining a little easier (similar to how a turtle shell gives water breathing)
Armour Defence: 5 Armour chest plates
Effect when Applied: Night Vision
Melon Scale: this is a common drop from the Melon (You Monster) it can be used for brewing
Potions it can make:
Potion Type: Corruptions
Potion of Swiftness > Potion of Slowness
Potion of Night Vision > Potion of Blindness
Potion of Regeneration > Potion of Poison
Potion of Healing > Potion of Harming
Potion of Strength > Potion of Weakness
Opal: the Opal would be a drop from the Opal Ore
Slime Cement: This is a mixture created with Slime and Clay, This would be used for Mud Bricks
Mud Brick: This would be made with Dried Mud and would make the same amount as normal bricks
Blocks:
Cherry Wood: Cherry Wood can be obtained From Cherry Trees in which they can be turn into variants we know of.
Opal Ore: Opal ore would be a new type of ore in the Over-world, it would generate in Lenoque Valley, it would be very rare and thus challenging to find
Opal Block: This would be an expensive item, given how The Ores are hard to find. It would also be a red-stone component, it would reflect light from the Light Refractor.
Light Refractor: this would be a redstone component using Opals in its recipe, when activated, it would create a beam of light.
Mud Bricks: This would be made with the 2 Buckets of Slime Cement and 3 Mud Bricks, this would also have wall, slab and stair variants
Mud Block: This would spawn in Swamp Biomes and can be Dried with a furnace
Advancements:
How Could You?
You become a heartless monster and kill a melon.
A Beautiful Sight:
You find a Cherry Tree and find the Lenoque Valley
advancement.pereplush.dknife_advancement (Placeholder)
You find the pereplush:dknife_village
Biomes:
Lenoque Valley: This is the home to the Melons, there wouldn't be much hostile mobs spawning in this area
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