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Published Jul 5th, 2020, 7/5/20 11:40 am
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My entry to the PMC Lucky Block event.
I am a little annoyed at myself for leaving this until the last day, I had wanted to spend more time on it but I've been pretty busy and never got round to it.
Here's what I threw together in the last few hours, not much else to say really. Hope it's alright ^^
Update Notes:
- Bug auto kill time doubled
- Event 7 enabled, with Netherite blocks instead of ingots and slightly nerfed armour
- Added ender crystal drop chance for topaz endermites
- Ember rod slightly buffed
- Added food and a Notch apple to the surprise chest
- Added all appropriate info/help messages for events
- Fixed health for Ender Goons (Max Health 50)
- Fixed Max uses for Netherite Helmet trade (Max uses 1)
I am a little annoyed at myself for leaving this until the last day, I had wanted to spend more time on it but I've been pretty busy and never got round to it.
Here's what I threw together in the last few hours, not much else to say really. Hope it's alright ^^
Event 1
Illager Ambush! - Summons a group of illagers around you and equips you with a sword and shield to fight them off.
Event 2
Sky High! - All close players are launched into the sky and given an elytra to equip and glide down safely with.
Event 3
Ember Rod - An Ember Rod weapon spawns in for the player to pick up.
Event 4
Surprise! - A chest of goodies appears.
Event 5
Ender Goons - Four ender goons spawn, they each drop a custom Ender Crystal item upon death.
Event 6
Creepy Crawlies! - A large group of endermites + silverfish spawn.
Update Notes:
- Bug auto kill time doubled
- Event 7 enabled, with Netherite blocks instead of ingots and slightly nerfed armour
- Added ender crystal drop chance for topaz endermites
- Ember rod slightly buffed
- Added food and a Notch apple to the surprise chest
- Added all appropriate info/help messages for events
- Fixed health for Ender Goons (Max Health 50)
- Fixed Max uses for Netherite Helmet trade (Max uses 1)
Credit | Framework by: Bertiecrafter |
Compatibility | Minecraft 1.16 |
Tags |
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- For event 5, the enderman are really glitchy and quick to teleport miles away. Is that sensitivity something you implemented or did I torture enderman a little too much in my testing world hahaha.
- Event 6, auto kill can be longer if you want to
- Event 7 can be enabled, but I would use a netherite block instead of ingot. Also add to the info field of both the "Surprise" and the "Ender Goons" that the loot can be used for the trader. Add to the trader info field that they can get a netherite block from the Surprise chest.
Let me know if you improved it! (Just update the download without a new submission)
As for the endermen, they are vanilla endermen with custom name, health, tag, and wearing a player head with a 100% drop chance. (Quick substitute for a loot table). I haven't tweaked the sensitivity at all. Unless those values affected it without me realising.