- check_circle Functions
Published Jul 25th, 2022, 7/25/22 3:10 am
- 1,380 views, 1 today
- 58 downloads, 0 today
3
This is a data pack that (maybe) improve the current sculk sensors for technical users!
Disclaimer:
I would like to hear more thoughts and ideas about this data pack! Also pls report bugs if you find them. If you got any suggestions tell me! I would love to improve this data pack and make sure that more people will find the features in this data pack useful!
Disclaimer:
- The improvement ideas are taken from Purplers' video! I am not original at creating concepts
- The data pack may be a little scuffed and not very lag friendly
- The amount of testing I did was minimal so it's very likely that it will have some bugs! (but the core features work)
- Outputs a 2 game-tick pulse instead of 2 seconds
- Has a cooldown of 8 game-ticks
- A locking feature (a little scuffed)
- A sculk sensor will be locked when a redstone block is under it
- A locked sculk sensor will have a visual indicator on top
- A locked sculk sensor will only output a signal when it is triggered by the correct sculk frequency
- When a locked sculk sensor is triggered by the wrong sculk frequency it will output a 0-tick pulse (due to minecrafty things I cannot change this without making a entirely new sculk sensor ._.)
- A sculk sensor can only save its frequency when it is triggered (works kinda like a repeater, but you only have a 2 game-tick window to lock it)
- A locked sculk sensor without saved frequency will always output a 0-tick pulse when triggered
- A locked sculk sensor will be unlocked when there is no longer a redstone block below it
I would like to hear more thoughts and ideas about this data pack! Also pls report bugs if you find them. If you got any suggestions tell me! I would love to improve this data pack and make sure that more people will find the features in this data pack useful!
Compatibility | Minecraft 1.19 |
Tags |
1 Update Logs
Some fixes and changes : by fhuu 07/25/2022 7:01:56 amJul 25th, 2022
- Fixed the sculk sensor sometimes outputting 1 game-tick pulses instead of 2
- Fixed the sculk sensor sometimes having a 9 tick delay
- It is possible now to adjust saved frequencies in locked sculk sensors by right clicking the indicator because it's difficult to lock a specific sculk frequency as the locking window is only 2 game-ticks
5657092
119
Create an account or sign in to comment.