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Published Aug 22nd, 2020, 8/22/20 3:45 pm
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This is Iron Prospecting, a very important but simple datapack for True Survival gameplay. This datapack aims to rework the iron economy in Minecraft. Right now, there is no extra sustainable means of getting iron other than the iron golem farm. I argue that the iron golem farm is not ideal. It requires little to no initial resources, but gives end game levels of iron. Gnembon's current version gives 9000 iron ingots in a single hour. This allows for a steadier income but also for new opportunities to farm. Stone generator blast chambers should be Minecraft's iron farm. This allows for this while still providing the opportunity for different kidns of iron golem farms that require more setup. Enjoy!
Features:
- Stone has a 10% chance to drop an iron nugget.
- Breaking stone with silk touch will prevent dropping an iron nugget.
- Iron Golems will now only drop iron if killed by the player.
This datapack is the last separate module for True Survival! The last release will have every True Survival module as well as extra features that have yet to even be seen. It will probably be released next weekend! Hope you're excited.
Features:
- Stone has a 10% chance to drop an iron nugget.
- Breaking stone with silk touch will prevent dropping an iron nugget.
- Iron Golems will now only drop iron if killed by the player.
This datapack is the last separate module for True Survival! The last release will have every True Survival module as well as extra features that have yet to even be seen. It will probably be released next weekend! Hope you're excited.
Compatibility | Minecraft 1.16 |
to | Minecraft 1.17 |
Tags |
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An ideia: how about give the same functionality to basalt (I though about blackstone but it isn't really renewable)? To make iron a more reliable resource in the Nether... (There's a few datapacks and challenges where the goal is to live in the Nether and since the 1.16 is all about making living in the Nether sustainable I figured out it would be a nice idea)